Player Matchup

Charon
Charon
 
Charon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BigLelos12
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
GrimReaperTv
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
stan_vdp
Agni
Level 118
God Stats
2W - 1L
1,627 SR
Queue Stats
75W - 59L
1,464 Elo+
Solo
Team Averages
Level 78
1,525 SR
1,493 Elo+

VS

Team Averages
Level 85
1,556 SR
1,461 Elo+
Agni
Agni
ChriisTiiaNiiKo
Agni
Level 86
God Stats
2W - 3L
1,720 SR
Queue Stats
161W - 150L
1,491 Elo+
Party 2
Artemis
Artemis
J3uD0
Artemis
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 92L
1,453 Elo+
Party 3
King Arthur
King Arthur
Mickato
King Arthur
Level 41
God Stats
30W - 30L
1,455 SR
Queue Stats
70W - 76L
1,440 Elo+
Party 3
Bacchus
Bacchus
fulgen_5
Bacchus
Level 68
God Stats
1W - 4L
1,653 SR
Queue Stats
216W - 209L
1,522 Elo+
Party 2
Arachne
Arachne
minko239
Arachne
Level 150
God Stats
6W - 5L
1,451 SR
Queue Stats
491W - 508L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 3 / 1
4,452
445
1,590
4,746
2,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
 
Awilix
8
0 / 4 / 0
4,374
437
1,967
7,318
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
BigLelos12
Hachiman
6
0 / 4 / 0
4,237
424
800
3,677
903
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
GrimReaperTv
Erlang Shen
7
0 / 3 / 0
4,339
434
1,465
8,222
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
9
1 / 5 / 0
4,974
497
2,363
5,654
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,648
665
3,722
4,001
1,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
J3uD0
Artemis
10
7 / 0 / 1
6,287
629
5,519
2,914
812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Mickato
King Arthur
10
2 / 0 / 1
6,106
611
4,920
5,934
3,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
fulgen_5
Bacchus
10
0 / 0 / 6
5,674
567
2,165
6,702
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
minko239
Arachne
11
6 / 1 / 2
6,299
630
3,604
8,074
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
19
19
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
1
0.17
L
Awilix
 
Awilix
0
4
0
0
L
Hachiman
BigLelos12
Hachiman
0
4
0
0
W
4
1
1
4.5
L
Erlang Shen
GrimReaperTv
Erlang Shen
0
3
0
0
W
Artemis
J3uD0
Artemis
7
0
1
7.5
W
King Arthur
Mickato
King Arthur
2
0
1
2.5
W
Bacchus
fulgen_5
Bacchus
0
0
6
3
W
Arachne
minko239
Arachne
6
1
2
7
L
Agni
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,185
Damage
19,930
29,617
Taken
27,625
13,394
Mitigated
14,004
3,498
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,590
180
0
681
4,746
2,645
0
708
4,038
10,069
0
L
Awilix
 
Awilix
1,967
545
0
652
7,318
2,560
0
834
6,484
0
24,860
L
Hachiman
BigLelos12
Hachiman
800
800
0
562
3,677
903
0
889
2,788
0
11,533
W
3,722
329
0
2,049
4,001
1,204
0
2,107
1,894
44,518
0
L
Erlang Shen
GrimReaperTv
Erlang Shen
1,465
776
0
1,327
8,222
5,825
0
0
8,222
0
12,466
W
Artemis
J3uD0
Artemis
5,519
2,300
0
448
2,914
812
80
652
2,262
0
29,644
W
King Arthur
Mickato
King Arthur
4,920
367
0
1,178
5,934
3,989
31
0
5,934
0
36,357
W
Bacchus
fulgen_5
Bacchus
2,165
556
0
2,442
6,702
5,112
0
938
5,764
21,352
1,832
W
Arachne
minko239
Arachne
3,604
2,754
0
2,994
8,074
2,887
205
173
7,901
0
38,436
L
Agni
2,363
96
0
276
5,654
1,461
0
3,297
2,357
24,796
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
31,014
157
Minions Killed
279
0
Camps Cleared
0
906,330
Distance Traveled
976,636
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,452
445
7
1
0
176,975
0
L
Awilix
4,374
437
56
6
0
190,270
1
L
Hachiman
4,237
424
31
3
0
170,749
0
W
Agni
6,648
665
79
8
0
184,354
0
L
Erlang Shen
4,339
434
19
2
0
195,655
0
W
Artemis
6,287
629
46
5
0
183,644
2
W
King Arthur
6,106
611
56
6
0
188,422
1
W
Bacchus
5,674
567
31
3
0
194,589
0
W
Arachne
6,299
630
67
7
0
225,627
0
L
Agni
4,974
497
44
4
0
172,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role