Player Matchup

Bastet
Bastet
 
Bastet
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PedroBR SKY
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,523 Elo+
Solo
Anubis
Anubis
vacaatolada666
Anubis
Level 118
God Stats
3W - 4L
1,297 SR
Queue Stats
128W - 138L
1,489 Elo+
Party 2
Team Averages
Level 142
1,459 SR
1,502 Elo+

VS

Team Averages
Level 117
1,543 SR
1,508 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BTM S3X1BOY
Amaterasu
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
269W - 267L
1,535 Elo+
Solo
Cthulhu
Cthulhu
TrollFanzy
Cthulhu
Level 176
God Stats
6W - 3L
1,701 SR
Queue Stats
214W - 214L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
cecyarmstrong
Aphrodite
Level 149
God Stats
8W - 5L
1,777 SR
Queue Stats
244W - 241L
1,473 Elo+
Party 1
Mulan
Mulan
jujuba_158
Mulan
Level 60
God Stats
3W - 7L
1,235 SR
Queue Stats
264W - 268L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 1 / 0
4,436
739
2,262
5,272
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
6
0 / 1 / 1
3,939
657
1,975
4,074
2,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
 
Olorun
7
0 / 0 / 0
3,880
647
2,288
3,373
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
7
1 / 2 / 1
4,090
682
2,392
3,802
1,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 0 / 0
3,928
655
621
1,296
441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 0
4,041
674
3,279
3,444
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
BTM S3X1BOY
Amaterasu
6
1 / 1 / 0
4,205
701
1,640
3,139
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
TrollFanzy
Cthulhu
7
1 / 0 / 1
4,235
706
2,396
4,589
2,801
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Aphrodite
cecyarmstrong
Aphrodite
8
0 / 0 / 0
3,875
646
771
2,042
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
8
1 / 1 / 2
4,130
688
2,849
5,384
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
0
2
W
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
Olorun
 
Olorun
0
0
0
0
L
Neith
 
Neith
1
1
0
1
L
Amaterasu
BTM S3X1BOY
Amaterasu
1
1
0
1
W
Fenrir
1
2
1
0.75
L
Cthulhu
TrollFanzy
Cthulhu
1
0
1
1.5
L
Aphrodite
cecyarmstrong
Aphrodite
0
0
0
0
L
Mulan
1
1
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,538
Damage
10,935
17,817
Taken
18,598
6,506
Mitigated
6,966
7,881
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,262
807
0
2,784
5,272
1,402
0
550
4,722
0
21,731
W
Gilgamesh
 
Gilgamesh
1,975
557
0
1,131
4,074
2,157
0
1,284
2,750
0
8,972
W
Olorun
 
Olorun
2,288
1,254
60
1,931
3,373
1,041
0
706
2,667
25,462
0
L
Neith
 
Neith
3,279
1,697
0
786
3,444
975
0
1,129
2,315
0
21,982
L
Amaterasu
BTM S3X1BOY
Amaterasu
1,640
444
0
1,615
3,139
988
0
0
2,981
0
17,116
W
Fenrir
2,392
522
0
998
3,802
1,465
0
0
3,802
0
13,888
L
Cthulhu
TrollFanzy
Cthulhu
2,396
708
0
1,694
4,589
2,801
0
869
3,720
18,373
0
L
Aphrodite
cecyarmstrong
Aphrodite
771
0
489
1,167
2,042
551
0
301
1,741
16,320
420
L
Mulan
2,849
533
0
1,992
5,384
1,651
0
610
4,702
0
22,795
W
621
0
0
977
1,296
441
0
438
758
19,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,273
Gold Earned
20,486
195
Minions Killed
187
0
Camps Cleared
0
685,652
Distance Traveled
640,180
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,436
739
50
8
0
151,838
0
W
Gilgamesh
3,939
657
14
2
0
155,877
0
W
Olorun
3,880
647
57
10
0
124,328
0
L
Neith
4,041
674
44
7
0
124,915
0
L
Amaterasu
4,205
701
25
4
0
79,325
0
W
Fenrir
4,090
682
34
6
0
122,407
0
L
Cthulhu
4,235
706
29
5
0
142,331
1
L
Aphrodite
3,875
646
40
7
0
140,131
2
L
Mulan
4,130
688
49
8
0
153,478
0
W
Anubis
3,928
655
40
7
0
131,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role