Player Matchup

Kukulkan
Kukulkan
Hey_kenny
Kukulkan
Level 116
God Stats
2W - 3L
1,308 SR
Queue Stats
36W - 51L
1,335 Elo+
Party 1
Mercury
Mercury
ImAStunnaBoy
Mercury
Level 77
God Stats
1W - 1L
1,257 SR
Queue Stats
20W - 15L
1,469 Elo+
Solo
Medusa
Medusa
JJ0SHH24
Medusa
Level 58
God Stats
19W - 22L
1,441 SR
Queue Stats
80W - 113L
1,354 Elo+
Solo
The Morrigan
The Morrigan
Johnny-x-Joestar
The Morrigan
Level 156
God Stats
1W - 2L
1,137 SR
Queue Stats
37W - 50L
1,386 Elo+
Party 1
Geb
Geb
PreciousAjay
Geb
Level 41
God Stats
1W - 1L
1,328 SR
Queue Stats
13W - 15L
1,447 Elo+
Solo
Team Averages
Level 90
1,294 SR
1,398 Elo+

VS

Team Averages
Level 75
1,502 SR
1,402 Elo+
Ao Kuang
Ao Kuang
Jagger-_-HellDog
Ao Kuang
Level 47
God Stats
4W - 6L
1,532 SR
Queue Stats
71W - 70L
1,440 Elo+
Solo
Lancelot
Lancelot
Luxuxl
Lancelot
Level 36
God Stats
1W - 4L
1,432 SR
Queue Stats
76W - 98L
1,285 Elo+
Solo
Bacchus
Bacchus
RemDark333
Bacchus
Level 105
God Stats
6W - 3L
1,499 SR
Queue Stats
240W - 235L
1,495 Elo+
Solo
Kukulkan
Kukulkan
alexander_ivansc
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,334 Elo+
Solo
Izanami
Izanami
j_escott-beast
Izanami
Level 148
God Stats
28W - 29L
1,546 SR
Queue Stats
781W - 759L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hey_kenny
Kukulkan
11
2 / 0 / 2
6,605
661
3,734
3,459
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ImAStunnaBoy
Mercury
10
3 / 1 / 3
5,699
570
2,782
8,355
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
JJ0SHH24
Medusa
8
1 / 6 / 1
5,250
525
3,642
6,302
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Johnny-x-Joestar
The Morrigan
12
2 / 1 / 0
6,833
683
3,518
6,020
1,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 3 / 0
5,268
527
1,710
6,053
3,700
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,220
422
1,481
4,878
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Luxuxl
Lancelot
7
0 / 1 / 0
4,621
462
1,460
3,942
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
RemDark333
Bacchus
10
4 / 2 / 6
6,185
619
6,972
7,018
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 0
5,223
522
2,241
4,709
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 1 / 0
6,560
656
3,136
5,434
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
11
11
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hey_kenny
Kukulkan
2
0
2
3
W
Mercury
ImAStunnaBoy
Mercury
3
1
3
4.5
W
Medusa
JJ0SHH24
Medusa
1
6
1
0.25
L
0
2
0
0
W
The Morrigan
Johnny-x-Joestar
The Morrigan
2
1
0
2
L
Lancelot
Luxuxl
Lancelot
0
1
0
0
W
2
3
0
0.67
L
Bacchus
RemDark333
Bacchus
4
2
6
3.5
L
0
4
0
0
L
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,386
Damage
15,290
30,189
Taken
25,981
11,058
Mitigated
8,857
4,718
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hey_kenny
Kukulkan
3,734
336
0
414
3,459
1,151
0
1,411
2,048
45,739
757
W
Mercury
ImAStunnaBoy
Mercury
2,782
1,492
0
1,990
8,355
2,780
0
3,032
5,323
0
28,825
W
Medusa
JJ0SHH24
Medusa
3,642
1,319
0
0
6,302
1,544
480
2,537
3,765
0
33,065
L
1,481
409
0
2,267
4,878
1,101
0
633
4,245
13,945
0
W
The Morrigan
Johnny-x-Joestar
The Morrigan
3,518
761
0
2,314
6,020
1,883
410
1,674
4,346
47,067
0
L
Lancelot
Luxuxl
Lancelot
1,460
336
0
1,183
3,942
1,120
0
2,369
1,573
0
16,943
W
1,710
469
0
0
6,053
3,700
0
1,866
4,187
8,620
0
L
Bacchus
RemDark333
Bacchus
6,972
685
39
1,094
7,018
3,529
0
3,077
3,941
19,712
1,245
L
2,241
99
0
0
4,709
1,313
0
2,216
2,493
26,321
0
L
3,136
2,250
0
1,375
5,434
1,794
0
536
4,898
0
42,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
26,809
290
Minions Killed
233
0
Camps Cleared
0
1,021,318
Distance Traveled
812,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,605
661
91
9
0
222,516
0
W
Mercury
5,699
570
51
5
0
215,645
0
W
Medusa
5,250
525
47
5
0
200,970
0
L
Ao Kuang
4,220
422
36
4
0
101,746
2
W
The Morrigan
6,833
683
82
8
0
157,830
0
L
Lancelot
4,621
462
40
4
0
121,630
0
W
Geb
5,268
527
19
2
0
224,357
0
L
Bacchus
6,185
619
24
2
0
239,029
0
L
Kukulkan
5,223
522
56
6
0
189,338
0
L
Izanami
6,560
656
77
8
0
160,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role