Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Apollex24
Charybdis
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,493 Elo+
Solo
King Arthur
King Arthur
Blue8216369
King Arthur
Level 127
God Stats
4W - 3L
1,333 SR
Queue Stats
96W - 98L
1,447 Elo+
Solo
Olorun
Olorun
Real Rada
Olorun
Level 66
God Stats
8W - 4L
1,504 SR
Queue Stats
37W - 52L
1,421 Elo+
Solo
Bacchus
Bacchus
Stable Donny
Bacchus
Level 104
God Stats
11W - 3L
1,733 SR
Queue Stats
175W - 175L
1,485 Elo+
Solo
Team Averages
Level 99
1,514 SR
1,469 Elo+

VS

Team Averages
Level 143
1,485 SR
1,475 Elo+
Skadi
Skadi
UtmostFlame
Skadi
Level 145
God Stats
15W - 11L
1,621 SR
Queue Stats
239W - 251L
1,550 Elo+
Solo
Poseidon
Poseidon
Watermelon25129
Poseidon
Level 48
God Stats
200W - 234L
1,444 SR
Queue Stats
201W - 235L
1,371 Elo+
Solo
Mercury
Mercury
brady mate
Mercury
Level 128
God Stats
2W - 6L
1,312 SR
Queue Stats
319W - 305L
1,464 Elo+
Solo
Athena
Athena
moietplusinc
Athena
Level 307
God Stats
5W - 8L
1,450 SR
Queue Stats
620W - 620L
1,497 Elo+
Solo
Mulan
Mulan
squrrel2
Mulan
Level 88
God Stats
26W - 19L
1,598 SR
Queue Stats
248W - 254L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 0 / 4
4,713
589
2,226
4,890
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
Apollex24
Charybdis
10
4 / 0 / 0
5,509
689
4,147
4,423
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Blue8216369
King Arthur
10
4 / 0 / 0
6,100
763
5,225
8,972
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Olorun
Real Rada
Olorun
10
2 / 0 / 0
5,628
704
1,833
2,197
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Stable Donny
Bacchus
9
1 / 0 / 7
5,022
628
4,868
6,377
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,952
494
3,944
5,529
1,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
5
0 / 0 / 0
3,704
463
264
1,177
251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
brady mate
Mercury
8
0 / 3 / 0
4,315
539
1,267
5,860
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
7
0 / 2 / 0
4,006
501
1,937
8,106
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
squrrel2
Mulan
8
0 / 3 / 0
4,500
563
4,265
7,575
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
4
2
W
Charybdis
Apollex24
Charybdis
4
0
0
4
W
King Arthur
Blue8216369
King Arthur
4
0
0
4
W
Olorun
Real Rada
Olorun
2
0
0
2
W
Bacchus
Stable Donny
Bacchus
1
0
7
4.5
L
0
3
0
0
L
Poseidon
0
0
0
0
L
Mercury
brady mate
Mercury
0
3
0
0
L
Athena
0
2
0
0
L
Mulan
squrrel2
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,299
Damage
11,677
26,859
Taken
28,247
12,616
Mitigated
11,892
10,815
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,226
891
0
1,220
4,890
1,704
0
283
4,607
0
26,580
W
Charybdis
Apollex24
Charybdis
4,147
2,299
0
3,104
4,423
1,123
0
485
3,938
0
37,270
W
King Arthur
Blue8216369
King Arthur
5,225
866
0
2,833
8,972
5,039
0
0
8,972
0
36,218
W
Olorun
Real Rada
Olorun
1,833
861
185
1,463
2,197
731
192
433
1,764
33,135
4,934
W
Bacchus
Stable Donny
Bacchus
4,868
642
0
2,010
6,377
4,019
0
1,000
5,377
19,637
903
L
3,944
911
0
828
5,529
1,523
0
2,911
2,342
0
22,484
L
Poseidon
264
88
11
313
1,177
251
0
0
1,177
10,069
0
L
Mercury
brady mate
Mercury
1,267
790
0
464
5,860
1,831
0
716
5,060
0
25,070
L
Athena
1,937
242
0
1,278
8,106
4,059
0
2,414
5,466
13,349
0
L
Mulan
squrrel2
Mulan
4,265
171
0
1,507
7,575
4,228
0
0
7,575
0
24,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
20,477
295
Minions Killed
183
0
Camps Cleared
0
842,883
Distance Traveled
695,429
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,713
589
49
6
0
203,873
0
W
Charybdis
5,509
689
66
8
0
142,833
0
W
King Arthur
6,100
763
67
8
0
174,332
0
W
Olorun
5,628
704
72
9
0
137,531
0
W
Bacchus
5,022
628
41
5
0
184,314
0
L
Skadi
3,952
494
40
5
0
144,778
0
L
Poseidon
3,704
463
24
3
0
54,294
0
L
Mercury
4,315
539
51
6
0
170,729
0
L
Athena
4,006
501
22
3
0
178,721
6
L
Mulan
4,500
563
46
6
0
146,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role