Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ErKaa69
Artio
Level 102
God Stats
1W - 1L
1,294 SR
Queue Stats
56W - 49L
1,487 Elo+
Party 1
Hachiman
Hachiman
LagMann
Hachiman
Level 148
God Stats
1W - 0L
1,731 SR
Queue Stats
211W - 218L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
TheJorgeton
Cthulhu
Level 177
God Stats
1W - 0L
1,554 SR
Queue Stats
208W - 213L
1,577 Elo+
Party 2
Team Averages
Level 116
1,516 SR
1,515 Elo+

VS

Team Averages
Level 127
1,581 SR
1,557 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FoxSinner
The Morrigan
Level 144
God Stats
19W - 17L
1,592 SR
Queue Stats
318W - 304L
1,509 Elo+
Party 3
Fafnir
Fafnir
Szymszon321
Fafnir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,638 Elo+
Solo
Anhur
Anhur
Villex1018
Anhur
Level 103
God Stats
11W - 11L
1,601 SR
Queue Stats
89W - 76L
1,531 Elo+
Solo
Da Ji
Da Ji
fatalknight2
Da Ji
Level 89
God Stats
1W - 3L
1,710 SR
Queue Stats
72W - 56L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 3 / 2
7,385
528
5,095
7,140
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
 
Loki
13
2 / 1 / 4
7,030
502
7,219
11,233
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
ErKaa69
Artio
13
3 / 1 / 10
8,209
586
6,155
14,424
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
LagMann
Hachiman
14
4 / 2 / 3
8,037
574
6,503
8,358
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TheJorgeton
Cthulhu
14
1 / 3 / 0
7,956
568
5,643
12,412
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 1 / 1
7,581
542
8,190
12,498
8,465
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
FoxSinner
The Morrigan
13
2 / 3 / 4
7,694
550
8,442
9,191
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
14
2 / 2 / 1
8,415
601
6,576
11,670
11,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Anhur
3
0 / 1 / 0
4,399
314
928
1,741
375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 7 / 1
7,113
508
6,197
12,656
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
10
10
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
3
2
1.67
W
Loki
 
Loki
2
1
4
4
L
Ratatoskr
 
Ratatoskr
1
1
1
1.5
W
Artio
ErKaa69
Artio
3
1
10
8
L
The Morrigan
FoxSinner
The Morrigan
2
3
4
1.33
W
Hachiman
LagMann
Hachiman
4
2
3
2.75
L
Fafnir
2
2
1
1.25
W
Cthulhu
TheJorgeton
Cthulhu
1
3
0
0.33
L
Anhur
0
1
0
0
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,615
Damage
30,333
53,567
Taken
47,756
28,832
Mitigated
27,798
20,530
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,095
1,162
0
630
7,140
2,484
623
3,119
3,691
44,862
1,059
W
Loki
 
Loki
7,219
2,346
0
5,314
11,233
3,374
0
2,354
8,825
0
52,318
L
Ratatoskr
 
Ratatoskr
8,190
3,291
0
2,943
12,498
8,465
0
4,626
7,073
0
55,810
W
Artio
ErKaa69
Artio
6,155
500
1,040
6,488
14,424
11,463
272
4,260
9,936
32,616
0
L
The Morrigan
FoxSinner
The Morrigan
8,442
657
0
1,235
9,191
3,334
0
4,623
4,420
46,016
760
W
Hachiman
LagMann
Hachiman
6,503
2,785
0
3,589
8,358
2,669
433
3,227
5,085
0
60,200
L
Fafnir
6,576
2,328
0
2,664
11,670
11,462
0
2,861
8,809
44,152
0
W
Cthulhu
TheJorgeton
Cthulhu
5,643
1,243
74
3,395
12,412
8,842
0
594
11,772
58,167
2,428
L
Anhur
928
628
0
759
1,741
375
0
76
1,665
0
9,581
L
6,197
1,120
0
3,364
12,656
4,162
0
3,682
8,974
0
36,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,617
Gold Earned
35,202
399
Minions Killed
378
0
Camps Cleared
0
1,353,109
Distance Traveled
1,123,098
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,385
528
75
5
0
224,694
0
W
Loki
7,030
502
79
6
0
336,801
0
L
Ratatoskr
7,581
542
110
8
0
288,449
0
W
Artio
8,209
586
40
3
0
296,197
0
L
The Morrigan
7,694
550
101
7
0
262,064
2
W
Hachiman
8,037
574
96
7
0
255,081
0
L
Fafnir
8,415
601
85
6
0
268,464
4
W
Cthulhu
7,956
568
109
8
0
240,336
3
L
Anhur
4,399
314
18
1
0
47,741
0
L
Da Ji
7,113
508
64
5
0
256,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role