Player Matchup

Ix Chel
Ix Chel
Silver IV
ArtyJay242
Ix Chel
Silver IV
Level 143
God Stats
1W - 3L
1,108 SR
Queue Stats
112W - 141L
775 MMR
Solo
Medusa
Medusa
Silver IV
JamesOfEarth
Medusa
Silver IV
Level 159
God Stats
17W - 19L
1,464 SR
Queue Stats
322W - 352L
870 MMR
Solo
Nu Wa
Nu Wa
Bronze III
RaginInferno134
Nu Wa
Bronze III
Level 129
God Stats
62W - 71L
1,522 SR
Queue Stats
263W - 405L
138 MMR
Solo
Lancelot
Lancelot
Silver V
whutbrahdog
Lancelot
Silver V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 52L
845 MMR
Solo
Artio
Artio
Silver III
xRedemptionx627
Artio
Silver III
Level 108
God Stats
35W - 32L
1,538 SR
Queue Stats
476W - 502L
868 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,426 SR
699 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,379 SR
699 MMR
Anhur
Anhur
Silver IV
AshCashMitch
Anhur
Silver IV
Level 66
God Stats
1W - 3L
1,398 SR
Queue Stats
163W - 191L
869 MMR
Solo
Nox
Nox
Silver IV
Chora NeNe5831
Nox
Silver IV
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 141L
875 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
Da_Puni5h3r-187_
Baron Samedi
Bronze I
Level 120
God Stats
5W - 16L
1,218 SR
Queue Stats
172W - 220L
569 MMR
Solo
Bakasura
Bakasura
Silver V
JBFxBubbles
Bakasura
Silver V
Level 85
God Stats
26W - 26L
1,510 SR
Queue Stats
129W - 158L
769 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
acdclives
Kuzenbo
Bronze II
Level 62
God Stats
1W - 2L
1,269 SR
Queue Stats
64W - 98L
413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArtyJay242
Ix Chel
7
2 / 0 / 0
4,163
833
812
975
221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
6
3 / 0 / 0
3,826
765
3,007
1,477
322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,397
679
0
327
51
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
whutbrahdog
Lancelot
6
1 / 0 / 0
3,353
671
483
2,724
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 0 / 3
3,317
663
2,433
4,449
1,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MulanAresThorDanzaburou

VS

Bans
AthenaArachneCthulhuErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,992
598
1,708
3,335
739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

4
0 / 1 / 0
2,808
562
738
1,495
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Da_Puni5h3r-187_
Baron Samedi
4
0 / 1 / 0
2,979
596
0
833
199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JBFxBubbles
Bakasura
2
0 / 1 / 0
2,614
523
0
759
170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
acdclives
Kuzenbo
4
0 / 2 / 0
3,029
606
1,492
4,835
2,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ArtyJay242
Ix Chel
2
0
0
2
L
0
1
0
0
L
0
1
0
0
L
Baron Samedi
Da_Puni5h3r-187_
Baron Samedi
0
1
0
0
L
Bakasura
JBFxBubbles
Bakasura
0
1
0
0
W
Medusa
3
0
0
3
W
0
0
1
0.5
L
Kuzenbo
acdclives
Kuzenbo
0
2
0
0
W
Lancelot
whutbrahdog
Lancelot
1
0
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,735
Damage
3,938
9,952
Taken
11,257
3,174
Mitigated
3,706
3,600
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ArtyJay242
Ix Chel
812
43
135
697
975
221
0
524
359
14,531
329
L
1,708
1,265
0
982
3,335
739
0
1,280
2,055
0
13,785
L
738
169
0
670
1,495
369
0
441
980
6,268
180
L
Baron Samedi
Da_Puni5h3r-187_
Baron Samedi
0
0
0
0
833
199
0
0
833
7,778
0
L
Bakasura
JBFxBubbles
Bakasura
0
0
0
82
759
170
0
239
462
0
2,024
W
Medusa
3,007
1,229
0
900
1,477
322
0
440
1,037
0
21,550
W
0
0
0
20
327
51
0
0
327
12,302
773
L
Kuzenbo
acdclives
Kuzenbo
1,492
667
568
878
4,835
2,229
0
1,153
3,682
3,826
166
W
Lancelot
whutbrahdog
Lancelot
483
132
0
125
2,724
958
0
82
2,602
0
17,696
W
2,433
190
188
1,535
4,449
1,622
0
1,046
3,403
11,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,056
Gold Earned
14,422
150
Minions Killed
73
0
Camps Cleared
0
477,452
Distance Traveled
279,431
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,163
833
40
8
0
86,387
0
L
Anhur
2,992
598
32
6
0
76,462
0
L
Nox
2,808
562
13
3
0
53,260
0
L
Baron Samedi
2,979
596
18
4
0
51,766
0
L
Bakasura
2,614
523
5
1
0
17,045
0
W
Medusa
3,826
765
37
7
0
76,807
0
W
Nu Wa
3,397
679
21
4
0
78,723
0
L
Kuzenbo
3,029
606
5
1
0
80,898
0
W
Lancelot
3,353
671
27
5
0
116,919
0
W
Artio
3,317
663
25
5
0
118,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role