Player Matchup

Rama
Rama
AceToWin
Rama
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 174L
1,456 Elo+
Solo
Ganesha
Ganesha
BlazingTunic
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,460 Elo+
Party 2
Eset
Eset
CPTBeery
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,521 Elo+
Party 2
Hou Yi
Hou Yi
TrashPanda94824
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 223L
1,503 Elo+
Party 1
Osiris
Osiris
aliasnatypr
Osiris
Level 103
God Stats
1W - 4L
1,123 SR
Queue Stats
232W - 208L
1,534 Elo+
Party 1
Team Averages
Level 94
1,425 SR
1,495 Elo+

VS

Team Averages
Level 75
1,517 SR
1,441 Elo+
Baron Samedi
Baron Samedi
Censedbull60476
Baron Samedi
Level 56
God Stats
4W - 0L
1,698 SR
Queue Stats
365W - 371L
1,457 Elo+
Solo
Merlin
Merlin
Griffstar82
Merlin
Level 107
God Stats
6W - 2L
1,743 SR
Queue Stats
340W - 322L
1,541 Elo+
Solo
Nox
Nox
PromptVase13639
Nox
Level 46
God Stats
2W - 4L
1,370 SR
Queue Stats
251W - 259L
1,518 Elo+
Solo
Odin
Odin
topfloor2124
Odin
Level 140
God Stats
2W - 0L
1,275 SR
Queue Stats
78W - 90L
1,341 Elo+
Party 3
Kuzenbo
Kuzenbo
xGSxShenanigans
Kuzenbo
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 119L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 2 / 0
5,235
1,047
2,613
3,261
1,116
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
BlazingTunic
Ganesha
11
0 / 2 / 4
5,484
1,097
2,424
5,807
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
12
3 / 2 / 1
5,624
1,125
3,528
4,651
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,308
262
0
0
0
Osiris
1
0 / 0 / 0
1,308
262
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Censedbull60476
Baron Samedi
11
3 / 1 / 2
6,426
1,285
2,527
3,503
1,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
10
0 / 2 / 4
5,662
1,132
3,063
3,579
1,125
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 5
5,939
1,188
2,071
1,705
600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 3
6,120
1,224
1,837
6,006
3,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 3
6,662
1,332
1,854
2,564
2,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
6
6
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
1
2
0
0.5
L
Ganesha
BlazingTunic
Ganesha
0
2
4
1
L
Eset
3
2
1
1.75
W
Baron Samedi
Censedbull60476
Baron Samedi
3
1
2
4
W
Merlin
0
2
4
1
W
0
0
5
2.5
L
0
0
0
0
L
Osiris
0
0
0
0
W
2
1
3
3.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,565
Damage
11,352
13,719
Taken
17,357
8,968
Mitigated
8,468
4,339
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,613
1,875
319
499
3,261
1,116
0
2,293
968
0
8,795
L
Ganesha
BlazingTunic
Ganesha
2,424
0
639
1,411
5,807
5,155
0
4,279
1,528
5,636
0
L
Eset
3,528
317
300
1,171
4,651
2,697
0
2,882
1,769
10,635
0
W
Baron Samedi
Censedbull60476
Baron Samedi
2,527
423
195
986
3,503
1,322
74
2,228
1,275
6,688
0
W
Merlin
3,063
90
224
267
3,579
1,125
0
1,218
2,361
9,520
367
W
2,071
314
46
569
1,705
600
811
189
1,516
12,317
569
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
1,837
359
210
1,553
6,006
3,157
48
1,546
4,460
0
3,098
W
1,854
1,007
1,304
838
2,564
2,264
166
771
1,793
5,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,959
Gold Earned
30,809
35
Minions Killed
58
0
Camps Cleared
0
287,202
Distance Traveled
487,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,235
1,047
17
3
0
92,122
0
L
Ganesha
5,484
1,097
0
0
0
102,564
0
L
Eset
5,624
1,125
18
4
0
92,516
0
W
Baron Samedi
6,426
1,285
6
1
0
85,609
0
W
Merlin
5,662
1,132
15
3
0
101,295
0
W
Nox
5,939
1,188
33
7
0
80,485
0
L
Hou Yi
1,308
262
0
0
0
0
0
L
Osiris
1,308
262
0
0
0
0
0
W
Odin
6,120
1,224
0
0
0
118,740
0
W
Kuzenbo
6,662
1,332
4
1
0
101,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role