Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Skjaldmö
Hun Batz
Level 168
God Stats
7W - 1L
1,882 SR
Queue Stats
227W - 243L
1,537 Elo+
Solo
Raijin
Raijin
TheNakedKnight
Raijin
Level 180
God Stats
5W - 3L
1,189 SR
Queue Stats
262W - 252L
1,522 Elo+
Party 1
Horus
Horus
Zoetus
Horus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 182L
1,451 Elo+
Party 1
Discordia
Discordia
fiktdu
Discordia
Level 134
God Stats
10W - 2L
1,599 SR
Queue Stats
159W - 164L
1,493 Elo+
Party 1
Team Averages
Level 160
1,534 SR
1,501 Elo+

VS

Team Averages
Level 133
1,625 SR
1,535 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MTJ90S
Skadi
Level 106
God Stats
3W - 2L
1,669 SR
Queue Stats
367W - 346L
1,558 Elo+
Solo
Geb
Geb
Truthguard
Geb
Level 144
God Stats
6W - 1L
1,924 SR
Queue Stats
431W - 468L
1,533 Elo+
Solo
Chronos
Chronos
minikingy13
Chronos
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 69L
1,592 Elo+
Solo
Heimdallr
Heimdallr
uCkr
Heimdallr
Level 127
God Stats
2W - 3L
1,534 SR
Queue Stats
350W - 380L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
0 / 2 / 7
5,800
967
5,464
7,884
6,497
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Skjaldmö
Hun Batz
10
1 / 2 / 8
5,927
988
6,445
6,701
3,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
5 / 1 / 4
7,245
1,208
8,066
5,297
2,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Zoetus
Horus
12
0 / 1 / 11
6,644
1,107
1,735
7,575
6,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
fiktdu
Discordia
13
6 / 0 / 5
7,120
1,187
10,008
3,797
1,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 2
6,018
1,003
2,418
7,927
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Skadi
MTJ90S
Skadi
12
4 / 2 / 2
6,502
1,084
9,654
7,898
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 2 / 1
5,167
861
2,114
4,450
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
minikingy13
Chronos
11
0 / 3 / 3
5,742
957
4,230
6,205
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
uCkr
Heimdallr
11
2 / 4 / 4
6,167
1,028
8,054
7,025
2,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
12
Kills
6
6
Deaths
12
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
0
2
7
1.75
L
Horus
 
Horus
0
1
2
1
L
Skadi
MTJ90S
Skadi
4
2
2
2.5
W
Hun Batz
Skjaldmö
Hun Batz
1
2
8
2.5
W
5
1
4
7
L
0
2
1
0.25
W
Horus
Zoetus
Horus
0
1
11
5.5
W
Discordia
fiktdu
Discordia
6
0
5
8.5
L
Chronos
minikingy13
Chronos
0
3
3
0.5
L
Heimdallr
uCkr
Heimdallr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,718
Damage
26,470
31,254
Taken
33,505
21,196
Mitigated
17,472
12,132
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,464
687
715
1,911
7,884
6,497
0
2,161
5,723
0
8,054
L
Horus
 
Horus
2,418
1,003
2,978
3,873
7,927
6,395
0
3,694
4,081
610
2,858
L
Skadi
MTJ90S
Skadi
9,654
3,350
627
2,269
7,898
2,816
0
4,465
3,250
0
19,383
W
Hun Batz
Skjaldmö
Hun Batz
6,445
258
888
450
6,701
3,969
0
1,320
5,381
0
15,625
W
8,066
960
0
400
5,297
2,408
223
554
4,743
19,349
0
L
2,114
0
156
749
4,450
3,128
0
2,652
1,628
5,053
0
W
Horus
Zoetus
Horus
1,735
785
4,036
3,610
7,575
6,667
0
2,132
5,443
0
3,565
W
Discordia
fiktdu
Discordia
10,008
469
0
122
3,797
1,655
0
325
3,472
16,316
0
L
Chronos
minikingy13
Chronos
4,230
1,073
230
572
6,205
2,263
0
3,347
2,712
12,368
0
L
Heimdallr
uCkr
Heimdallr
8,054
1,132
317
628
7,025
2,870
0
3,916
3,037
0
14,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,736
Gold Earned
29,596
73
Minions Killed
61
0
Camps Cleared
0
761,333
Distance Traveled
576,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,800
967
7
1
0
134,663
0
L
Horus
6,018
1,003
0
0
0
145,275
0
L
Skadi
6,502
1,084
21
4
0
118,179
0
W
Hun Batz
5,927
988
20
3
0
185,592
0
W
Raijin
7,245
1,208
31
5
0
121,001
0
L
Geb
5,167
861
3
1
0
84,685
0
W
Horus
6,644
1,107
6
1
0
168,228
0
W
Discordia
7,120
1,187
9
2
0
151,849
0
L
Chronos
5,742
957
23
4
0
110,048
0
L
Heimdallr
6,167
1,028
14
2
0
118,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role