Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
JuicyMerlin
Ix Chel
Level 123
God Stats
0W - 1L
1,338 SR
Queue Stats
7W - 10L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
chillyhogan
Sylvanus
Level 143
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 4L
1,512 Elo+
Party 1
Team Averages
Level 134
1,518 SR
1,534 Elo+

VS

Team Averages
Level 134
1,664 SR
1,541 Elo+
Ganesha
Ganesha
BSc_Bavarius
Ganesha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 2
Izanami
Izanami
Harlequin-VII
Izanami
Level 140
God Stats
2W - 0L
1,702 SR
Queue Stats
5W - 3L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
bzolyomi
Cthulhu
Level 107
God Stats
16W - 14L
1,790 SR
Queue Stats
409W - 401L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 6 / 1
8,658
787
6,879
13,889
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
JuicyMerlin
Ix Chel
15
1 / 5 / 3
8,702
791
11,444
10,958
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
chillyhogan
Sylvanus
14
1 / 2 / 3
8,042
731
4,156
10,251
9,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BSc_Bavarius
Ganesha
17
0 / 0 / 12
9,288
844
6,541
11,339
11,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
17
8 / 1 / 5
11,381
1,035
10,341
6,446
2,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
bzolyomi
Cthulhu
16
5 / 4 / 7
10,400
945
12,427
11,981
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
6
1
0.58
W
Ganesha
BSc_Bavarius
Ganesha
0
0
12
6
W
Izanami
8
1
5
10.5
L
Ix Chel
JuicyMerlin
Ix Chel
1
5
3
0.5
W
Cthulhu
bzolyomi
Cthulhu
5
4
7
2.13
L
Sylvanus
chillyhogan
Sylvanus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,479
Damage
29,309
35,098
Taken
29,766
19,207
Mitigated
18,822
7,895
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,879
5,667
0
2,379
13,889
5,443
31
5,266
8,235
0
25,905
W
Ganesha
BSc_Bavarius
Ganesha
6,541
641
0
3,256
11,339
11,804
374
6,083
5,256
24,072
0
W
Izanami
10,341
6,492
0
859
6,446
2,219
2,728
2,375
4,071
0
52,859
L
Ix Chel
JuicyMerlin
Ix Chel
11,444
2,226
333
1,236
10,958
4,590
0
6,204
4,464
46,844
629
W
Cthulhu
bzolyomi
Cthulhu
12,427
220
526
2,897
11,981
4,799
285
6,856
5,125
30,890
1,086
L
Sylvanus
chillyhogan
Sylvanus
4,156
1,083
1,739
2,208
10,251
9,174
0
6,140
3,595
11,264
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
31,069
128
Minions Killed
162
0
Camps Cleared
0
577,821
Distance Traveled
666,032
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,658
787
47
4
0
193,932
0
W
Ganesha
9,288
844
4
0
0
229,718
0
W
Izanami
11,381
1,035
99
9
0
218,681
1
L
Ix Chel
8,702
791
63
6
0
202,205
0
W
Cthulhu
10,400
945
59
5
0
217,633
0
L
Sylvanus
8,042
731
18
2
0
181,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role