Player Matchup

Atlas
Atlas
B3Z3RK1337
Atlas
Level 128
God Stats
54W - 60L
1,548 SR
Queue Stats
333W - 337L
1,511 Elo+
Solo
Sol
Sol
Raxiepooh
Sol
Level 45
God Stats
2W - 2L
1,910 SR
Queue Stats
51W - 81L
1,403 Elo+
Party 1
Scylla
Scylla
Slumow
Scylla
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,508 Elo+
Party 1
Tyr
Tyr
iFrankhh
Tyr
Level 180
God Stats
6W - 7L
1,457 SR
Queue Stats
185W - 154L
1,507 Elo+
Solo
Neith
Neith
joeman123
Neith
Level 28
God Stats
2W - 2L
1,472 SR
Queue Stats
15W - 28L
1,399 Elo+
Party 1
Team Averages
Level 87
1,578 SR
1,466 Elo+

VS

Team Averages
Level 158
1,530 SR
1,470 Elo+
Hera
Hera
Arkdesbrocolis
Hera
Level 158
God Stats
12W - 11L
1,483 SR
Queue Stats
438W - 384L
1,484 Elo+
Solo
Sol
Sol
FRAN167
Sol
Level 155
God Stats
1W - 0L
1,834 SR
Queue Stats
27W - 31L
1,449 Elo+
Party 2
Cupid
Cupid
arpins
Cupid
Level 194
God Stats
1W - 3L
1,189 SR
Queue Stats
167W - 164L
1,505 Elo+
Solo
Maman Brigitte
Maman Brigitte
jacosta93
Maman Brigitte
Level 158
God Stats
1W - 2L
1,388 SR
Queue Stats
69W - 78L
1,453 Elo+
Party 2
Ymir
Ymir
tDOVAKINGt
Ymir
Level 125
God Stats
8W - 4L
1,755 SR
Queue Stats
205W - 200L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
2 / 3 / 4
7,642
509
6,293
12,977
9,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 5 / 0
8,158
544
4,123
10,984
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Slumow
Scylla
14
3 / 4 / 2
7,944
530
7,297
10,223
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 0 / 1
9,926
662
7,984
14,079
6,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Neith
joeman123
Neith
12
1 / 5 / 4
6,851
457
4,296
9,791
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
9,620
641
12,337
5,884
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sol
13
0 / 6 / 0
6,891
459
3,836
10,835
2,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
arpins
Cupid
13
3 / 0 / 2
8,047
536
5,442
4,671
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
jacosta93
Maman Brigitte
15
4 / 2 / 4
8,303
554
7,010
13,198
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 4 / 4
8,108
541
5,971
14,577
10,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
13
Kills
17
17
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Atlas
2
3
4
1.33
W
Sol
0
6
0
0
L
1
5
0
0.2
L
Scylla
Slumow
Scylla
3
4
2
1
W
Cupid
arpins
Cupid
3
0
2
4
L
6
0
1
6.5
W
Maman Brigitte
jacosta93
Maman Brigitte
4
2
4
3
L
Neith
joeman123
Neith
1
5
4
0.6
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,993
Damage
34,596
58,054
Taken
49,165
25,366
Mitigated
20,228
14,124
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,337
2,931
0
817
5,884
1,826
337
3,602
2,282
79,702
706
L
Atlas
6,293
2,033
0
3,153
12,977
9,824
0
7,414
5,563
29,549
0
W
Sol
3,836
1,310
0
3,835
10,835
2,871
0
885
9,950
38,873
0
L
4,123
1,528
0
3,310
10,984
3,312
683
6,211
4,773
53,242
4,479
L
Scylla
Slumow
Scylla
7,297
1,198
0
500
10,223
3,057
0
5,459
4,764
48,652
0
W
Cupid
arpins
Cupid
5,442
2,594
697
3,443
4,671
1,433
583
1,003
3,668
0
50,652
L
7,984
523
0
6,629
14,079
6,274
263
5,458
8,621
0
64,284
W
Maman Brigitte
jacosta93
Maman Brigitte
7,010
351
0
6,331
13,198
4,015
0
4,684
8,514
68,117
1,171
L
Neith
joeman123
Neith
4,296
1,756
0
532
9,791
2,899
0
4,106
5,685
0
36,404
W
5,971
1,619
143
3,145
14,577
10,083
173
7,487
7,090
19,189
1,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
40,969
374
Minions Killed
431
0
Camps Cleared
0
1,500,566
Distance Traveled
1,354,157
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,620
641
131
9
0
302,623
2
L
Atlas
7,642
509
25
2
0
303,505
0
W
Sol
6,891
459
74
5
0
253,258
8
L
Sol
8,158
544
114
8
0
276,240
3
L
Scylla
7,944
530
76
5
0
318,121
0
W
Cupid
8,047
536
91
6
0
187,463
2
L
Tyr
9,926
662
109
7
0
323,476
0
W
Maman Brigitte
8,303
554
112
7
0
324,011
0
L
Neith
6,851
457
50
3
0
279,224
0
W
Ymir
8,108
541
23
2
0
286,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role