Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DOODAH145
Zhong Kui
Level 143
God Stats
4W - 2L
1,162 SR
Queue Stats
242W - 269L
1,487 Elo+
Solo
Awilix
Awilix
Nav_HK
Awilix
Level 66
God Stats
15W - 11L
1,665 SR
Queue Stats
158W - 153L
1,406 Elo+
Solo
Ares
Ares
SuperR2N35
Ares
Level 129
God Stats
4W - 3L
1,496 SR
Queue Stats
52W - 63L
1,449 Elo+
Party 2
Horus
Horus
Yungmans_
Horus
Level 144
God Stats
15W - 5L
1,832 SR
Queue Stats
105W - 116L
1,432 Elo+
Solo
Team Averages
Level 121
1,531 SR
1,455 Elo+

VS

Team Averages
Level 81
1,500 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
KorOwsh_Persian7
Mulan
Level 41
God Stats
0W - 1L
1,502 SR
Queue Stats
102W - 136L
1,353 Elo+
Party 1
Neith
Neith
SirHMMrIr
Neith
Level 84
God Stats
1W - 6L
1,496 SR
Queue Stats
42W - 64L
1,500 Elo+
Party 1
Bacchus
Bacchus
arabFC1991
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,511 Elo+
Party 1
Chang'e
Chang'e
elpuma_tmeo_
Chang'e
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 117L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 0 / 5
8,701
544
4,430
6,867
2,949
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
DOODAH145
Zhong Kui
14
3 / 1 / 3
8,284
518
8,460
10,918
8,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Awilix
Nav_HK
Awilix
14
4 / 1 / 3
8,091
506
6,727
11,875
4,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 0 / 7
9,034
565
9,639
13,074
14,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Yungmans_
Horus
17
10 / 1 / 4
10,934
683
12,172
10,482
7,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 4 / 2
7,026
439
5,139
12,912
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 1
7,297
456
4,114
14,883
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
SirHMMrIr
Neith
12
0 / 6 / 0
6,887
430
2,798
9,246
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
arabFC1991
Bacchus
11
0 / 1 / 1
7,047
440
5,518
8,943
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
elpuma_tmeo_
Chang'e
15
2 / 3 / 0
8,375
523
12,971
15,109
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
3
3
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
5
4.5
L
Ne Zha
 
Ne Zha
0
4
2
0.25
W
Zhong Kui
DOODAH145
Zhong Kui
3
1
3
4.5
L
1
8
1
0.19
W
Awilix
Nav_HK
Awilix
4
1
3
5.5
L
Neith
SirHMMrIr
Neith
0
6
0
0
W
3
0
7
6.5
W
Horus
Yungmans_
Horus
10
1
4
12
L
Bacchus
arabFC1991
Bacchus
0
1
1
0.5
L
Chang'e
elpuma_tmeo_
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,428
Damage
30,540
53,216
Taken
61,093
37,033
Mitigated
29,926
19,809
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,430
2,736
0
4,445
6,867
2,949
0
3,035
3,832
0
66,058
L
Ne Zha
 
Ne Zha
5,139
936
0
2,147
12,912
5,557
0
3,993
8,919
0
60,619
W
Zhong Kui
DOODAH145
Zhong Kui
8,460
951
0
4,029
10,918
8,153
0
5,476
5,442
54,464
0
L
4,114
848
0
2,833
14,883
5,744
0
1,163
13,720
0
33,614
W
Awilix
Nav_HK
Awilix
6,727
1,952
0
5,856
11,875
4,211
0
4,536
7,339
0
60,619
L
Neith
SirHMMrIr
Neith
2,798
1,212
0
1,735
9,246
2,918
0
1,719
7,527
0
43,629
W
9,639
539
0
2,250
13,074
14,411
140
4,801
8,273
27,004
1,819
W
Horus
Yungmans_
Horus
12,172
4,790
640
2,589
10,482
7,309
347
1,235
9,247
134
82,494
L
Bacchus
arabFC1991
Bacchus
5,518
349
0
1,317
8,943
10,368
95
2,967
5,976
23,373
0
L
Chang'e
elpuma_tmeo_
Chang'e
12,971
1,215
651
5,682
15,109
5,339
0
7,976
7,133
63,724
1,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,044
Gold Earned
36,632
439
Minions Killed
408
0
Camps Cleared
0
1,572,161
Distance Traveled
1,590,849
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,701
544
109
7
0
287,646
2
L
Ne Zha
7,026
439
106
7
0
356,209
0
W
Zhong Kui
8,284
518
86
5
0
292,740
0
L
Mulan
7,297
456
63
4
0
284,040
1
W
Awilix
8,091
506
100
6
0
372,124
4
L
Neith
6,887
430
90
6
0
296,967
2
W
Ares
9,034
565
19
1
0
320,815
3
W
Horus
10,934
683
125
8
0
298,836
0
L
Bacchus
7,047
440
36
2
0
334,814
0
L
Chang'e
8,375
523
113
7
0
318,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role