Player Matchup

Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AshedWraith
Mercury
Level 59
God Stats
5W - 3L
1,709 SR
Queue Stats
119W - 124L
1,565 Elo+
Solo
Izanami
Izanami
CaptainAce954
Izanami
Level 85
God Stats
3W - 7L
1,356 SR
Queue Stats
12W - 14L
1,414 Elo+
Solo
Shiva
Shiva
tonebone8003
Shiva
Level 162
God Stats
5W - 3L
1,499 SR
Queue Stats
140W - 127L
1,486 Elo+
Solo
Chang'e
Chang'e
zVitorZKL
Chang'e
Level 102
God Stats
12W - 7L
1,648 SR
Queue Stats
239W - 226L
1,442 Elo+
Solo
Team Averages
Level 106
1,542 SR
1,481 Elo+

VS

Team Averages
Level 123
1,495 SR
1,488 Elo+
Maui
Maui
 
Maui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MaabeeRick
Fenrir
Level 135
God Stats
57W - 52L
1,580 SR
Queue Stats
600W - 566L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Rochaid
Nu Wa
Level 109
God Stats
12W - 8L
1,459 SR
Queue Stats
208W - 198L
1,470 Elo+
Solo
Danzaburou
Danzaburou
opt1muspr1m3r1b
Danzaburou
Level 151
God Stats
4W - 4L
1,308 SR
Queue Stats
114W - 131L
1,464 Elo+
Solo
Shiva
Shiva
vScam AI
Shiva
Level 82
God Stats
52W - 28L
1,627 SR
Queue Stats
321W - 280L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 3
6,243
416
3,849
9,221
7,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
AshedWraith
Mercury
15
4 / 2 / 2
8,073
538
8,182
13,810
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
13
1 / 2 / 0
7,731
515
5,041
5,649
2,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 1
6,924
462
5,552
13,268
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
zVitorZKL
Chang'e
14
3 / 2 / 3
8,300
553
10,386
12,882
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 0 / 3
7,776
518
4,987
8,372
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
MaabeeRick
Fenrir
14
2 / 4 / 3
7,581
505
6,495
13,776
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Rochaid
Nu Wa
14
2 / 3 / 3
7,802
520
9,084
7,864
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
opt1muspr1m3r1b
Danzaburou
13
2 / 1 / 1
8,220
548
5,860
9,853
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
vScam AI
Shiva
16
4 / 1 / 0
9,459
631
9,147
12,527
8,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
11
12
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
3
0.75
W
Maui
 
Maui
1
0
3
2.5
L
Mercury
AshedWraith
Mercury
4
2
2
2.5
L
Izanami
1
2
0
0.5
W
Fenrir
MaabeeRick
Fenrir
2
4
3
0.88
W
Nu Wa
Rochaid
Nu Wa
2
3
3
1.17
W
Danzaburou
opt1muspr1m3r1b
Danzaburou
2
1
1
2.5
L
0
4
1
0.13
W
Shiva
vScam AI
Shiva
4
1
0
4
L
Chang'e
zVitorZKL
Chang'e
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,010
Damage
35,573
54,830
Taken
52,392
24,408
Mitigated
25,827
17,371
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,849
186
0
264
9,221
7,715
0
2,913
6,183
19,922
0
W
Maui
 
Maui
4,987
658
0
1,940
8,372
6,550
0
2,030
5,884
18,445
1,470
L
Mercury
AshedWraith
Mercury
8,182
5,510
0
6,816
13,810
4,849
291
2,269
11,355
0
63,422
L
Izanami
5,041
3,147
0
1,679
5,649
2,034
0
1,157
4,424
0
61,003
W
Fenrir
MaabeeRick
Fenrir
6,495
1,312
0
6,478
13,776
5,145
0
1,747
11,818
0
59,519
W
Nu Wa
Rochaid
Nu Wa
9,084
1,940
0
1,018
7,864
2,066
0
5,784
1,471
49,057
547
W
Danzaburou
opt1muspr1m3r1b
Danzaburou
5,860
3,044
0
3,753
9,853
3,111
0
2,467
6,974
0
62,943
L
5,552
913
0
2,267
13,268
6,072
0
692
12,486
0
44,023
W
Shiva
vScam AI
Shiva
9,147
2,089
0
2,852
12,527
8,955
0
0
12,527
0
71,573
L
Chang'e
zVitorZKL
Chang'e
10,386
364
389
5,956
12,882
3,738
156
5,984
6,440
57,302
2,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
40,838
451
Minions Killed
439
0
Camps Cleared
0
1,566,803
Distance Traveled
1,564,154
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,243
416
40
3
0
321,503
0
W
Maui
7,776
518
36
2
0
342,802
0
L
Mercury
8,073
538
96
6
0
340,655
0
L
Izanami
7,731
515
123
8
0
273,354
0
W
Fenrir
7,581
505
95
6
0
345,076
0
W
Nu Wa
7,802
520
73
5
0
297,986
2
W
Danzaburou
8,220
548
117
8
0
276,515
3
L
Shiva
6,924
462
80
5
0
301,022
4
W
Shiva
9,459
631
118
8
0
301,775
2
L
Chang'e
8,300
553
112
7
0
330,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role