Player Matchup

Xbalanque
Xbalanque
Aevindal
Xbalanque
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 204L
1,594 Elo+
Solo
Susano
Susano
Dadaov3
Susano
Level 148
God Stats
1W - 1L
1,274 SR
Queue Stats
36W - 36L
1,537 Elo+
Party 1
Charybdis
Charybdis
G0LD L3AD3R
Charybdis
Level 129
God Stats
1W - 2L
1,190 SR
Queue Stats
80W - 87L
1,486 Elo+
Party 1
Raijin
Raijin
TrollifSupport
Raijin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,543 Elo+
Party 1
Horus
Horus
rmlxoxo369
Horus
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 87L
1,528 Elo+
Solo
Team Averages
Level 125
1,393 SR
1,537 Elo+

VS

Team Averages
Level 154
1,578 SR
1,521 Elo+
Serqet
Serqet
BadSpartan
Serqet
Level 136
God Stats
3W - 7L
1,447 SR
Queue Stats
124W - 109L
1,497 Elo+
Solo
Thanatos
Thanatos
ScandaLDayi
Thanatos
Level 84
God Stats
0W - 1L
1,689 SR
Queue Stats
120W - 123L
1,477 Elo+
Solo
Tiamat
Tiamat
jb00gie8917
Tiamat
Level 211
God Stats
8W - 5L
1,715 SR
Queue Stats
528W - 518L
1,599 Elo+
Party 2
Ix Chel
Ix Chel
lkyoryukamikaze
Ix Chel
Level 185
God Stats
3W - 5L
1,374 SR
Queue Stats
89W - 97L
1,454 Elo+
Solo
Jing Wei
Jing Wei
rustyxnail
Jing Wei
Level 155
God Stats
3W - 2L
1,666 SR
Queue Stats
158W - 160L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aevindal
Xbalanque
17
7 / 3 / 14
10,095
841
10,217
10,267
4,422
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Dadaov3
Susano
15
5 / 2 / 15
9,491
791
11,966
15,884
13,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
G0LD L3AD3R
Charybdis
16
5 / 3 / 16
9,834
820
12,462
9,470
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 17
11,023
919
13,760
11,179
4,635
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
15
2 / 3 / 17
9,710
809
3,928
16,750
16,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BadSpartan
Serqet
16
0 / 4 / 8
9,161
763
7,176
15,452
20,162
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ScandaLDayi
Thanatos
10
0 / 3 / 2
7,065
589
3,092
5,747
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
16
7 / 6 / 1
9,881
823
14,911
11,885
8,213
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
0 / 4 / 6
8,348
696
11,084
12,016
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
rustyxnail
Jing Wei
16
2 / 6 / 5
9,079
757
13,856
14,415
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
23
Kills
9
13
Deaths
23
79
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aevindal
Xbalanque
7
3
14
4.67
L
Serqet
BadSpartan
Serqet
0
4
8
1
W
Susano
Dadaov3
Susano
5
2
15
6.25
W
Charybdis
G0LD L3AD3R
Charybdis
5
3
16
4.33
L
Thanatos
ScandaLDayi
Thanatos
0
3
2
0.33
W
4
2
17
6.25
L
Tiamat
7
6
1
1.25
L
0
4
6
0.75
W
Horus
2
3
17
3.5
L
Jing Wei
rustyxnail
Jing Wei
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,333
Damage
50,119
63,550
Taken
59,515
42,009
Mitigated
41,088
32,167
Healing
23,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aevindal
Xbalanque
10,217
5,267
1,509
1,443
10,267
4,422
3,007
4,064
5,528
0
18,643
L
Serqet
BadSpartan
Serqet
7,176
1,461
1,074
2,677
15,452
20,162
214
4,179
11,273
0
10,019
W
Susano
Dadaov3
Susano
11,966
939
2,531
5,129
15,884
13,339
791
5,151
9,652
0
18,815
W
Charybdis
G0LD L3AD3R
Charybdis
12,462
5,220
1,005
1,281
9,470
3,434
1,657
2,771
6,303
0
23,370
L
Thanatos
ScandaLDayi
Thanatos
3,092
190
474
2,133
5,747
1,976
0
1,246
4,501
0
5,966
W
13,760
768
1,108
3,172
11,179
4,635
1,646
3,962
6,359
46,637
0
L
Tiamat
14,911
1,209
435
910
11,885
8,213
272
3,006
8,879
22,976
568
L
11,084
2,182
6,718
4,112
12,016
5,202
354
3,241
8,775
28,793
0
W
Horus
3,928
1,758
7,636
7,353
16,750
16,179
275
6,027
9,004
0
4,745
L
Jing Wei
rustyxnail
Jing Wei
13,856
10,733
1,543
3,257
14,415
5,535
840
2,088
12,327
0
29,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,153
Gold Earned
43,534
130
Minions Killed
125
0
Camps Cleared
0
1,105,064
Distance Traveled
946,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,095
841
15
1
0
217,041
0
L
Serqet
9,161
763
8
1
0
224,630
0
W
Susano
9,491
791
13
1
0
236,828
0
W
Charybdis
9,834
820
28
2
0
206,185
0
L
Thanatos
7,065
589
14
1
0
122,078
0
W
Raijin
11,023
919
69
6
0
209,863
0
L
Tiamat
9,881
823
22
2
0
195,155
0
L
Ix Chel
8,348
696
36
3
0
210,407
0
W
Horus
9,710
809
5
0
0
235,147
0
L
Jing Wei
9,079
757
45
4
0
193,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role