Player Matchup

Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ix Chel
Ix Chel
Gold II
PriXxOr22
Ix Chel
Gold II
Level 122
God Stats
1W - 0L
1,935 SR
Queue Stats
77W - 73L
1,545 MMR
Party 2
Achilles
Achilles
Platinum IV
Saruniks
Achilles
Platinum IV
Level 140
God Stats
9W - 6L
1,619 SR
Queue Stats
263W - 243L
1,597 MMR
Solo
Ishtar
Ishtar
Platinum V
currobasila
Ishtar
Platinum V
Level 162
God Stats
2W - 2L
1,409 SR
Queue Stats
124W - 117L
1,643 MMR
Party 2
Thor
Thor
Gold II
frozje
Thor
Gold II
Level 152
God Stats
10W - 5L
1,622 SR
Queue Stats
102W - 98L
1,664 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,617 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,574 SR
1,623 MMR
Gilgamesh
Gilgamesh
Gold II
Magicdri
Gilgamesh
Gold II
Level 128
God Stats
5W - 9L
1,504 SR
Queue Stats
119W - 124L
1,644 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Phasical
Tsukuyomi
Gold V
Level 116
God Stats
0W - 3L
1,552 SR
Queue Stats
21W - 29L
1,365 MMR
Party 3
Nu Wa
Nu Wa
Platinum I
Predatic
Nu Wa
Platinum I
Level 120
God Stats
8W - 11L
1,525 SR
Queue Stats
111W - 99L
1,843 MMR
Party 3
Izanami
Izanami
Gold I
Thegapos
Izanami
Gold I
Level 140
God Stats
17W - 9L
1,775 SR
Queue Stats
186W - 189L
1,671 MMR
Party 1
Bake Kujira
Bake Kujira
Gold V
americanpolice
Bake Kujira
Gold V
Level 87
God Stats
1W - 2L
1,511 SR
Queue Stats
30W - 37L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 1 / 3
8,679
579
8,736
13,505
10,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
PriXxOr22
Ix Chel
15
7 / 1 / 5
9,476
632
9,652
9,206
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Saruniks
Achilles
14
2 / 0 / 9
8,298
553
7,902
12,835
10,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
15
1 / 2 / 6
8,517
568
9,545
12,497
4,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
frozje
Thor
17
16 / 0 / 4
10,406
694
14,611
12,190
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
SusanoCliodhnaCu ChulainnKing Arthur

VS

Bans
FreyaKukulkanBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Magicdri
Gilgamesh
13
1 / 6 / 0
8,439
563
8,305
15,796
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
Phasical
Tsukuyomi
12
0 / 8 / 2
6,775
452
5,889
13,930
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
Predatic
Nu Wa
13
1 / 7 / 0
7,239
483
8,286
9,441
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Thegapos
Izanami
14
1 / 4 / 1
8,182
545
6,901
11,893
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
americanpolice
Bake Kujira
10
1 / 4 / 1
6,921
461
5,470
14,155
9,995

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
29
Kills
4
4
Deaths
29
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
3
4.5
L
Gilgamesh
Magicdri
Gilgamesh
1
6
0
0.17
L
Tsukuyomi
Phasical
Tsukuyomi
0
8
2
0.13
L
Nu Wa
Predatic
Nu Wa
1
7
0
0.14
W
Ix Chel
PriXxOr22
Ix Chel
7
1
5
9.5
W
Achilles
Saruniks
Achilles
2
0
9
6.5
L
Izanami
Thegapos
Izanami
1
4
1
0.38
L
Bake Kujira
americanpolice
Bake Kujira
1
4
1
0.38
W
Ishtar
1
2
6
2
W
Thor
frozje
Thor
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,446
Damage
34,851
60,233
Taken
65,215
32,681
Mitigated
26,709
26,264
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,736
754
0
5,359
13,505
10,830
0
757
12,748
46,198
2,176
L
Gilgamesh
Magicdri
Gilgamesh
8,305
2,944
0
3,030
15,796
6,847
180
8,075
6,798
0
57,487
L
Tsukuyomi
Phasical
Tsukuyomi
5,889
1,085
0
3,567
13,930
3,735
0
3,436
10,260
0
44,017
L
Nu Wa
Predatic
Nu Wa
8,286
1,678
0
528
9,441
2,220
0
4,286
4,771
50,502
539
W
Ix Chel
PriXxOr22
Ix Chel
9,652
1,366
1,606
2,922
9,206
3,049
343
3,565
5,641
65,829
1,589
W
Achilles
Saruniks
Achilles
7,902
1,103
0
3,417
12,835
10,250
236
3,880
8,955
8,387
21,027
L
Izanami
Thegapos
Izanami
6,901
3,949
0
4,498
11,893
3,912
725
0
11,893
0
71,390
L
Bake Kujira
americanpolice
Bake Kujira
5,470
2,339
0
1,891
14,155
9,995
412
2,060
12,045
19,230
0
W
Ishtar
9,545
6,459
0
6,432
12,497
4,115
0
2,361
10,136
0
76,598
W
Thor
frozje
Thor
14,611
3,510
0
6,528
12,190
4,437
282
3,134
9,056
0
79,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
37,556
534
Minions Killed
439
0
Camps Cleared
0
1,545,660
Distance Traveled
1,424,149
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,679
579
143
10
0
255,278
3
L
Gilgamesh
8,439
563
116
8
0
258,242
3
L
Tsukuyomi
6,775
452
78
5
0
321,562
0
L
Nu Wa
7,239
483
83
6
0
266,491
0
W
Ix Chel
9,476
632
132
9
0
303,020
2
W
Achilles
8,298
553
23
2
0
338,198
3
L
Izanami
8,182
545
131
9
0
278,689
1
L
Bake Kujira
6,921
461
31
2
0
299,165
2
W
Ishtar
8,517
568
134
9
0
305,422
2
W
Thor
10,406
694
102
7
0
343,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role