Player Matchup

Guan Yu
Guan Yu
Bastion_Main_OP
Guan Yu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,486 Elo+
Solo
Cupid
Cupid
Braustin
Cupid
Level 115
God Stats
23W - 15L
1,630 SR
Queue Stats
83W - 76L
1,491 Elo+
Party 2
Chang'e
Chang'e
SenorGanador
Chang'e
Level 219
God Stats
6W - 1L
1,607 SR
Queue Stats
163W - 134L
1,647 Elo+
Party 1
King Arthur
King Arthur
Soft8596
King Arthur
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 80L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
electricundead
Hun Batz
Level 121
God Stats
3W - 3L
1,312 SR
Queue Stats
64W - 57L
1,541 Elo+
Party 1
Team Averages
Level 122
1,510 SR
1,538 Elo+

VS

Team Averages
Level 122
1,538 SR
1,474 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ImTooHighToFight
Khepri
Level 114
God Stats
1W - 1L
1,799 SR
Queue Stats
233W - 246L
1,470 Elo+
Party 3
Nu Wa
Nu Wa
ToxicPeacemaker
Nu Wa
Level 140
God Stats
13W - 10L
1,641 SR
Queue Stats
226W - 230L
1,491 Elo+
Party 3
Arachne
Arachne
xRedShark15
Arachne
Level 128
God Stats
0W - 3L
1,252 SR
Queue Stats
45W - 52L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
4,747
475
2,931
10,287
6,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
Braustin
Cupid
10
2 / 0 / 3
5,759
576
4,437
5,441
1,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
SenorGanador
Chang'e
13
5 / 0 / 1
7,008
701
6,790
5,520
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Soft8596
King Arthur
10
3 / 1 / 0
6,260
626
8,507
10,020
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hun Batz
11
3 / 1 / 5
6,196
620
4,718
5,816
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 2 / 1
6,111
611
8,813
6,502
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ratatoskr
 
Ratatoskr
10
1 / 3 / 0
5,220
522
5,063
11,959
5,101
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
1 / 4 / 0
4,904
490
2,008
8,393
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 1
4,989
499
2,518
3,335
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
xRedShark15
Arachne
9
1 / 3 / 1
5,152
515
2,995
8,846
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
1
0.75
L
Ratatoskr
 
Ratatoskr
1
3
0
0.33
W
1
2
4
1.5
W
Cupid
Braustin
Cupid
2
0
3
3.5
L
1
4
0
0.25
W
Chang'e
SenorGanador
Chang'e
5
0
1
5.5
W
King Arthur
Soft8596
King Arthur
3
1
0
3
L
0
2
1
0.25
W
Hun Batz
3
1
5
5.5
L
Arachne
xRedShark15
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,383
Damage
21,397
37,084
Taken
39,035
19,055
Mitigated
15,564
12,534
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,813
5,248
0
3,591
6,502
1,904
88
0
6,502
0
56,106
L
Ratatoskr
 
Ratatoskr
5,063
1,021
0
4,214
11,959
5,101
0
0
11,959
0
26,541
W
2,931
439
392
3,230
10,287
6,980
0
1,028
9,259
0
15,150
W
Cupid
Braustin
Cupid
4,437
2,940
439
2,577
5,441
1,328
408
527
4,914
0
41,436
L
2,008
338
0
1,487
8,393
5,271
0
2,032
6,217
7,480
0
W
Chang'e
SenorGanador
Chang'e
6,790
685
237
2,858
5,520
1,907
0
1,767
3,753
60,419
2,243
W
King Arthur
Soft8596
King Arthur
8,507
1,804
0
2,255
10,020
6,757
20
392
9,628
0
41,951
L
2,518
392
0
984
3,335
664
0
2,324
795
32,074
0
W
Hun Batz
4,718
1,618
0
546
5,816
2,083
0
812
5,004
0
45,428
L
Arachne
xRedShark15
Arachne
2,995
2,083
0
2,949
8,846
2,624
0
1,922
6,772
0
33,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
26,376
393
Minions Killed
279
0
Camps Cleared
0
1,062,327
Distance Traveled
982,087
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,111
611
106
11
0
172,088
0
L
Ratatoskr
5,220
522
46
5
0
203,134
0
W
Guan Yu
4,747
475
25
3
0
202,590
0
W
Cupid
5,759
576
79
8
0
205,591
2
L
Khepri
4,904
490
6
1
0
206,216
2
W
Chang'e
7,008
701
125
13
0
213,108
2
W
King Arthur
6,260
626
78
8
0
198,121
0
L
Nu Wa
4,989
499
63
6
0
207,581
2
W
Hun Batz
6,196
620
86
9
0
242,917
0
L
Arachne
5,152
515
58
6
0
193,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role