Player Matchup

Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Bronze III
 
Susano
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
TheGoku554
Janus
Platinum II
Level 169
God Stats
18W - 24L
1,394 SR
Queue Stats
280W - 263L
1,624 MMR
Party 1
Hachiman
Hachiman
Gold II
每天三杯黑咖啡
Hachiman
Gold II
Level 62
God Stats
0W - 2L
1,311 SR
Queue Stats
53W - 56L
1,540 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,441 SR
1,533 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,522 SR
1,547 MMR
Ymir
Ymir
Gold III
ByPose95
Ymir
Gold III
Level 105
God Stats
3W - 1L
1,769 SR
Queue Stats
108W - 104L
1,556 MMR
Party 2
Chronos
Chronos
Platinum V
JBonilla
Chronos
Platinum V
Level 153
God Stats
6W - 5L
1,511 SR
Queue Stats
151W - 152L
1,558 MMR
Party 2
Hera
Hera
Gold II
NotFalchion
Hera
Gold II
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 169L
1,564 MMR
Solo
Bastet
Bastet
Platinum V
Skadi Solo Main
Bastet
Platinum V
Level 89
God Stats
10W - 15L
1,366 SR
Queue Stats
628W - 648L
1,532 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
malac14
Gilgamesh
Gold II
Level 163
God Stats
7W - 12L
1,466 SR
Queue Stats
73W - 70L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 5 / 0
6,760
483
10,551
14,395
10,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
 
Athena
9
0 / 1 / 1
6,103
436
1,443
8,053
4,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
 
Susano
10
1 / 3 / 0
6,087
435
1,587
11,206
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
12
0 / 2 / 0
6,801
486
6,602
6,598
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 1
6,182
442
1,732
8,263
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
DanzaburouBacchusHe BoMulan

VS

Bans
AresThanatosChang'eThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 0 / 2
7,728
552
6,544
7,647
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
JBonilla
Chronos
15
1 / 0 / 1
8,768
626
3,660
4,969
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 1
8,675
620
7,770
5,340
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 5
9,001
643
7,045
10,271
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
malac14
Gilgamesh
14
2 / 0 / 4
8,506
608
7,559
14,630
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
15
16
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
0
0
L
Athena
 
Athena
0
1
1
0.5
L
Susano
 
Susano
1
3
0
0.33
W
Ymir
3
0
2
4
W
Chronos
JBonilla
Chronos
1
0
1
1.5
W
4
0
1
4.5
W
5
1
5
7.5
L
Janus
0
2
0
0
W
Gilgamesh
malac14
Gilgamesh
2
0
4
4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,915
Damage
32,578
48,515
Taken
42,857
22,536
Mitigated
22,802
13,941
Healing
16,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,551
792
0
5,074
14,395
10,967
0
419
13,118
0
50,010
L
Athena
 
Athena
1,443
760
1,893
2,162
8,053
4,159
0
3,790
4,138
14,380
0
L
Susano
 
Susano
1,587
116
0
2,021
11,206
3,233
0
5,127
5,836
0
35,409
W
Ymir
6,544
1,107
0
2,597
7,647
6,161
0
2,344
5,114
28,935
0
W
Chronos
JBonilla
Chronos
3,660
1,128
0
3,948
4,969
1,749
2,431
734
4,227
76,293
3,382
W
7,770
1,890
0
911
5,340
1,655
44
2,938
1,968
57,398
0
W
7,045
2,444
0
3,954
10,271
4,009
111
1,521
8,590
0
79,992
L
Janus
6,602
439
0
635
6,598
1,771
0
3,757
2,573
55,118
477
W
Gilgamesh
malac14
Gilgamesh
7,559
1,825
0
4,682
14,630
9,228
560
41
14,589
0
51,103
L
1,732
789
0
2,156
8,263
2,406
0
4,199
4,059
0
35,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,933
Gold Earned
42,678
351
Minions Killed
523
0
Camps Cleared
0
1,326,742
Distance Traveled
1,458,014
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,760
483
79
6
0
270,136
0
L
Athena
6,103
436
24
2
0
286,227
4
L
Susano
6,087
435
52
4
0
315,872
0
W
Ymir
7,728
552
28
2
0
285,174
0
W
Chronos
8,768
626
148
11
0
261,786
1
W
Hera
8,675
620
130
9
0
294,571
1
W
Bastet
9,001
643
117
8
0
344,028
0
L
Janus
6,801
486
133
10
0
296,963
0
W
Gilgamesh
8,506
608
100
7
0
272,455
2
L
Hachiman
6,182
442
63
5
0
157,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role