Player Matchup

Xbalanque
Xbalanque
Gold I
AlejandroFx
Xbalanque
Gold I
Level 162
God Stats
67W - 50L
1,586 SR
Queue Stats
380W - 371L
1,652 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
Darifing1
Jormungandr
Platinum IV
Level 157
God Stats
7W - 6L
1,572 SR
Queue Stats
137W - 132L
1,668 MMR
Solo
Janus
Janus
Platinum III
HomelessHunter
Janus
Platinum III
Level 149
God Stats
9W - 8L
1,593 SR
Queue Stats
429W - 417L
1,691 MMR
Solo
Mulan
Mulan
Platinum III
JaayV
Mulan
Platinum III
Level 157
God Stats
2W - 0L
1,855 SR
Queue Stats
33W - 23L
1,693 MMR
Solo
Mercury
Mercury
Platinum IV
Mаriano
Mercury
Platinum IV
Level 169
God Stats
7W - 7L
1,653 SR
Queue Stats
229W - 219L
1,694 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,652 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,567 SR
1,624 MMR
Cabrakan
Cabrakan
Platinum II
 
Cabrakan
Platinum II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold IV
Crossbot
Charybdis
Gold IV
Level 159
God Stats
7W - 12L
1,570 SR
Queue Stats
100W - 97L
1,680 MMR
Solo
Nike
Nike
Gold I
Kevinumber01
Nike
Gold I
Level 106
God Stats
38W - 26L
1,638 SR
Queue Stats
171W - 169L
1,649 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Rιco
Kuzenbo
Gold I
Level 196
God Stats
4W - 3L
1,541 SR
Queue Stats
139W - 133L
1,631 MMR
Party 1
Nu Wa
Nu Wa
Gold I
VenWasTaken
Nu Wa
Gold I
Level 144
God Stats
2W - 1L
1,585 SR
Queue Stats
23W - 18L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlejandroFx
Xbalanque
6
0 / 0 / 0
3,485
697
1,180
1,948
498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Darifing1
Jormungandr
6
1 / 0 / 0
3,576
715
1,987
2,303
925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 0 / 0
4,383
877
790
2,149
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
JaayV
Mulan
8
1 / 0 / 0
4,162
832
3,286
4,608
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
Mаriano
Mercury
6
0 / 0 / 0
3,230
646
139
2,977
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
King ArthurFreyaChang'eMedusa

VS

Bans
ArtioErlang ShenThanatosHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
3
0 / 0 / 0
2,720
544
0
1,072
539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Crossbot
Charybdis
6
0 / 0 / 0
3,282
656
1,274
2,148
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
3,555
711
2,225
5,767
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kuzenbo
Rιco
Kuzenbo
4
0 / 1 / 0
3,180
636
1,219
3,141
2,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 0
3,960
792
1,225
2,040
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
0
0
0
W
Xbalanque
AlejandroFx
Xbalanque
0
0
0
0
L
Charybdis
Crossbot
Charybdis
0
0
0
0
W
Jormungandr
Darifing1
Jormungandr
1
0
0
1
W
1
0
0
1
W
Mulan
JaayV
Mulan
1
0
0
1
L
0
1
0
0
W
Mercury
Mаriano
Mercury
0
0
0
0
L
Kuzenbo
Rιco
Kuzenbo
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,382
Damage
5,943
13,985
Taken
14,168
4,369
Mitigated
5,497
5,105
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
0
0
0
159
1,072
539
0
0
1,072
1,327
53
W
Xbalanque
AlejandroFx
Xbalanque
1,180
740
0
877
1,948
498
0
335
1,613
0
19,045
L
Charybdis
Crossbot
Charybdis
1,274
938
0
750
2,148
464
0
867
1,118
0
14,878
W
Jormungandr
Darifing1
Jormungandr
1,987
423
0
996
2,303
925
0
659
1,644
12,998
860
W
790
43
0
783
2,149
509
0
986
1,038
25,048
510
W
Mulan
JaayV
Mulan
3,286
425
0
2,196
4,608
1,627
0
0
4,608
0
25,028
L
2,225
254
0
1,592
5,767
1,853
0
0
5,767
0
19,205
W
Mercury
Mаriano
Mercury
139
139
0
253
2,977
810
0
271
2,682
0
19,332
L
Kuzenbo
Rιco
Kuzenbo
1,219
668
0
1,272
3,141
2,186
0
768
2,233
6,595
0
L
1,225
283
0
717
2,040
455
0
662
1,268
20,341
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,836
Gold Earned
16,697
207
Minions Killed
137
0
Camps Cleared
0
581,628
Distance Traveled
464,261
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
2,720
544
4
1
0
49,642
0
W
Xbalanque
3,485
697
42
8
0
98,457
0
L
Charybdis
3,282
656
33
7
0
91,576
0
W
Jormungandr
3,576
715
21
4
0
106,391
1
W
Janus
4,383
877
62
12
0
118,798
0
W
Mulan
4,162
832
45
9
0
101,957
0
L
Nike
3,555
711
37
7
0
100,975
0
W
Mercury
3,230
646
37
7
0
156,025
0
L
Kuzenbo
3,180
636
10
2
0
122,492
2
L
Nu Wa
3,960
792
53
11
0
99,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role