Player Matchup

Tsukuyomi
Tsukuyomi
KongyShlong
Tsukuyomi
Level 17
God Stats
1W - 2L
1,676 SR
Queue Stats
23W - 20L
1,368 Elo+
Party 2
Bastet
Bastet
Rolka24
Bastet
Level 149
God Stats
12W - 6L
1,881 SR
Queue Stats
261W - 254L
1,530 Elo+
Solo
Thoth
Thoth
SpasticFrank
Thoth
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 98L
1,492 Elo+
Party 2
He Bo
He Bo
Suh31_150
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,488 Elo+
Solo
Chronos
Chronos
Ziguy
Chronos
Level 161
God Stats
8W - 6L
1,193 SR
Queue Stats
213W - 224L
1,415 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,458 Elo+

VS

Team Averages
Level 83
1,427 SR
1,453 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Furyoo5565
Fenrir
Level 84
God Stats
1W - 0L
1,131 SR
Queue Stats
216W - 203L
1,449 Elo+
Party 1
Charon
Charon
Svärok
Charon
Level 81
God Stats
4W - 3L
1,584 SR
Queue Stats
165W - 169L
1,481 Elo+
Party 1
Ullr
Ullr
Tahitibob94
Ullr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 257L
1,454 Elo+
Party 1
Mulan
Mulan
virerone
Mulan
Level 40
God Stats
2W - 0L
1,419 SR
Queue Stats
116W - 125L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KongyShlong
Tsukuyomi
14
6 / 1 / 5
8,221
822
9,128
7,920
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
Rolka24
Bastet
14
4 / 4 / 5
8,172
817
10,109
8,620
2,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

13
0 / 1 / 10
7,637
764
5,444
4,765
1,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
Suh31_150
He Bo
13
2 / 6 / 6
7,533
753
4,924
8,892
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Ziguy
Chronos
13
2 / 3 / 10
7,765
777
7,638
8,880
3,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 1 / 11
8,546
855
6,837
10,323
8,964
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Furyoo5565
Fenrir
15
7 / 4 / 5
9,124
912
7,052
10,414
6,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Svärok
Charon
14
1 / 3 / 12
8,805
881
8,337
11,413
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 6
7,347
735
6,520
5,821
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
virerone
Mulan
16
6 / 4 / 3
9,232
923
6,857
12,098
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
14
Kills
15
15
Deaths
15
36
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
11
6.5
W
Fenrir
Furyoo5565
Fenrir
7
4
5
2.38
L
Tsukuyomi
KongyShlong
Tsukuyomi
6
1
5
8.5
L
Bastet
Rolka24
Bastet
4
4
5
1.63
L
0
1
10
5
L
He Bo
Suh31_150
He Bo
2
6
6
0.83
W
Charon
Svärok
Charon
1
3
12
2.33
W
0
3
6
1
L
Chronos
Ziguy
Chronos
2
3
10
2.33
W
Mulan
virerone
Mulan
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,243
Damage
35,603
39,077
Taken
50,069
14,764
Mitigated
39,394
8,048
Healing
17,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,837
2,050
2,290
4,759
10,323
8,964
195
1,860
8,266
12,880
2,577
W
Fenrir
Furyoo5565
Fenrir
7,052
995
1,042
3,181
10,414
6,364
504
3,969
6,367
0
10,209
L
Tsukuyomi
KongyShlong
Tsukuyomi
9,128
1,402
365
1,434
7,920
4,521
0
3,087
4,788
0
22,687
L
Bastet
Rolka24
Bastet
10,109
1,612
590
1,181
8,620
2,981
0
3,453
4,936
0
14,608
L
5,444
468
362
492
4,765
1,493
0
2,170
2,595
15,614
0
L
He Bo
Suh31_150
He Bo
4,924
214
412
1,463
8,892
2,503
0
2,564
6,246
12,065
0
W
Charon
Svärok
Charon
8,337
915
768
1,214
11,413
12,099
339
5,027
6,309
16,219
1,080
W
6,520
951
0
447
5,821
2,364
0
2,343
3,317
0
16,151
L
Chronos
Ziguy
Chronos
7,638
1,613
208
1,541
8,880
3,266
0
2,492
6,253
16,714
0
W
Mulan
virerone
Mulan
6,857
612
1,022
3,262
12,098
9,603
712
4,807
6,975
0
22,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
43,054
110
Minions Killed
120
0
Camps Cleared
0
953,635
Distance Traveled
962,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,546
855
23
2
0
222,427
0
W
Fenrir
9,124
912
15
2
0
205,933
0
L
Tsukuyomi
8,221
822
20
2
0
205,637
0
L
Bastet
8,172
817
17
2
0
209,966
0
L
Thoth
7,637
764
29
3
0
151,834
0
L
He Bo
7,533
753
18
2
0
184,063
0
W
Charon
8,805
881
14
1
0
191,782
0
W
Ullr
7,347
735
26
3
0
161,816
0
L
Chronos
7,765
777
26
3
0
202,135
0
W
Mulan
9,232
923
42
4
0
180,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role