Player Matchup

Nu Wa
Nu Wa
Crimson4865
Nu Wa
Level 157
God Stats
6W - 1L
1,806 SR
Queue Stats
77W - 77L
1,519 Elo+
Party 2
Hercules
Hercules
KillaGhostX
Hercules
Level 110
God Stats
2W - 2L
1,646 SR
Queue Stats
159W - 148L
1,533 Elo+
Party 2
Charybdis
Charybdis
s3anyb0y
Charybdis
Level 109
God Stats
13W - 10L
1,519 SR
Queue Stats
172W - 171L
1,522 Elo+
Party 2
Tsukuyomi
Tsukuyomi
solidsquirrel27
Tsukuyomi
Level 170
God Stats
2W - 1L
1,529 SR
Queue Stats
110W - 110L
1,524 Elo+
Party 2
Charon
Charon
specialvele
Charon
Level 155
God Stats
8W - 5L
1,600 SR
Queue Stats
68W - 75L
1,493 Elo+
Party 2
Team Averages
Level 140
1,620 SR
1,518 Elo+

VS

Team Averages
Level 102
1,568 SR
1,518 Elo+
Fenrir
Fenrir
DXKOTX
Fenrir
Level 143
God Stats
2W - 1L
1,674 SR
Queue Stats
45W - 40L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
HolyMemeLord
Cernunnos
Level 80
God Stats
16W - 19L
1,474 SR
Queue Stats
141W - 212L
1,459 Elo+
Party 3
Sol
Sol
Jaxze--
Sol
Level 150
God Stats
41W - 58L
1,485 SR
Queue Stats
77W - 103L
1,499 Elo+
Party 3
Mulan
Mulan
Nesserdania
Mulan
Level 125
God Stats
10W - 5L
1,707 SR
Queue Stats
136W - 125L
1,485 Elo+
Solo
Cerberus
Cerberus
sadoda
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,635
636
10,432
5,101
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
KillaGhostX
Hercules
12
3 / 1 / 3
7,172
598
5,118
9,438
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
s3anyb0y
Charybdis
10
0 / 3 / 0
5,659
472
5,326
9,105
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
solidsquirrel27
Tsukuyomi
14
9 / 1 / 3
8,267
689
6,111
7,184
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
10
0 / 2 / 3
6,248
521
2,623
8,534
5,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DXKOTX
Fenrir
9
0 / 4 / 3
5,347
446
2,811
8,354
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
HolyMemeLord
Cernunnos
11
2 / 1 / 3
6,111
509
8,499
7,391
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sol
11
0 / 6 / 0
5,946
496
3,145
9,565
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 0
6,509
542
5,800
10,102
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
sadoda
Cerberus
10
3 / 3 / 2
6,322
527
5,522
12,445
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
6
7
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Fenrir
DXKOTX
Fenrir
0
4
3
0.38
L
Cernunnos
HolyMemeLord
Cernunnos
2
1
3
3.5
L
Sol
0
6
0
0
W
Hercules
KillaGhostX
Hercules
3
1
3
4.5
L
1
3
0
0.33
W
Charybdis
s3anyb0y
Charybdis
0
3
0
0
L
Cerberus
sadoda
Cerberus
3
3
2
1.33
W
Tsukuyomi
solidsquirrel27
Tsukuyomi
9
1
3
10.5
W
Charon
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
25,777
39,362
Taken
47,857
19,230
Mitigated
22,547
14,842
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,432
2,118
0
539
5,101
1,400
134
3,104
1,997
46,860
0
L
Fenrir
DXKOTX
Fenrir
2,811
131
0
740
8,354
3,057
0
1,669
6,685
0
33,524
L
Cernunnos
HolyMemeLord
Cernunnos
8,499
3,361
0
3,060
7,391
2,278
0
2,995
4,396
0
45,061
L
Sol
3,145
599
0
3,558
9,565
2,705
0
4,461
5,061
41,885
5,286
W
Hercules
KillaGhostX
Hercules
5,118
990
0
5,426
9,438
7,906
0
77
9,361
0
38,656
L
5,800
621
0
3,584
10,102
5,107
0
821
8,746
0
42,517
W
Charybdis
s3anyb0y
Charybdis
5,326
2,852
0
3,515
9,105
2,412
0
3,030
6,075
0
40,059
L
Cerberus
sadoda
Cerberus
5,522
331
0
4,644
12,445
9,400
0
3,109
9,336
28,399
0
W
Tsukuyomi
solidsquirrel27
Tsukuyomi
6,111
1,450
0
3,146
7,184
2,442
0
612
6,572
0
51,765
W
Charon
2,623
543
0
2,216
8,534
5,070
0
1,692
6,842
23,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,981
Gold Earned
30,235
351
Minions Killed
370
0
Camps Cleared
0
1,211,306
Distance Traveled
1,175,712
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,635
636
75
6
0
239,301
0
L
Fenrir
5,347
446
55
5
0
281,734
4
L
Cernunnos
6,111
509
71
6
0
222,188
0
L
Sol
5,946
496
89
7
0
208,165
3
W
Hercules
7,172
598
80
7
0
226,983
0
L
Mulan
6,509
542
86
7
0
215,329
2
W
Charybdis
5,659
472
83
7
0
213,865
0
L
Cerberus
6,322
527
69
6
0
248,296
1
W
Tsukuyomi
8,267
689
91
8
0
294,771
5
W
Charon
6,248
521
22
2
0
236,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role