Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Nirvanist69
Chronos
Level 155
God Stats
2W - 2L
1,711 SR
Queue Stats
340W - 339L
1,427 Elo+
Solo
Bastet
Bastet
THPxWolf
Bastet
Level 107
God Stats
0W - 2L
1,230 SR
Queue Stats
139W - 139L
1,448 Elo+
Party 1
Chang'e
Chang'e
chopper__san
Chang'e
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
395W - 392L
1,528 Elo+
Solo
Surtr
Surtr
dumbodahlin
Surtr
Level 126
God Stats
2W - 7L
1,370 SR
Queue Stats
202W - 204L
1,442 Elo+
Party 1
Team Averages
Level 142
1,462 SR
1,469 Elo+

VS

Team Averages
Level 136
1,537 SR
1,489 Elo+
Scylla
Scylla
ILICKMENUwU
Scylla
Level 145
God Stats
280W - 237L
1,568 SR
Queue Stats
745W - 731L
1,544 Elo+
Solo
Anhur
Anhur
Patsfans1998
Anhur
Level 122
God Stats
13W - 8L
1,624 SR
Queue Stats
159W - 148L
1,500 Elo+
Solo
Thanatos
Thanatos
Seranwrap0402033
Thanatos
Level 124
God Stats
4W - 5L
1,130 SR
Queue Stats
137W - 120L
1,541 Elo+
Solo
Artio
Artio
YungSkeeter96
Artio
Level 145
God Stats
27W - 15L
1,615 SR
Queue Stats
586W - 587L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
peacemakerA94
Zhong Kui
Level 145
God Stats
59W - 37L
1,749 SR
Queue Stats
505W - 513L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 5 / 1
6,414
493
2,126
12,701
5,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos
Nirvanist69
Chronos
9
2 / 6 / 1
6,102
469
7,055
9,540
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
THPxWolf
Bastet
13
3 / 2 / 1
6,964
536
6,903
11,155
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
chopper__san
Chang'e
12
1 / 2 / 1
6,774
521
5,150
8,296
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
6,429
495
4,530
9,974
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 1 / 1
8,273
636
4,095
5,986
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 4
8,248
634
10,006
8,212
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 1 / 4
8,062
620
4,568
8,875
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
2 / 2 / 9
8,189
630
6,286
13,656
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
peacemakerA94
Zhong Kui
12
2 / 3 / 3
7,518
578
6,595
8,487
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
18
19
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
1
0.3
W
Scylla
1
1
1
1.5
L
Chronos
Nirvanist69
Chronos
2
6
1
0.42
W
6
1
4
8
W
7
1
4
9
L
Bastet
THPxWolf
Bastet
3
2
1
1.75
W
2
2
9
3.25
L
Chang'e
chopper__san
Chang'e
1
2
1
0.75
L
1
4
1
0.38
W
Zhong Kui
peacemakerA94
Zhong Kui
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
31,550
51,666
Taken
45,216
20,851
Mitigated
21,221
15,066
Healing
24,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,126
755
1,233
2,957
12,701
5,693
0
1,580
11,121
28,178
2,574
W
Scylla
4,095
382
0
1,839
5,986
1,534
441
3,490
2,108
60,259
205
L
Chronos
Nirvanist69
Chronos
7,055
4,676
0
2,244
9,540
1,929
0
2,871
6,669
31,206
1,474
W
10,006
6,092
0
3,602
8,212
2,492
604
3,467
4,745
0
54,736
W
4,568
1,112
0
9,028
8,875
2,941
64
1,142
7,547
0
43,071
L
Bastet
THPxWolf
Bastet
6,903
2,119
0
2,829
11,155
3,907
0
3,289
7,866
0
47,111
W
6,286
434
1,162
5,961
13,656
8,241
374
5,477
8,139
32,092
1,832
L
Chang'e
chopper__san
Chang'e
5,150
373
320
3,312
8,296
2,447
0
3,278
5,018
44,544
956
L
4,530
1,499
0
2,171
9,974
6,875
0
5,011
4,963
557
30,982
W
Zhong Kui
peacemakerA94
Zhong Kui
6,595
1,731
0
2,866
8,487
6,013
451
593
7,423
44,269
10,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
40,290
319
Minions Killed
456
0
Camps Cleared
0
1,158,198
Distance Traveled
1,257,393
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,414
493
54
4
0
210,827
3
W
Scylla
8,273
636
130
10
0
265,698
2
L
Chronos
6,102
469
40
3
0
179,049
0
W
Anhur
8,248
634
107
8
0
244,182
0
W
Thanatos
8,062
620
78
6
0
284,362
0
L
Bastet
6,964
536
86
7
0
307,016
0
W
Artio
8,189
630
38
3
0
270,321
0
L
Chang'e
6,774
521
86
7
0
279,301
4
L
Surtr
6,429
495
53
4
0
182,005
0
W
Zhong Kui
7,518
578
103
8
0
192,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role