Player Matchup

Geb
Geb
Platinum III
AimAssistDoWork
Geb
Platinum III
Level 122
God Stats
10W - 16L
1,503 SR
Queue Stats
244W - 269L
1,908 MMR
Solo
Serqet
Serqet
Platinum III
Krеw
Serqet
Platinum III
Level 69
God Stats
8W - 3L
1,791 SR
Queue Stats
60W - 36L
2,153 MMR
Party 1
Danzaburou
Danzaburou
Masters
ThorIsHeré
Danzaburou
Masters
Level 57
God Stats
7W - 8L
1,564 SR
Queue Stats
91W - 79L
2,471 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 83
1,619 SR
2,178 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,806 SR
1,864 MMR
Aphrodite
Aphrodite
Gold IV
MrLolazo69
Aphrodite
Gold IV
Level 109
God Stats
6W - 1L
1,935 SR
Queue Stats
31W - 16L
1,880 MMR
Party 2
Shiva
Shiva
Gold II
Vidalzyn
Shiva
Gold II
Level 131
God Stats
43W - 47L
1,704 SR
Queue Stats
143W - 155L
1,910 MMR
Solo
Fafnir
Fafnir
Gold III
kevinpoollx
Fafnir
Gold III
Level 149
God Stats
21W - 6L
1,779 SR
Queue Stats
23W - 8L
1,802 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
9,870
759
5,608
9,822
8,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Krеw
Serqet
16
3 / 1 / 4
10,332
795
7,605
12,364
12,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
ThorIsHeré
Danzaburou
19
4 / 0 / 4
12,090
930
15,851
10,979
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MedusaAchillesMulanCthulhuKuzenbo

VS

Bans
CerberusAresBacchusAtlasKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrLolazo69
Aphrodite
16
3 / 3 / 0
9,725
748
8,612
12,011
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shiva
Vidalzyn
Shiva
13
0 / 2 / 3
8,364
643
6,479
9,546
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
16
0 / 3 / 3
9,255
712
8,317
15,805
19,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Serqet
Krеw
Serqet
3
1
4
5
L
Aphrodite
MrLolazo69
Aphrodite
3
3
0
1
W
Danzaburou
ThorIsHeré
Danzaburou
4
0
4
6
L
Shiva
Vidalzyn
Shiva
0
2
3
0.75
L
Fafnir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,064
Damage
23,408
33,165
Taken
37,362
29,168
Mitigated
33,710
10,078
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,608
563
0
1,224
9,822
8,788
179
3,586
5,802
20,104
765
W
Serqet
Krеw
Serqet
7,605
2,286
0
4,456
12,364
12,341
728
6,152
5,617
213
28,420
L
Aphrodite
MrLolazo69
Aphrodite
8,612
1,291
5,042
5,696
12,011
6,222
59
2,225
9,321
43,319
1,384
W
Danzaburou
ThorIsHeré
Danzaburou
15,851
6,021
0
4,398
10,979
8,039
1,668
6,663
3,895
0
71,401
L
Shiva
Vidalzyn
Shiva
6,479
414
110
1,672
9,546
7,998
0
1,929
6,992
0
14,052
L
Fafnir
8,317
2,864
0
2,688
15,805
19,490
78
1,270
13,592
25,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
27,344
152
Minions Killed
153
0
Camps Cleared
0
708,657
Distance Traveled
669,836
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,870
759
20
2
0
231,923
5
W
Serqet
10,332
795
29
2
0
241,405
0
L
Aphrodite
9,725
748
98
8
0
220,613
0
W
Danzaburou
12,090
930
103
8
0
235,329
0
L
Shiva
8,364
643
23
2
0
212,116
0
L
Fafnir
9,255
712
32
2
0
237,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role