Player Matchup

Heimdallr
Heimdallr
BlackWings279
Heimdallr
Level 129
God Stats
4W - 5L
1,260 SR
Queue Stats
510W - 486L
1,468 Elo+
Solo
Ymir
Ymir
SilentShartz
Ymir
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 69L
1,418 Elo+
Solo
Janus
Janus
Slick Problems
Janus
Level 149
God Stats
5W - 5L
1,779 SR
Queue Stats
368W - 404L
1,556 Elo+
Solo
Da Ji
Da Ji
Smokeshowing
Da Ji
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 77L
1,660 Elo+
Solo
Cu Chulainn
Cu Chulainn
sjm96
Cu Chulainn
Level 81
God Stats
7W - 13L
1,392 SR
Queue Stats
270W - 256L
1,545 Elo+
Solo
Team Averages
Level 112
1,486 SR
1,530 Elo+

VS

Team Averages
Level 126
1,536 SR
1,579 Elo+
Sylvanus
Sylvanus
Colpekker
Sylvanus
Level 135
God Stats
3W - 0L
1,893 SR
Queue Stats
4W - 1L
1,624 Elo+
Party 2
Ullr
Ullr
SPORUS
Ullr
Level 124
God Stats
20W - 23L
1,509 SR
Queue Stats
178W - 188L
1,513 Elo+
Party 1
King Arthur
King Arthur
SoyBilly
King Arthur
Level 156
God Stats
14W - 8L
1,696 SR
Queue Stats
196W - 182L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iSukDaPP
Tsukuyomi
Level 61
God Stats
45W - 45L
1,387 SR
Queue Stats
274W - 304L
1,563 Elo+
Solo
Ymir
Ymir
player13484375
Ymir
Level 155
God Stats
1W - 0L
1,195 SR
Queue Stats
29W - 20L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackWings279
Heimdallr
11
1 / 6 / 1
6,649
475
4,712
10,271
3,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 3
6,875
491
7,263
16,132
10,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 2
8,203
586
1,924
6,061
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 3 / 2
7,157
511
6,113
11,765
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
sjm96
Cu Chulainn
12
2 / 3 / 0
7,692
549
8,092
14,608
10,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Colpekker
Sylvanus
14
2 / 2 / 5
8,254
590
5,352
7,512
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ullr
SPORUS
Ullr
13
2 / 2 / 6
7,593
542
6,669
8,797
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SoyBilly
King Arthur
14
0 / 2 / 3
8,462
604
7,949
13,858
11,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
iSukDaPP
Tsukuyomi
13
8 / 2 / 3
7,802
557
13,712
10,011
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 0 / 3
9,056
647
7,246
8,386
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
19
20
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlackWings279
Heimdallr
1
6
1
0.25
W
Sylvanus
Colpekker
Sylvanus
2
2
5
2.25
W
Ullr
SPORUS
Ullr
2
2
6
2.5
L
1
4
3
0.63
L
1
4
2
0.5
L
3
3
2
1.33
W
King Arthur
SoyBilly
King Arthur
0
2
3
0.75
W
Tsukuyomi
iSukDaPP
Tsukuyomi
8
2
3
4.75
W
7
0
3
8.5
L
Cu Chulainn
sjm96
Cu Chulainn
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,104
Damage
40,928
58,837
Taken
48,564
30,198
Mitigated
26,076
16,775
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlackWings279
Heimdallr
4,712
1,083
0
1,403
10,271
3,367
0
1,604
8,667
0
36,259
W
Sylvanus
Colpekker
Sylvanus
5,352
1,125
536
2,818
7,512
3,614
536
1,343
6,005
48,100
12,173
W
Ullr
SPORUS
Ullr
6,669
2,479
0
3,080
8,797
3,262
0
2,295
6,502
0
48,461
L
7,263
1,843
165
4,317
16,132
10,675
0
1,241
14,891
23,851
2,794
L
1,924
125
0
437
6,061
1,589
24
3,167
2,894
60,274
1,300
L
6,113
1,452
0
5,362
11,765
4,241
0
3,115
8,650
0
54,913
W
King Arthur
SoyBilly
King Arthur
7,949
912
0
3,929
13,858
11,509
18
0
13,858
0
68,758
W
Tsukuyomi
iSukDaPP
Tsukuyomi
13,712
3,517
0
1,604
10,011
3,557
0
4,317
5,654
0
44,905
W
7,246
2,863
0
5,183
8,386
4,134
0
404
7,982
72,174
0
L
Cu Chulainn
sjm96
Cu Chulainn
8,092
2,325
0
5,091
14,608
10,326
0
3,259
11,349
0
51,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,576
Gold Earned
41,167
431
Minions Killed
497
0
Camps Cleared
0
1,329,403
Distance Traveled
1,514,878
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,649
475
71
5
0
267,852
6
W
Sylvanus
8,254
590
114
8
0
285,910
2
W
Ullr
7,593
542
102
7
0
287,587
2
L
Ymir
6,875
491
30
2
0
272,274
2
L
Janus
8,203
586
139
10
0
282,265
4
L
Da Ji
7,157
511
96
7
0
298,839
0
W
King Arthur
8,462
604
129
9
0
318,645
0
W
Tsukuyomi
7,802
557
43
3
0
298,294
2
W
Ymir
9,056
647
109
8
0
324,442
0
L
Cu Chulainn
7,692
549
95
7
0
208,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role