Player Matchup

Osiris
Osiris
CptMcCQuillan
Osiris
Level 60
God Stats
3W - 5L
1,393 SR
Queue Stats
47W - 51L
1,421 Elo+
Solo
Hachiman
Hachiman
Hampap
Hachiman
Level 84
God Stats
4W - 2L
1,831 SR
Queue Stats
17W - 15L
1,491 Elo+
Solo
Bacchus
Bacchus
JouKou
Bacchus
Level 63
God Stats
6W - 5L
1,349 SR
Queue Stats
28W - 31L
1,277 Elo+
Party 1
Izanami
Izanami
PanosTHC
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,299 Elo+
Party 1
Ratatoskr
Ratatoskr
sotiraros21
Ratatoskr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 28L
1,257 Elo+
Party 1
Team Averages
Level 81
1,514 SR
1,349 Elo+

VS

Team Averages
Level 59
1,452 SR
1,410 Elo+
Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DesTroY_XiroxX_
Pele
Level 59
God Stats
10W - 6L
1,536 SR
Queue Stats
98W - 139L
1,368 Elo+
Party 2
Charybdis
Charybdis
KatsuNyx
Charybdis
Level 87
God Stats
3W - 10L
1,355 SR
Queue Stats
133W - 147L
1,387 Elo+
Solo
King Arthur
King Arthur
SloppyTopps6215
King Arthur
Level 56
God Stats
3W - 5L
1,263 SR
Queue Stats
130W - 161L
1,419 Elo+
Solo
Ah Puch
Ah Puch
aaaaalvaro_
Ah Puch
Level 24
God Stats
26W - 23L
1,604 SR
Queue Stats
42W - 57L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,490
388
431
1,768
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Hampap
Hachiman
7
2 / 3 / 1
4,603
511
5,130
5,548
1,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
JouKou
Bacchus
6
0 / 3 / 3
4,413
490
2,396
8,051
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
PanosTHC
Izanami
11
4 / 2 / 1
5,924
658
5,787
7,748
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ratatoskr
sotiraros21
Ratatoskr
10
2 / 4 / 1
5,079
564
3,964
8,274
2,689
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 8
4,911
546
3,112
4,922
2,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
6 / 1 / 5
5,986
665
6,945
6,847
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KatsuNyx
Charybdis
8
2 / 3 / 5
4,594
510
4,317
6,161
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SloppyTopps6215
King Arthur
11
4 / 0 / 0
6,331
703
3,413
5,951
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
aaaaalvaro_
Ah Puch
9
1 / 4 / 0
5,008
556
3,778
5,719
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
13
13
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
8
4
L
0
1
0
0
W
6
1
5
8.5
L
Hachiman
Hampap
Hachiman
2
3
1
0.83
L
Bacchus
JouKou
Bacchus
0
3
3
0.5
W
Charybdis
KatsuNyx
Charybdis
2
3
5
1.5
L
Izanami
PanosTHC
Izanami
4
2
1
2.25
W
King Arthur
SloppyTopps6215
King Arthur
4
0
0
4
W
Ah Puch
aaaaalvaro_
Ah Puch
1
4
0
0.25
L
Ratatoskr
sotiraros21
Ratatoskr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,708
Damage
21,565
31,389
Taken
29,600
11,484
Mitigated
11,025
9,979
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,112
773
2,491
1,446
4,922
2,527
36
1,009
3,913
11,333
1,557
L
431
223
0
745
1,768
685
0
0
1,768
0
5,562
W
6,945
2,114
0
2,036
6,847
2,143
0
474
6,373
0
39,052
L
Hachiman
Hampap
Hachiman
5,130
3,451
0
1,592
5,548
1,190
64
985
4,563
0
23,989
L
Bacchus
JouKou
Bacchus
2,396
406
124
1,977
8,051
4,909
0
1,454
6,597
11,634
496
W
Charybdis
KatsuNyx
Charybdis
4,317
1,871
0
1,184
6,161
1,641
0
856
5,305
0
23,361
L
Izanami
PanosTHC
Izanami
5,787
3,646
0
2,517
7,748
2,011
0
3,735
4,013
0
44,962
W
King Arthur
SloppyTopps6215
King Arthur
3,413
532
0
1,198
5,951
3,644
0
0
5,951
0
40,807
W
Ah Puch
aaaaalvaro_
Ah Puch
3,778
200
0
886
5,719
1,070
0
0
5,719
25,728
529
L
Ratatoskr
sotiraros21
Ratatoskr
3,964
748
0
3,024
8,274
2,689
0
273
8,001
0
30,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
26,830
223
Minions Killed
241
0
Camps Cleared
0
723,681
Distance Traveled
868,232
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,911
546
23
3
0
156,628
3
L
Osiris
3,490
388
13
1
0
29,090
0
W
Pele
5,986
665
57
6
0
226,886
0
L
Hachiman
4,603
511
39
4
0
164,665
2
L
Bacchus
4,413
490
18
2
0
168,449
0
W
Charybdis
4,594
510
41
5
0
152,295
0
L
Izanami
5,924
658
88
10
0
169,730
5
W
King Arthur
6,331
703
72
8
0
182,288
0
W
Ah Puch
5,008
556
48
5
0
150,135
0
L
Ratatoskr
5,079
564
65
7
0
191,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role