Player Matchup

Geb
Geb
Platinum V
IFiR0I
Geb
Platinum V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,807 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
OverbossSven
Kuzenbo
Gold I
Level 147
God Stats
5W - 5L
1,697 SR
Queue Stats
53W - 38L
1,707 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
ρlutση
Xbalanque
Platinum IV
Level 69
God Stats
2W - 0L
1,796 SR
Queue Stats
33W - 29L
1,833 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,664 SR
1,782 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,484 SR
1,563 MMR
Danzaburou
Danzaburou
Bronze III
DawnoftheDead
Danzaburou
Bronze III
Level 154
God Stats
0W - 1L
1,437 SR
Queue Stats
1W - 2L
1,569 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
FriendlyDesign
Gilgamesh
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Persephone
Persephone
Gold I
ValeryKoshelev
Persephone
Gold I
Level 183
God Stats
37W - 49L
1,514 SR
Queue Stats
95W - 114L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
IFiR0I
Geb
17
1 / 2 / 8
11,109
794
10,918
19,081
22,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
OverbossSven
Kuzenbo
19
5 / 1 / 5
12,013
858
11,793
20,055
29,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
ρlutση
Xbalanque
18
4 / 2 / 4
12,159
869
17,206
13,075
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
MedusaHou YiAchillesThothCthulhu

VS

Bans
Morgan Le FayBacchusNoxAresDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DawnoftheDead
Danzaburou
15
1 / 6 / 3
10,470
748
8,144
12,693
4,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
FriendlyDesign
Gilgamesh
17
2 / 1 / 3
11,045
789
14,021
21,919
20,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
ValeryKoshelev
Persephone
17
2 / 3 / 1
11,240
803
14,919
10,322
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
5
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DawnoftheDead
Danzaburou
1
6
3
0.42
L
Gilgamesh
FriendlyDesign
Gilgamesh
2
1
3
3.5
W
Geb
IFiR0I
Geb
1
2
8
2.5
W
Kuzenbo
OverbossSven
Kuzenbo
5
1
5
7.5
L
Persephone
ValeryKoshelev
Persephone
2
3
1
0.83
W
Xbalanque
ρlutση
Xbalanque
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,917
Damage
37,084
52,211
Taken
44,934
57,892
Mitigated
28,645
14,888
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DawnoftheDead
Danzaburou
8,144
2,326
0
1,153
12,693
4,650
0
5,799
6,380
0
28,506
L
Gilgamesh
FriendlyDesign
Gilgamesh
14,021
3,690
0
3,075
21,919
20,434
0
7,589
12,938
0
38,215
W
Geb
IFiR0I
Geb
10,918
443
0
4,350
19,081
22,575
0
5,872
12,462
36,957
790
W
Kuzenbo
OverbossSven
Kuzenbo
11,793
2,785
0
5,495
20,055
29,701
34
5,696
13,888
30,527
1,687
L
Persephone
ValeryKoshelev
Persephone
14,919
771
0
2,224
10,322
3,561
0
5,776
3,958
40,999
242
W
Xbalanque
ρlutση
Xbalanque
17,206
8,741
0
5,043
13,075
5,616
4,157
3,294
9,541
0
76,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,281
Gold Earned
32,755
180
Minions Killed
162
0
Camps Cleared
0
819,641
Distance Traveled
774,131
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,470
748
51
4
0
241,639
2
L
Gilgamesh
11,045
789
54
4
0
281,476
0
W
Geb
11,109
794
45
3
0
271,892
0
W
Kuzenbo
12,013
858
37
3
0
308,579
6
L
Persephone
11,240
803
57
4
0
251,016
4
W
Xbalanque
12,159
869
98
7
0
239,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role