Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Been Phat
Geb
Level 98
God Stats
1W - 5L
1,293 SR
Queue Stats
356W - 330L
1,404 Elo+
Party 2
King Arthur
King Arthur
GreasySchmeat
King Arthur
Level 113
God Stats
1W - 1L
1,847 SR
Queue Stats
34W - 33L
1,496 Elo+
Party 3
Neith
Neith
fjdt
Neith
Level 94
God Stats
12W - 10L
1,480 SR
Queue Stats
366W - 368L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ðibbles
Morgan Le Fay
Level 85
God Stats
0W - 3L
1,211 SR
Queue Stats
50W - 47L
1,479 Elo+
Party 3
Team Averages
Level 105
1,466 SR
1,455 Elo+

VS

Team Averages
Level 102
1,536 SR
1,478 Elo+
Erlang Shen
Erlang Shen
Clappo
Erlang Shen
Level 123
God Stats
1W - 2L
1,280 SR
Queue Stats
151W - 166L
1,460 Elo+
Solo
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 107
God Stats
338W - 280L
1,542 SR
Queue Stats
496W - 469L
1,428 Elo+
Party 1
Medusa
Medusa
SIR_Lucifer_-31
Medusa
Level 40
God Stats
20W - 11L
1,500 SR
Queue Stats
81W - 109L
1,373 Elo+
Party 1
Chang'e
Chang'e
josean11
Chang'e
Level 93
God Stats
120W - 77L
1,669 SR
Queue Stats
469W - 437L
1,551 Elo+
Solo
Shiva
Shiva
kevqb1
Shiva
Level 147
God Stats
89W - 59L
1,688 SR
Queue Stats
705W - 701L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 2 / 2
5,488
549
4,761
7,783
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
4,979
498
3,139
10,677
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
GreasySchmeat
King Arthur
9
2 / 6 / 0
5,603
560
4,643
10,939
7,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
fjdt
Neith
10
1 / 3 / 0
5,175
518
4,033
6,214
1,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Ðibbles
Morgan Le Fay
10
2 / 4 / 2
5,715
572
5,733
5,987
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Clappo
Erlang Shen
12
4 / 1 / 5
6,483
648
5,063
9,228
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

12
5 / 2 / 2
7,072
707
6,030
9,478
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 8
6,018
602
5,105
4,009
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
josean11
Chang'e
11
3 / 1 / 0
6,359
636
2,246
5,760
1,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
kevqb1
Shiva
11
5 / 1 / 5
6,279
628
8,640
9,845
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
20
20
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
2
1
L
0
5
1
0.1
W
Erlang Shen
Clappo
Erlang Shen
4
1
5
6.5
L
King Arthur
GreasySchmeat
King Arthur
2
6
0
0.33
W
5
2
2
3
W
3
1
8
7
L
Neith
fjdt
Neith
1
3
0
0.33
W
Chang'e
josean11
Chang'e
3
1
0
3
W
Shiva
kevqb1
Shiva
5
1
5
7.5
L
Morgan Le Fay
Ðibbles
Morgan Le Fay
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
27,084
41,600
Taken
38,320
20,306
Mitigated
17,358
10,777
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,761
1,420
0
4,047
7,783
2,348
0
1,129
6,614
0
35,425
L
3,139
406
75
1,745
10,677
7,099
0
55
10,622
18,602
0
W
Erlang Shen
Clappo
Erlang Shen
5,063
2,800
0
4,196
9,228
3,835
0
2,136
6,790
0
48,239
L
King Arthur
GreasySchmeat
King Arthur
4,643
321
0
1,108
10,939
7,182
0
170
10,188
0
31,675
W
6,030
2,001
0
3,334
9,478
6,061
85
561
8,857
367
44,256
W
5,105
1,491
0
332
4,009
1,364
684
1,977
1,980
0
35,936
L
Neith
fjdt
Neith
4,033
2,081
0
2,756
6,214
1,711
0
0
6,214
0
38,955
W
Chang'e
josean11
Chang'e
2,246
0
280
2,973
5,760
1,390
0
1,748
3,740
35,060
2,526
W
Shiva
kevqb1
Shiva
8,640
1,774
110
2,530
9,845
4,708
154
1,759
8,081
284
32,688
L
Morgan Le Fay
Ðibbles
Morgan Le Fay
5,733
60
0
1,046
5,987
1,966
0
1,310
4,677
25,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,960
Gold Earned
32,211
256
Minions Killed
352
0
Camps Cleared
0
986,762
Distance Traveled
1,053,411
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,488
549
71
7
0
225,877
0
L
Geb
4,979
498
25
3
0
201,481
0
W
Erlang Shen
6,483
648
84
8
0
240,450
0
L
King Arthur
5,603
560
49
5
0
184,485
0
W
Surtr
7,072
707
86
9
0
194,464
0
W
Medusa
6,018
602
43
4
0
200,260
0
L
Neith
5,175
518
64
6
0
181,349
0
W
Chang'e
6,359
636
77
8
0
179,406
0
W
Shiva
6,279
628
62
6
0
238,831
6
L
Morgan Le Fay
5,715
572
47
5
0
193,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role