Player Matchup

Ravana
Ravana
 
Ravana
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
MarilynMason
Loki
Level 158
God Stats
3W - 4L
1,280 SR
Queue Stats
159W - 160L
1,554 Elo+
Solo
Sobek
Sobek
N1VL3K
Sobek
Level 129
God Stats
23W - 12L
1,336 SR
Queue Stats
444W - 447L
1,496 Elo+
Solo
Merlin
Merlin
Ruanito179
Merlin
Level 176
God Stats
4W - 0L
1,815 SR
Queue Stats
34W - 29L
1,553 Elo+
Party 1
Team Averages
Level 162
1,486 SR
1,521 Elo+

VS

Team Averages
Level 126
1,520 SR
1,544 Elo+
Ra
Ra
Regnolt89
Ra
Level 118
God Stats
11W - 17L
1,648 SR
Queue Stats
164W - 200L
1,493 Elo+
Solo
Xing Tian
Xing Tian
UTW-sn0tty
Xing Tian
Level 103
God Stats
12W - 8L
1,550 SR
Queue Stats
247W - 234L
1,540 Elo+
Solo
Thanatos
Thanatos
YT_NWE_PRO-_-
Thanatos
Level 63
God Stats
11W - 12L
1,269 SR
Queue Stats
70W - 66L
1,456 Elo+
Solo
Nut
Nut
ZATOREX
Nut
Level 158
God Stats
3W - 3L
1,462 SR
Queue Stats
30W - 28L
1,689 Elo+
Solo
Ratatoskr
Ratatoskr
xMysTeRioNz
Ratatoskr
Level 187
God Stats
34W - 23L
1,672 SR
Queue Stats
268W - 270L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 1 / 0
3,407
681
976
3,454
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
 
Xbalanque
5
0 / 1 / 2
3,215
643
2,213
3,570
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
7 / 1 / 1
4,604
921
3,538
4,274
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
N1VL3K
Sobek
5
0 / 0 / 5
3,753
751
1,878
4,005
2,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Ruanito179
Merlin
7
1 / 0 / 1
3,813
763
1,081
1,547
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,766
753
641
2,304
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
UTW-sn0tty
Xing Tian
5
0 / 2 / 1
3,402
680
2,500
5,323
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
YT_NWE_PRO-_-
Thanatos
4
0 / 2 / 1
3,019
604
936
3,124
912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nut
5
1 / 3 / 1
3,266
653
2,341
3,646
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
xMysTeRioNz
Ratatoskr
7
1 / 0 / 0
4,172
834
2,046
3,287
1,266
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
2
3
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
1
0
0
W
Xbalanque
 
Xbalanque
0
1
2
1
W
7
1
1
7.5
W
Sobek
N1VL3K
Sobek
0
0
5
2.5
L
0
1
0
0
W
Merlin
Ruanito179
Merlin
1
0
1
1.5
L
Xing Tian
UTW-sn0tty
Xing Tian
0
2
1
0.25
L
Thanatos
YT_NWE_PRO-_-
Thanatos
0
2
1
0.25
L
Nut
1
3
1
0.5
L
Ratatoskr
xMysTeRioNz
Ratatoskr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,686
Damage
8,464
16,850
Taken
17,684
5,777
Mitigated
6,166
7,511
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
976
58
0
1,417
3,454
1,644
0
0
3,454
0
16,868
W
Xbalanque
 
Xbalanque
2,213
872
0
1,198
3,570
817
0
1,070
2,500
0
14,774
W
3,538
1,099
0
1,503
4,274
997
0
615
3,613
0
19,169
W
Sobek
N1VL3K
Sobek
1,878
126
806
2,461
4,005
2,020
0
621
3,384
7,338
0
L
641
38
96
1,314
2,304
606
0
784
1,520
16,793
0
W
Merlin
Ruanito179
Merlin
1,081
167
0
126
1,547
299
0
269
1,158
17,521
0
L
Xing Tian
UTW-sn0tty
Xing Tian
2,500
462
0
1,291
5,323
2,477
0
681
4,642
5,679
897
L
Thanatos
YT_NWE_PRO-_-
Thanatos
936
453
0
1,149
3,124
912
0
456
2,668
0
11,201
L
Nut
2,341
1,478
0
903
3,646
905
0
1,038
2,608
0
14,233
L
Ratatoskr
xMysTeRioNz
Ratatoskr
2,046
764
0
1,887
3,287
1,266
0
0
3,287
0
20,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,792
Gold Earned
17,625
135
Minions Killed
135
0
Camps Cleared
0
553,149
Distance Traveled
524,765
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,407
681
31
6
0
95,195
1
W
Xbalanque
3,215
643
32
6
0
100,835
0
W
Loki
4,604
921
35
7
0
129,693
0
W
Sobek
3,753
751
5
1
0
123,767
0
L
Ra
3,766
753
41
8
0
124,027
0
W
Merlin
3,813
763
32
6
0
103,659
0
L
Xing Tian
3,402
680
4
1
0
105,076
0
L
Thanatos
3,019
604
19
4
0
88,101
0
L
Nut
3,266
653
24
5
0
106,634
0
L
Ratatoskr
4,172
834
47
9
0
100,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role