Player Matchup

Medusa
Medusa
EDnico
Medusa
Level 86
God Stats
4W - 1L
1,642 SR
Queue Stats
171W - 186L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Famoso Shaw
Morgan Le Fay
Level 125
God Stats
4W - 2L
1,738 SR
Queue Stats
90W - 87L
1,460 Elo+
Solo
Mercury
Mercury
MultiKiil
Mercury
Level 101
God Stats
4W - 4L
1,642 SR
Queue Stats
239W - 232L
1,551 Elo+
Solo
Discordia
Discordia
SSS663
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,461 Elo+
Party 1
Surtr
Surtr
xgustavobelmontx
Surtr
Level 145
God Stats
15W - 16L
1,538 SR
Queue Stats
113W - 102L
1,519 Elo+
Solo
Team Averages
Level 96
1,612 SR
1,500 Elo+

VS

Team Averages
Level 137
1,429 SR
1,480 Elo+
Hercules
Hercules
 
Hercules
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Br_Paulin
Janus
Level 125
God Stats
1W - 5L
1,043 SR
Queue Stats
40W - 39L
1,429 Elo+
Party 2
Neith
Neith
Vuador
Neith
Level 127
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
lukcasmelo
Charybdis
Level 223
God Stats
10W - 15L
1,443 SR
Queue Stats
117W - 134L
1,510 Elo+
Solo
Loki
Loki
vacaatolada666
Loki
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 116L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EDnico
Medusa
13
4 / 5 / 6
8,063
538
7,149
9,977
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Famoso Shaw
Morgan Le Fay
13
4 / 2 / 8
8,751
583
6,676
12,694
4,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MultiKiil
Mercury
14
3 / 2 / 7
7,555
504
7,737
11,534
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SSS663
Discordia
14
3 / 2 / 3
8,147
543
6,474
5,244
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 2
7,915
528
13,303
15,739
15,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 2 / 2
8,581
572
11,390
17,671
14,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
Br_Paulin
Janus
13
2 / 3 / 0
7,588
506
2,259
6,782
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
Vuador
Neith
10
1 / 5 / 3
6,742
449
6,783
10,553
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
lukcasmelo
Charybdis
15
5 / 4 / 2
9,358
624
8,601
11,060
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 3 / 0
7,618
508
4,167
12,129
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
13
14
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
2
2
L
Janus
Br_Paulin
Janus
2
3
0
0.67
W
Medusa
EDnico
Medusa
4
5
6
1.4
W
Morgan Le Fay
Famoso Shaw
Morgan Le Fay
4
2
8
4
W
Mercury
MultiKiil
Mercury
3
2
7
3.25
W
Discordia
SSS663
Discordia
3
2
3
2.25
L
Neith
Vuador
Neith
1
5
3
0.5
L
Charybdis
lukcasmelo
Charybdis
5
4
2
1.5
L
2
3
0
0.67
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,339
Damage
33,200
55,188
Taken
58,195
29,103
Mitigated
28,788
16,069
Healing
17,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,390
3,041
0
5,069
17,671
14,813
0
4,211
12,501
0
59,167
L
Janus
Br_Paulin
Janus
2,259
0
0
1,166
6,782
2,179
0
3,522
3,260
44,604
56
W
Medusa
EDnico
Medusa
7,149
3,781
0
1,142
9,977
3,059
716
0
9,977
0
53,851
W
Morgan Le Fay
Famoso Shaw
Morgan Le Fay
6,676
971
2,905
4,450
12,694
4,116
421
577
12,059
31,577
330
W
Mercury
MultiKiil
Mercury
7,737
3,822
0
989
11,534
4,680
27
352
11,148
0
60,152
W
Discordia
SSS663
Discordia
6,474
902
0
1,000
5,244
1,292
204
1,355
3,691
51,682
984
L
Neith
Vuador
Neith
6,783
2,368
112
854
10,553
3,690
100
4,411
6,142
0
32,961
L
Charybdis
lukcasmelo
Charybdis
8,601
3,577
0
4,661
11,060
3,884
2,595
2,329
8,731
0
70,976
L
4,167
618
0
5,442
12,129
4,222
0
2,314
9,553
0
55,945
W
13,303
2,881
0
5,583
15,739
15,956
78
0
15,739
13,020
36,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
39,887
379
Minions Killed
484
0
Camps Cleared
0
1,510,909
Distance Traveled
1,490,989
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,581
572
102
7
0
276,355
1
L
Janus
7,588
506
110
7
0
322,080
4
W
Medusa
8,063
538
72
5
0
318,704
3
W
Morgan Le Fay
8,751
583
45
3
0
294,032
3
W
Mercury
7,555
504
83
6
0
352,773
0
W
Discordia
8,147
543
102
7
0
281,970
2
L
Neith
6,742
449
55
4
0
268,699
0
L
Charybdis
9,358
624
120
8
0
284,213
2
L
Loki
7,618
508
97
6
0
339,642
1
W
Surtr
7,915
528
77
5
0
263,430
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role