Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MrSoloDolo5165
Geb
Level 157
God Stats
149W - 136L
1,533 SR
Queue Stats
1,051W - 1,037L
1,407 Elo+
Solo
Danzaburou
Danzaburou
TeamBACKPACK
Danzaburou
Level 109
God Stats
21W - 19L
1,575 SR
Queue Stats
150W - 151L
1,564 Elo+
Solo
Mercury
Mercury
TheFedzTTV
Mercury
Level 102
God Stats
10W - 8L
1,615 SR
Queue Stats
235W - 223L
1,497 Elo+
Solo
Mulan
Mulan
kurt0810
Mulan
Level 105
God Stats
2W - 5L
1,193 SR
Queue Stats
44W - 45L
1,458 Elo+
Solo
Team Averages
Level 142
1,483 SR
1,485 Elo+

VS

Team Averages
Level 147
1,672 SR
1,526 Elo+
Kuzenbo
Kuzenbo
AiNeptune
Kuzenbo
Level 155
God Stats
24W - 23L
1,594 SR
Queue Stats
246W - 234L
1,526 Elo+
Party 1
Artemis
Artemis
WisdomCat21
Artemis
Level 159
God Stats
1W - 2L
1,648 SR
Queue Stats
55W - 48L
1,475 Elo+
Solo
Nox
Nox
damata92
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,568 Elo+
Party 2
Horus
Horus
mojuji
Horus
Level 151
God Stats
5W - 2L
1,992 SR
Queue Stats
260W - 240L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
solraken
Hun Batz
Level 165
God Stats
7W - 7L
1,625 SR
Queue Stats
352W - 351L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
8 / 2 / 8
12,452
593
20,863
10,023
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 2 / 13
10,786
514
11,297
17,420
18,004
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TeamBACKPACK
Danzaburou
20
9 / 1 / 4
12,765
608
19,614
11,896
5,535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
TheFedzTTV
Mercury
18
6 / 5 / 6
11,011
524
6,217
15,946
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
kurt0810
Mulan
16
6 / 5 / 9
10,967
522
15,103
22,736
14,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AiNeptune
Kuzenbo
15
3 / 9 / 6
9,799
467
11,333
22,058
26,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
WisdomCat21
Artemis
13
1 / 4 / 0
9,159
436
5,195
16,578
5,122
18
5 / 6 / 3
11,183
533
6,475
14,418
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
mojuji
Horus
14
2 / 8 / 5
9,681
461
9,320
23,514
19,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
solraken
Hun Batz
18
4 / 5 / 8
10,838
516
15,909
19,743
8,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
31
Kills
15
15
Deaths
32
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
2
8
6
L
Kuzenbo
AiNeptune
Kuzenbo
3
9
6
0.67
W
2
2
13
4.25
W
Danzaburou
TeamBACKPACK
Danzaburou
9
1
4
11
W
Mercury
TheFedzTTV
Mercury
6
5
6
1.8
L
Artemis
WisdomCat21
Artemis
1
4
0
0.25
L
5
6
3
1.08
W
Mulan
kurt0810
Mulan
6
5
9
2.1
L
Horus
mojuji
Horus
2
8
5
0.56
L
Hun Batz
solraken
Hun Batz
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,094
Damage
48,232
78,021
Taken
96,311
46,943
Mitigated
64,788
23,793
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,863
4,089
0
1,892
10,023
3,431
1,727
3,386
6,264
113,259
1,722
L
Kuzenbo
AiNeptune
Kuzenbo
11,333
2,825
0
3,093
22,058
26,017
68
7,834
14,224
40,698
97
W
11,297
971
0
3,812
17,420
18,004
183
3,603
13,599
28,017
3,280
W
Danzaburou
TeamBACKPACK
Danzaburou
19,614
8,188
0
6,311
11,896
5,535
2,708
1,196
10,667
0
123,703
W
Mercury
TheFedzTTV
Mercury
6,217
2,426
0
5,532
15,946
5,684
0
2,435
13,467
0
81,159
L
Artemis
WisdomCat21
Artemis
5,195
2,736
0
3,791
16,578
5,122
0
3,741
12,837
0
56,670
L
6,475
346
0
1,500
14,418
5,261
0
7,772
6,646
68,581
0
W
Mulan
kurt0810
Mulan
15,103
2,045
0
6,246
22,736
14,289
267
7,856
13,940
0
61,927
L
Horus
mojuji
Horus
9,320
3,918
2,286
4,762
23,514
19,427
15
6,737
16,777
2,589
35,580
L
Hun Batz
solraken
Hun Batz
15,909
4,399
0
665
19,743
8,961
0
5,546
14,197
0
100,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,981
Gold Earned
50,660
577
Minions Killed
495
0
Camps Cleared
0
1,958,773
Distance Traveled
1,830,299
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,452
593
156
7
0
378,510
0
L
Kuzenbo
9,799
467
53
3
0
325,959
7
W
Geb
10,786
514
37
2
0
409,857
3
W
Danzaburou
12,765
608
175
8
0
404,135
0
W
Mercury
11,011
524
118
6
0
461,496
0
L
Artemis
9,159
436
106
5
0
300,917
0
L
Nox
11,183
533
144
7
0
381,210
2
W
Mulan
10,967
522
91
4
0
304,775
0
L
Horus
9,681
461
51
2
0
387,920
0
L
Hun Batz
10,838
516
141
7
0
434,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role