Player Matchup

Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DrCTllz
Arachne
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Kanye Land
Kuzenbo
Level 158
God Stats
34W - 32L
1,577 SR
Queue Stats
479W - 433L
1,691 Elo+
Solo
Cernunnos
Cernunnos
SCOURGE5860
Cernunnos
Level 77
God Stats
10W - 11L
1,484 SR
Queue Stats
108W - 101L
1,538 Elo+
Solo
Ra
Ra
abdbatman112
Ra
Level 147
God Stats
9W - 22L
1,357 SR
Queue Stats
460W - 447L
1,529 Elo+
Solo
Team Averages
Level 132
1,484 SR
1,546 Elo+

VS

Team Averages
Level 149
1,532 SR
1,527 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dav11d
Thanatos
Level 113
God Stats
64W - 55L
1,575 SR
Queue Stats
567W - 544L
1,505 Elo+
Solo
Scylla
Scylla
STAR4LUCKS
Scylla
Level 56
God Stats
56W - 60L
1,509 SR
Queue Stats
63W - 69L
1,476 Elo+
Solo
Vulcan
Vulcan
TheStylish_Irish
Vulcan
Level 158
God Stats
5W - 5L
1,575 SR
Queue Stats
122W - 111L
1,552 Elo+
Solo
Medusa
Medusa
TommyP323
Medusa
Level 187
God Stats
36W - 39L
1,500 SR
Queue Stats
430W - 404L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 1 / 2
6,809
1,135
5,067
3,681
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
DrCTllz
Arachne
12
1 / 4 / 2
7,106
1,184
3,189
8,752
3,491
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Kanye Land
Kuzenbo
12
2 / 1 / 0
8,067
1,345
7,520
12,367
15,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
SCOURGE5860
Cernunnos
11
0 / 0 / 1
6,394
1,066
809
1,876
535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 1
6,639
1,107
2,941
3,710
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

322

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 5
7,191
1,199
1,526
3,150
1,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
Dav11d
Thanatos
12
4 / 1 / 1
7,602
1,267
5,818
5,759
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
STAR4LUCKS
Scylla
12
0 / 1 / 4
6,851
1,142
2,523
2,951
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 6
7,255
1,209
8,271
4,285
1,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
TommyP323
Medusa
13
2 / 0 / 4
7,707
1,285
9,808
4,539
1,469
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
6
6
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
2
1
W
Aphrodite
 
Aphrodite
0
0
5
2.5
W
Thanatos
Dav11d
Thanatos
4
1
1
4.5
L
Arachne
DrCTllz
Arachne
1
4
2
0.5
L
Kuzenbo
Kanye Land
Kuzenbo
2
1
0
2
L
Cernunnos
SCOURGE5860
Cernunnos
0
0
1
0.5
W
Scylla
STAR4LUCKS
Scylla
0
1
4
2
W
0
1
6
3
W
Medusa
TommyP323
Medusa
2
0
4
4
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,526
Damage
27,946
30,386
Taken
20,684
22,427
Mitigated
7,344
5,029
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,067
0
0
0
3,681
1,290
0
1,547
2,134
20,609
375
W
Aphrodite
 
Aphrodite
1,526
0
5,605
2,259
3,150
1,627
0
1,861
1,169
4,900
0
W
Thanatos
Dav11d
Thanatos
5,818
441
0
3,578
5,759
1,828
0
3,251
2,296
0
11,231
L
Arachne
DrCTllz
Arachne
3,189
1,815
0
583
8,752
3,491
0
3,581
5,171
0
7,558
L
Kuzenbo
Kanye Land
Kuzenbo
7,520
1,821
0
1,731
12,367
15,908
0
4,312
8,055
20,262
0
L
Cernunnos
SCOURGE5860
Cernunnos
809
240
0
754
1,876
535
0
276
1,600
0
5,764
W
Scylla
STAR4LUCKS
Scylla
2,523
105
0
0
2,951
914
0
2,409
418
13,091
949
W
8,271
178
0
0
4,285
1,506
0
3,370
809
35,752
0
W
Medusa
TommyP323
Medusa
9,808
3,821
0
0
4,539
1,469
0
3,572
641
0
32,661
L
2,941
83
1,203
758
3,710
1,203
0
2,540
1,170
18,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
36,606
138
Minions Killed
191
4
Camps Cleared
8
642,982
Distance Traveled
712,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,809
1,135
63
11
1
136,893
0
W
Aphrodite
7,191
1,199
10
2
0
150,672
0
W
Thanatos
7,602
1,267
12
2
3
141,457
0
L
Arachne
7,106
1,184
11
2
1
134,897
0
L
Kuzenbo
8,067
1,345
12
2
2
134,314
0
L
Cernunnos
6,394
1,066
7
1
0
76,753
0
W
Scylla
6,851
1,142
53
9
1
136,601
0
W
Vulcan
7,255
1,209
67
11
2
150,285
0
W
Medusa
7,707
1,285
49
8
2
133,734
0
L
Ra
6,639
1,107
45
8
0
160,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role