Player Matchup

Guan Yu
Guan Yu
BlaznAzureCrow
Guan Yu
Level 140
God Stats
6W - 1L
1,725 SR
Queue Stats
115W - 109L
1,530 Elo+
Solo
Danzaburou
Danzaburou
SkellyBelly5280
Danzaburou
Level 104
God Stats
24W - 12L
1,533 SR
Queue Stats
157W - 148L
1,470 Elo+
Party 1
Bacchus
Bacchus
TheKappaNoKap
Bacchus
Level 141
God Stats
11W - 6L
1,698 SR
Queue Stats
211W - 207L
1,485 Elo+
Party 1
Merlin
Merlin
kyrat717
Merlin
Level 165
God Stats
4W - 6L
1,483 SR
Queue Stats
167W - 160L
1,505 Elo+
Solo
Ares
Ares
lildhhill
Ares
Level 119
God Stats
3W - 1L
1,455 SR
Queue Stats
192W - 191L
1,561 Elo+
Solo
Team Averages
Level 134
1,579 SR
1,510 Elo+

VS

Team Averages
Level 109
1,567 SR
1,480 Elo+
Aphrodite
Aphrodite
Ash3n soul
Aphrodite
Level 82
God Stats
9W - 17L
1,405 SR
Queue Stats
18W - 55L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
Cattickler
Danzaburou
Level 122
God Stats
14W - 6L
1,640 SR
Queue Stats
206W - 188L
1,478 Elo+
Solo
Hera
Hera
Hur4icane
Hera
Level 106
God Stats
1W - 2L
1,549 SR
Queue Stats
33W - 51L
1,388 Elo+
Party 2
Thanatos
Thanatos
Zenivi
Thanatos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 57L
1,681 Elo+
Solo
Cu Chulainn
Cu Chulainn
big charliebear
Cu Chulainn
Level 80
God Stats
9W - 2L
1,742 SR
Queue Stats
324W - 284L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
7,983
499
9,165
14,633
13,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
SkellyBelly5280
Danzaburou
15
8 / 0 / 3
9,584
599
11,279
10,414
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
16
4 / 0 / 5
8,635
540
6,161
12,368
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Merlin
kyrat717
Merlin
14
0 / 2 / 1
8,420
526
5,079
6,721
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
1 / 6 / 0
7,740
484
7,885
15,869
16,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ash3n soul
Aphrodite
10
0 / 4 / 0
6,858
429
3,540
11,755
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
Cattickler
Danzaburou
15
2 / 2 / 1
9,175
573
8,570
12,404
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hera
13
0 / 5 / 0
7,601
475
9,067
11,453
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Zenivi
Thanatos
16
3 / 2 / 0
8,553
535
6,021
14,217
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
big charliebear
Cu Chulainn
16
3 / 1 / 3
10,013
626
9,963
13,202
10,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
8
8
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ash3n soul
Aphrodite
0
4
0
0
W
1
0
8
5
L
Danzaburou
Cattickler
Danzaburou
2
2
1
1.25
L
Hera
0
5
0
0
W
Danzaburou
SkellyBelly5280
Danzaburou
8
0
3
9.5
W
Bacchus
4
0
5
6.5
L
Thanatos
Zenivi
Thanatos
3
2
0
1.5
L
Cu Chulainn
big charliebear
Cu Chulainn
3
1
3
4.5
W
Merlin
kyrat717
Merlin
0
2
1
0.25
W
Ares
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,569
Damage
37,161
60,005
Taken
63,031
42,904
Mitigated
31,447
23,885
Healing
29,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ash3n soul
Aphrodite
3,540
779
3,458
3,925
11,755
6,488
0
948
10,807
16,532
0
W
9,165
890
1,767
5,281
14,633
13,456
254
5,046
9,172
0
28,578
L
Danzaburou
Cattickler
Danzaburou
8,570
2,494
0
5,683
12,404
5,382
0
5,623
6,160
0
71,127
L
Hera
9,067
1,629
0
1,836
11,453
2,941
1,329
1,001
10,452
55,328
752
W
Danzaburou
SkellyBelly5280
Danzaburou
11,279
6,182
0
2,845
10,414
3,895
148
5,459
4,211
0
77,766
W
Bacchus
6,161
947
0
7,830
12,368
7,475
0
1,238
11,031
77,294
0
L
Thanatos
Zenivi
Thanatos
6,021
1,793
0
11,470
14,217
6,011
68
3,961
10,161
0
80,030
L
Cu Chulainn
big charliebear
Cu Chulainn
9,963
2,429
0
3,325
13,202
10,625
0
6,097
6,229
142
70,801
W
Merlin
kyrat717
Merlin
5,079
44
0
968
6,721
1,912
658
0
6,721
54,392
726
W
Ares
7,885
979
0
5,194
15,869
16,166
0
66
15,803
49,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
42,200
483
Minions Killed
508
0
Camps Cleared
0
1,655,751
Distance Traveled
1,481,331
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,858
429
37
2
0
236,803
0
W
Guan Yu
7,983
499
24
2
0
381,511
0
L
Danzaburou
9,175
573
121
8
0
323,035
0
L
Hera
7,601
475
105
7
0
296,746
0
W
Danzaburou
9,584
599
129
8
0
311,393
5
W
Bacchus
8,635
540
121
8
0
367,644
0
L
Thanatos
8,553
535
113
7
0
335,690
0
L
Cu Chulainn
10,013
626
132
8
0
289,057
0
W
Merlin
8,420
526
121
8
0
317,157
0
W
Ares
7,740
484
88
6
0
278,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role