Player Matchup

King Arthur
King Arthur
EisenWolf1504
King Arthur
Level 87
God Stats
1W - 2L
1,514 SR
Queue Stats
8W - 11L
1,362 Elo+
Solo
Medusa
Medusa
InsaneStriker44
Medusa
Level 157
God Stats
30W - 43L
1,426 SR
Queue Stats
444W - 455L
1,462 Elo+
Solo
Persephone
Persephone
mikeAk
Persephone
Level 153
God Stats
16W - 16L
1,702 SR
Queue Stats
342W - 360L
1,497 Elo+
Solo
Team Averages
Level 132
1,547 SR
1,441 Elo+

VS

Team Averages
Level 111
1,492 SR
1,424 Elo+
Chaac
Chaac
Boring-Bassist
Chaac
Level 95
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 18L
1,197 Elo+
Solo
Ao Kuang
Ao Kuang
Cebarkos
Ao Kuang
Level 124
God Stats
65W - 63L
1,507 SR
Queue Stats
270W - 264L
1,471 Elo+
Solo
Skadi
Skadi
dkBloodstaffdk
Skadi
Level 113
God Stats
1W - 1L
1,468 SR
Queue Stats
52W - 52L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EisenWolf1504
King Arthur
16
0 / 6 / 4
9,699
693
10,570
19,778
15,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
2 / 3 / 3
10,817
773
12,447
14,198
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
mikeAk
Persephone
16
3 / 3 / 2
10,916
780
12,865
16,285
6,476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 10
11,411
815
8,920
16,689
18,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Cebarkos
Ao Kuang
19
7 / 2 / 4
12,523
895
18,590
19,946
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

19
4 / 1 / 6
11,791
842
18,666
10,479
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
12
12
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Ao Kuang
Cebarkos
Ao Kuang
7
2
4
4.5
L
King Arthur
EisenWolf1504
King Arthur
0
6
4
0.33
L
2
3
3
1.17
W
4
1
6
7
L
Persephone
mikeAk
Persephone
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,882
Damage
46,176
50,261
Taken
47,114
27,715
Mitigated
34,257
8,060
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,920
892
0
5,847
16,689
18,824
697
3,983
12,678
0
31,763
W
Ao Kuang
Cebarkos
Ao Kuang
18,590
5,792
0
10,786
19,946
10,073
2,396
6,760
13,182
65,500
1,577
L
King Arthur
EisenWolf1504
King Arthur
10,570
1,016
22
3,010
19,778
15,385
0
7,966
11,400
0
25,777
L
12,447
4,669
0
1,058
14,198
5,854
0
5,922
7,955
0
41,066
W
18,666
8,087
0
3,709
10,479
5,360
640
1,985
8,486
0
60,692
L
Persephone
mikeAk
Persephone
12,865
2,215
0
3,970
16,285
6,476
0
4,317
11,374
39,175
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
35,725
144
Minions Killed
207
0
Camps Cleared
0
715,678
Distance Traveled
765,925
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,411
815
43
3
0
276,009
0
W
Ao Kuang
12,523
895
82
6
0
242,780
0
L
King Arthur
9,699
693
35
3
0
231,256
2
L
Medusa
10,817
773
47
3
0
245,645
1
W
Skadi
11,791
842
82
6
0
247,136
1
L
Persephone
10,916
780
62
4
0
238,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role