Player Matchup

Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond V
Intxnse
Chaac
Diamond V
Level 174
God Stats
2W - 3L
1,533 SR
Queue Stats
250W - 230L
1,891 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
LostZenith
Morgan Le Fay
Diamond IV
Level 167
God Stats
3W - 2L
1,545 SR
Queue Stats
70W - 48L
1,963 MMR
Solo
Cerberus
Cerberus
Platinum III
SchoobieDoobie
Cerberus
Platinum III
Level 166
God Stats
1W - 2L
1,824 SR
Queue Stats
310W - 292L
1,889 MMR
Solo
Thor
Thor
Diamond V
mediocrelegend
Thor
Diamond V
Level 149
God Stats
14W - 13L
1,654 SR
Queue Stats
133W - 116L
1,908 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,611 SR
1,830 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,741 SR
1,911 MMR
Erlang Shen
Erlang Shen
Diamond V
Cybêr
Erlang Shen
Diamond V
Level 85
God Stats
3W - 1L
1,863 SR
Queue Stats
99W - 78L
1,942 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
T3PokiSub
Cu Chulainn
Gold I
Level 87
God Stats
3W - 0L
1,714 SR
Queue Stats
21W - 10L
1,919 MMR
Solo
Maui
Maui
Platinum I
Tsupremacy
Maui
Platinum I
Level 127
God Stats
6W - 4L
1,585 SR
Queue Stats
188W - 175L
1,889 MMR
Solo
Xbalanque
Xbalanque
Platinum II
maghelas
Xbalanque
Platinum II
Level 130
God Stats
3W - 1L
1,822 SR
Queue Stats
55W - 37L
1,878 MMR
Solo
Sol
Sol
Platinum II
oforladoma
Sol
Platinum II
Level 148
God Stats
3W - 2L
1,719 SR
Queue Stats
76W - 62L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 1
6,497
541
5,677
4,621
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
Intxnse
Chaac
11
1 / 2 / 1
6,276
523
6,018
11,668
9,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
LostZenith
Morgan Le Fay
13
1 / 1 / 1
6,888
574
4,797
3,738
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cerberus
8
0 / 4 / 0
4,726
394
3,117
9,092
5,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 2
6,643
554
4,774
9,027
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Chang'eFreyaLancelotKing Arthur

VS

Bans
AthenaRavanaCthulhuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cybêr
Erlang Shen
12
2 / 3 / 4
6,680
557
3,410
10,886
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
T3PokiSub
Cu Chulainn
14
4 / 1 / 1
8,471
706
7,580
10,347
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
2 / 1 / 6
6,517
543
5,156
7,865
6,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
maghelas
Xbalanque
13
1 / 1 / 7
7,079
590
3,881
6,743
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 4
6,674
556
7,244
5,037
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
10
10
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
1
1.5
W
Erlang Shen
Cybêr
Erlang Shen
2
3
4
1.33
L
Chaac
Intxnse
Chaac
1
2
1
0.75
L
Morgan Le Fay
LostZenith
Morgan Le Fay
1
1
1
1.5
L
Cerberus
0
4
0
0
W
Cu Chulainn
T3PokiSub
Cu Chulainn
4
1
1
4.5
W
2
1
6
5
W
Xbalanque
maghelas
Xbalanque
1
1
7
4.5
L
4
2
2
2.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
27,271
38,146
Taken
40,878
20,570
Mitigated
21,249
10,797
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,677
2,330
0
561
4,621
1,371
0
1,501
3,080
0
47,424
W
Erlang Shen
Cybêr
Erlang Shen
3,410
1,814
0
3,912
10,886
4,817
0
1,936
8,950
0
53,341
L
Chaac
Intxnse
Chaac
6,018
1,298
0
3,342
11,668
9,126
0
1,053
10,519
0
42,991
L
Morgan Le Fay
LostZenith
Morgan Le Fay
4,797
324
0
1,123
3,738
1,196
0
1,285
2,313
52,309
1,387
L
Cerberus
3,117
367
0
1,746
9,092
5,764
0
4,349
4,483
14,046
243
W
Cu Chulainn
T3PokiSub
Cu Chulainn
7,580
1,290
0
2,170
10,347
6,262
0
511
9,836
0
63,322
W
5,156
1,508
0
1,379
7,865
6,155
0
2,235
5,630
18,317
1,144
W
Xbalanque
maghelas
Xbalanque
3,881
1,635
0
3,222
6,743
2,429
0
920
5,823
0
55,727
L
4,774
1,135
0
4,025
9,027
3,113
0
3,398
5,391
0
45,594
W
7,244
1,720
0
2,349
5,037
1,586
0
2,549
2,488
46,855
2,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
35,421
394
Minions Killed
404
0
Camps Cleared
0
1,278,082
Distance Traveled
1,234,483
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,497
541
94
8
0
267,522
3
W
Erlang Shen
6,680
557
77
6
0
278,913
2
L
Chaac
6,276
523
67
6
0
230,000
0
L
Morgan Le Fay
6,888
574
120
10
0
260,458
1
L
Cerberus
4,726
394
29
2
0
249,789
0
W
Cu Chulainn
8,471
706
112
9
0
240,065
4
W
Maui
6,517
543
20
2
0
247,260
2
W
Xbalanque
7,079
590
105
9
0
227,980
3
L
Thor
6,643
554
84
7
0
270,313
0
W
Sol
6,674
556
90
8
0
240,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role