Player Matchup

Bakasura
Bakasura
CPT_Audacity
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,538 Elo+
Party 2
Ratatoskr
Ratatoskr
Jebbusss
Ratatoskr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
PreStone00
Scylla
Level 44
God Stats
5W - 5L
1,618 SR
Queue Stats
57W - 63L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
Totalwipeout16
Kuzenbo
Level 146
God Stats
4W - 7L
1,215 SR
Queue Stats
89W - 115L
1,467 Elo+
Party 2
Artemis
Artemis
VsPerc
Artemis
Level 159
God Stats
13W - 5L
1,694 SR
Queue Stats
287W - 291L
1,485 Elo+
Party 2
Team Averages
Level 100
1,505 SR
1,494 Elo+

VS

Team Averages
Level 100
1,446 SR
1,466 Elo+
Fenrir
Fenrir
DXKOTX
Fenrir
Level 143
God Stats
2W - 1L
1,301 SR
Queue Stats
45W - 40L
1,473 Elo+
Party 1
Fafnir
Fafnir
LonelyDarness
Fafnir
Level 142
God Stats
7W - 6L
1,536 SR
Queue Stats
265W - 244L
1,484 Elo+
Solo
Chronos
Chronos
ZOMBI3MOUNTAIN
Chronos
Level 116
God Stats
16W - 15L
1,566 SR
Queue Stats
54W - 44L
1,554 Elo+
Party 3
Heimdallr
Heimdallr
mendedasp
Heimdallr
Level 89
God Stats
2W - 0L
1,326 SR
Queue Stats
113W - 104L
1,531 Elo+
Party 3
Chaac
Chaac
sadoda
Chaac
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CPT_Audacity
Bakasura
11
0 / 5 / 3
6,417
428
2,369
12,138
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ratatoskr
Jebbusss
Ratatoskr
10
0 / 6 / 0
6,205
414
349
8,272
2,001
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
PreStone00
Scylla
11
1 / 5 / 3
6,877
458
4,278
8,166
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 3
7,622
508
5,586
12,230
13,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
VsPerc
Artemis
14
8 / 4 / 0
8,847
590
10,186
10,050
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DXKOTX
Fenrir
15
9 / 2 / 3
9,592
639
6,534
10,728
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 2 / 8
8,566
571
4,704
9,392
9,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 5
8,734
582
9,579
7,273
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
mendedasp
Heimdallr
14
1 / 6 / 2
8,326
555
3,723
12,438
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
sadoda
Chaac
14
9 / 1 / 3
9,495
633
12,137
10,622
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
12
Kills
23
23
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CPT_Audacity
Bakasura
0
5
3
0.3
W
Fenrir
DXKOTX
Fenrir
9
2
3
5.25
L
Ratatoskr
Jebbusss
Ratatoskr
0
6
0
0
W
0
2
8
2
L
Scylla
PreStone00
Scylla
1
5
3
0.5
L
3
3
3
1.5
L
Artemis
VsPerc
Artemis
8
4
0
2
W
4
1
5
6.5
W
Heimdallr
mendedasp
Heimdallr
1
6
2
0.33
W
Chaac
sadoda
Chaac
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,768
Damage
36,677
50,856
Taken
50,453
25,708
Mitigated
28,116
7,646
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CPT_Audacity
Bakasura
2,369
1,460
0
1,759
12,138
4,826
0
3,023
9,115
0
30,981
W
Fenrir
DXKOTX
Fenrir
6,534
1,325
0
2,309
10,728
4,912
627
1,283
9,389
0
65,263
L
Ratatoskr
Jebbusss
Ratatoskr
349
0
0
767
8,272
2,001
252
0
8,272
0
22,566
W
4,704
992
0
3,387
9,392
9,813
0
3,167
5,761
19,333
1,327
L
Scylla
PreStone00
Scylla
4,278
270
0
1,520
8,166
1,975
0
3,777
4,389
40,169
0
L
5,586
1,869
0
864
12,230
13,107
0
5,803
6,427
15,992
1,971
L
Artemis
VsPerc
Artemis
10,186
4,378
0
2,736
10,050
3,799
0
985
9,065
0
60,221
W
9,579
4,382
0
2,148
7,273
2,576
842
3,174
3,781
63,522
9,477
W
Heimdallr
mendedasp
Heimdallr
3,723
601
0
4,670
12,438
4,170
0
362
12,076
0
54,974
W
Chaac
sadoda
Chaac
12,137
1,002
0
3,472
10,622
6,645
105
1,561
9,029
0
70,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
44,713
338
Minions Killed
464
0
Camps Cleared
0
1,455,935
Distance Traveled
1,529,307
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,417
428
84
6
0
325,613
0
W
Fenrir
9,592
639
92
6
0
343,587
0
L
Ratatoskr
6,205
414
48
3
0
280,453
0
W
Fafnir
8,566
571
26
2
0
291,095
4
L
Scylla
6,877
458
85
6
0
244,965
0
L
Kuzenbo
7,622
508
22
1
0
295,070
5
L
Artemis
8,847
590
99
7
0
309,834
2
W
Chronos
8,734
582
128
9
0
301,628
2
W
Heimdallr
8,326
555
102
7
0
277,515
2
W
Chaac
9,495
633
116
8
0
315,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role