Player Matchup

Chronos
Chronos
BryanDior
Chronos
Level 89
God Stats
10W - 5L
1,844 SR
Queue Stats
82W - 71L
1,610 Elo+
Party 2
Xbalanque
Xbalanque
PESADELO6656
Xbalanque
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 324L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
eveliocast7
Sun Wukong
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,538 Elo+
Party 2
Team Averages
Level 104
1,615 SR
1,532 Elo+

VS

Team Averages
Level 141
1,660 SR
1,545 Elo+
Athena
Athena
Gulu824
Athena
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
xNGAx MaNy
Zhong Kui
Level 154
God Stats
8W - 3L
1,741 SR
Queue Stats
74W - 61L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xNGAxNoJohns
Tsukuyomi
Level 143
God Stats
8W - 1L
1,739 SR
Queue Stats
70W - 55L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BryanDior
Chronos
17
1 / 2 / 0
10,035
717
8,914
8,814
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
PESADELO6656
Xbalanque
15
0 / 5 / 1
8,993
642
9,631
9,894
3,134
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
eveliocast7
Sun Wukong
16
0 / 1 / 1
9,211
658
5,537
16,766
18,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gulu824
Athena
17
0 / 0 / 7
10,102
722
4,806
8,124
11,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
xNGAx MaNy
Zhong Kui
18
1 / 1 / 4
11,069
791
13,691
11,132
9,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
xNGAxNoJohns
Tsukuyomi
19
7 / 0 / 0
12,260
876
12,218
10,571
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
8
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
BryanDior
Chronos
1
2
0
0.5
W
Athena
Gulu824
Athena
0
0
7
3.5
L
Xbalanque
PESADELO6656
Xbalanque
0
5
1
0.1
L
Sun Wukong
eveliocast7
Sun Wukong
0
1
1
0.5
W
Zhong Kui
xNGAx MaNy
Zhong Kui
1
1
4
3
W
Tsukuyomi
xNGAxNoJohns
Tsukuyomi
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
30,715
35,474
Taken
29,827
24,595
Mitigated
24,952
3,804
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BryanDior
Chronos
8,914
2,185
0
1,319
8,814
3,216
0
4,994
3,813
40,102
0
W
Athena
Gulu824
Athena
4,806
1,478
699
982
8,124
11,134
0
1,427
6,214
8,111
1,339
L
Xbalanque
PESADELO6656
Xbalanque
9,631
3,591
0
323
9,894
3,134
0
3,684
6,196
0
27,391
L
Sun Wukong
eveliocast7
Sun Wukong
5,537
639
32
2,130
16,766
18,245
0
7,781
8,936
0
28,046
W
Zhong Kui
xNGAx MaNy
Zhong Kui
13,691
4,458
0
5,663
11,132
9,409
138
2,888
7,839
55,603
9,278
W
Tsukuyomi
xNGAxNoJohns
Tsukuyomi
12,218
2,972
0
2,497
10,571
4,409
1,162
3,956
6,141
0
61,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,239
Gold Earned
33,431
167
Minions Killed
215
0
Camps Cleared
0
734,198
Distance Traveled
797,049
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,035
717
94
7
0
253,481
0
W
Athena
10,102
722
11
1
0
270,777
3
L
Xbalanque
8,993
642
44
3
0
204,752
2
L
Sun Wukong
9,211
658
29
2
0
275,965
0
W
Zhong Kui
11,069
791
115
8
0
231,660
2
W
Tsukuyomi
12,260
876
89
6
0
294,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role