Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MidnightSunsets
Anhur
Level 158
God Stats
0W - 7L
1,513 SR
Queue Stats
354W - 355L
1,530 Elo+
Party 1
Fafnir
Fafnir
OvO aWeSoMe OvO
Fafnir
Level 145
God Stats
4W - 7L
1,526 SR
Queue Stats
287W - 288L
1,542 Elo+
Party 1
Discordia
Discordia
PerryLePlatypus
Discordia
Level 141
God Stats
0W - 4L
1,219 SR
Queue Stats
86W - 67L
1,599 Elo+
Solo
Team Averages
Level 153
1,452 SR
1,534 Elo+

VS

Team Averages
Level 169
1,534 SR
1,542 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aceanio
Neith
Level 154
God Stats
10W - 2L
1,744 SR
Queue Stats
360W - 314L
1,653 Elo+
Solo
Atlas
Atlas
FreDrugz
Atlas
Level 146
God Stats
5W - 3L
1,586 SR
Queue Stats
209W - 203L
1,442 Elo+
Solo
Poseidon
Poseidon
ImSoSlimShady
Poseidon
Level 182
God Stats
2W - 2L
1,517 SR
Queue Stats
308W - 244L
1,595 Elo+
Solo
Hades
Hades
devonabarrs
Hades
Level 157
God Stats
6W - 4L
1,322 SR
Queue Stats
245W - 244L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 2
4,985
997
4,491
3,761
1,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
10
2 / 2 / 0
4,911
982
2,855
5,301
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
4,725
945
2,424
3,590
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 3 / 3
5,047
1,009
2,637
7,653
7,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
PerryLePlatypus
Discordia
5
0 / 2 / 0
4,220
844
490
2,136
409
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
1 / 1 / 3
5,507
1,101
2,491
2,449
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Aceanio
Neith
12
6 / 0 / 6
7,098
1,420
7,572
4,185
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
FreDrugz
Atlas
11
0 / 1 / 7
6,114
1,223
1,787
4,944
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
ImSoSlimShady
Poseidon
11
4 / 1 / 4
6,514
1,303
6,385
3,451
1,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 4
5,564
1,113
1,681
3,285
1,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
12
12
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
L
Achilles
 
Achilles
2
2
0
1
W
Baba Yaga
 
Baba Yaga
1
1
3
2.5
W
Neith
Aceanio
Neith
6
0
6
9
W
Atlas
FreDrugz
Atlas
0
1
7
3.5
W
Poseidon
ImSoSlimShady
Poseidon
4
1
4
6
L
0
2
1
0.25
L
0
3
3
0.5
L
Discordia
PerryLePlatypus
Discordia
0
2
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,897
Damage
19,916
22,441
Taken
18,314
15,062
Mitigated
8,409
5,799
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,491
158
0
261
3,761
1,660
0
2,163
1,598
9,954
0
L
Achilles
 
Achilles
2,855
182
349
1,405
5,301
4,848
0
2,125
3,176
0
6,985
W
Baba Yaga
 
Baba Yaga
2,491
112
0
306
2,449
838
111
302
2,068
3,175
761
W
Neith
Aceanio
Neith
7,572
1,431
0
1,329
4,185
1,643
644
2,507
1,601
0
15,644
W
Atlas
FreDrugz
Atlas
1,787
346
524
1,143
4,944
3,464
0
1,601
3,309
3,476
320
W
Poseidon
ImSoSlimShady
Poseidon
6,385
997
730
895
3,451
1,053
0
1,550
1,901
15,506
0
L
2,424
825
208
121
3,590
802
0
2,724
866
0
5,726
L
2,637
881
1,272
2,125
7,653
7,343
0
3,704
3,949
4,889
0
L
Discordia
PerryLePlatypus
Discordia
490
0
30
28
2,136
409
0
1,187
949
1,231
0
W
1,681
235
789
1,503
3,285
1,411
294
1,658
1,523
5,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
30,797
27
Minions Killed
54
0
Camps Cleared
0
436,236
Distance Traveled
495,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,985
997
8
2
0
110,721
0
L
Achilles
4,911
982
5
1
0
83,603
0
W
Baba Yaga
5,507
1,101
7
1
0
69,379
0
W
Neith
7,098
1,420
23
5
0
107,692
0
W
Atlas
6,114
1,223
1
0
0
107,258
0
W
Poseidon
6,514
1,303
14
3
0
106,362
0
L
Anhur
4,725
945
13
3
0
90,428
0
L
Fafnir
5,047
1,009
1
0
0
97,736
0
L
Discordia
4,220
844
0
0
0
53,748
0
W
Hades
5,564
1,113
9
2
0
104,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role