Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Capercaillie
Izanami
Level 103
God Stats
9W - 3L
1,736 SR
Queue Stats
131W - 140L
1,524 Elo+
Solo
Charon
Charon
NORANC
Charon
Level 137
God Stats
8W - 4L
1,548 SR
Queue Stats
188W - 174L
1,484 Elo+
Solo
Chang'e
Chang'e
NightFuryss
Chang'e
Level 120
God Stats
29W - 17L
1,638 SR
Queue Stats
131W - 124L
1,513 Elo+
Solo
Loki
Loki
Shiphi
Loki
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,089 Elo+
Party 2
Team Averages
Level 84
1,584 SR
1,422 Elo+

VS

Team Averages
Level 111
1,528 SR
1,537 Elo+
Kuzenbo
Kuzenbo
ANashwan
Kuzenbo
Level 63
God Stats
41W - 30L
1,565 SR
Queue Stats
168W - 157L
1,481 Elo+
Party 1
Ra
Ra
Heermis
Ra
Level 143
God Stats
3W - 3L
1,371 SR
Queue Stats
196W - 168L
1,614 Elo+
Party 1
King Arthur
King Arthur
SIyCooper
King Arthur
Level 122
God Stats
1W - 3L
1,550 SR
Queue Stats
308W - 321L
1,569 Elo+
Party 1
Poseidon
Poseidon
anderiss
Poseidon
Level 119
God Stats
53W - 40L
1,638 SR
Queue Stats
217W - 203L
1,521 Elo+
Solo
Hachiman
Hachiman
Ġang
Hachiman
Level 107
God Stats
9W - 9L
1,518 SR
Queue Stats
273W - 282L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 2 / 5
7,640
695
9,057
13,381
9,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Capercaillie
Izanami
14
2 / 1 / 2
7,619
693
5,741
5,665
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
NORANC
Charon
10
4 / 2 / 3
6,786
617
5,838
7,770
4,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
NightFuryss
Chang'e
12
3 / 2 / 1
6,940
631
5,445
6,396
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Shiphi
Loki
12
2 / 2 / 3
6,308
573
4,476
7,018
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ANashwan
Kuzenbo
9
0 / 2 / 5
5,673
516
3,021
8,244
7,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 1
6,360
578
6,316
5,911
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SIyCooper
King Arthur
10
1 / 6 / 2
5,709
519
7,267
15,536
9,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
anderiss
Poseidon
13
3 / 2 / 1
6,919
629
3,996
7,662
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Ġang
Hachiman
10
3 / 3 / 0
6,106
555
4,737
7,078
1,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
9
9
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
5
3.25
L
Kuzenbo
ANashwan
Kuzenbo
0
2
5
1.25
W
Izanami
Capercaillie
Izanami
2
1
2
3
L
2
2
1
1.25
W
Charon
NORANC
Charon
4
2
3
2.75
W
Chang'e
NightFuryss
Chang'e
3
2
1
1.75
L
King Arthur
SIyCooper
King Arthur
1
6
2
0.33
W
Loki
Shiphi
Loki
2
2
3
1.75
L
Poseidon
anderiss
Poseidon
3
2
1
1.75
L
Hachiman
Ġang
Hachiman
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,557
Damage
25,337
40,230
Taken
44,431
20,385
Mitigated
22,319
17,345
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,057
3,985
0
6,670
13,381
9,716
0
2,265
10,968
0
46,201
L
Kuzenbo
ANashwan
Kuzenbo
3,021
1,122
0
2,424
8,244
7,165
0
3,379
4,720
11,124
0
W
Izanami
Capercaillie
Izanami
5,741
3,264
0
1,447
5,665
1,713
892
631
5,034
0
65,490
L
6,316
1,051
860
2,234
5,911
1,860
0
2,695
3,020
39,740
768
W
Charon
NORANC
Charon
5,838
1,092
273
2,260
7,770
4,848
0
3,528
4,104
19,457
235
W
Chang'e
NightFuryss
Chang'e
5,445
193
905
3,000
6,396
1,956
0
4,167
1,895
46,205
1,065
L
King Arthur
SIyCooper
King Arthur
7,267
1,244
0
2,140
15,536
9,360
0
1,249
14,242
0
36,247
W
Loki
Shiphi
Loki
4,476
582
0
2,790
7,018
2,152
0
1,955
4,933
0
47,586
L
Poseidon
anderiss
Poseidon
3,996
847
0
4,170
7,662
2,170
0
2,065
5,427
51,435
0
L
Hachiman
Ġang
Hachiman
4,737
2,397
0
2,258
7,078
1,764
0
1,150
5,928
0
39,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
30,767
424
Minions Killed
323
0
Camps Cleared
0
1,173,286
Distance Traveled
1,253,492
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,640
695
82
7
0
187,423
0
L
Kuzenbo
5,673
516
16
1
0
267,351
3
W
Izanami
7,619
693
130
12
0
228,552
1
L
Ra
6,360
578
84
8
0
258,766
0
W
Charon
6,786
617
29
3
0
237,345
3
W
Chang'e
6,940
631
108
10
0
243,285
0
L
King Arthur
5,709
519
50
5
0
236,949
0
W
Loki
6,308
573
75
7
0
276,681
0
L
Poseidon
6,919
629
91
8
0
256,895
0
L
Hachiman
6,106
555
82
7
0
233,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role