Player Matchup

Izanami
Izanami
AvelizTN
Izanami
Level 54
God Stats
2W - 3L
1,575 SR
Queue Stats
59W - 66L
1,457 Elo+
Party 1
Kali
Kali
KloSst
Kali
Level 54
God Stats
0W - 2L
1,511 SR
Queue Stats
28W - 23L
1,196 Elo+
Solo
Freya
Freya
VepexyTN
Freya
Level 56
God Stats
0W - 2L
1,259 SR
Queue Stats
74W - 80L
1,455 Elo+
Party 1
Ymir
Ymir
Z0mb1e_Wolf_TV
Ymir
Level 176
God Stats
16W - 8L
1,516 SR
Queue Stats
476W - 498L
1,455 Elo+
Solo
Nu Wa
Nu Wa
leixoesTheMan
Nu Wa
Level 88
God Stats
9W - 13L
1,457 SR
Queue Stats
404W - 400L
1,409 Elo+
Solo
Team Averages
Level 86
1,464 SR
1,394 Elo+

VS

Team Averages
Level 92
1,482 SR
1,531 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CryMe_0
Horus
Level 105
God Stats
5W - 4L
1,509 SR
Queue Stats
184W - 165L
1,524 Elo+
Solo
Cthulhu
Cthulhu
ThorfinKarlsefnj
Cthulhu
Level 124
God Stats
15W - 8L
1,626 SR
Queue Stats
266W - 258L
1,440 Elo+
Solo
Ne Zha
Ne Zha
iEquality
Ne Zha
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 9L
1,784 Elo+
Solo
Anubis
Anubis
player1isready
Anubis
Level 70
God Stats
14W - 14L
1,274 SR
Queue Stats
59W - 71L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvelizTN
Izanami
7
0 / 4 / 3
4,551
455
2,733
5,956
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
KloSst
Kali
8
2 / 2 / 1
4,963
496
2,730
7,051
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Freya
VepexyTN
Freya
7
1 / 5 / 3
4,761
476
6,535
6,253
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 2 / 2
5,821
582
5,340
6,422
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 3 / 1
4,595
460
1,631
3,961
553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
5 / 2 / 4
6,035
604
7,150
7,499
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
CryMe_0
Horus
8
2 / 0 / 7
5,640
564
2,827
6,823
2,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 4
5,284
528
3,482
6,631
4,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
iEquality
Ne Zha
11
7 / 1 / 2
6,221
622
5,249
8,820
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 3
5,600
560
2,563
4,648
1,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
16
16
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
4
3.5
L
Izanami
AvelizTN
Izanami
0
4
3
0.38
W
Horus
CryMe_0
Horus
2
0
7
5.5
L
Kali
KloSst
Kali
2
2
1
1.25
W
1
2
4
1.5
L
Freya
VepexyTN
Freya
1
5
3
0.5
L
2
2
2
1.5
W
Ne Zha
iEquality
Ne Zha
7
1
2
8
L
1
3
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
21,271
29,643
Taken
34,421
10,458
Mitigated
13,519
5,658
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,150
3,356
0
548
7,499
2,290
0
3,475
3,564
0
36,297
L
Izanami
AvelizTN
Izanami
2,733
1,714
0
1,296
5,956
1,345
0
93
5,863
0
13,358
W
Horus
CryMe_0
Horus
2,827
1,271
3,343
4,088
6,823
2,556
0
2,822
3,579
0
9,869
L
Kali
KloSst
Kali
2,730
996
0
1,391
7,051
2,228
0
1,265
5,786
0
20,166
W
3,482
95
43
1,067
6,631
4,489
0
2,320
3,936
23,871
1,513
L
Freya
VepexyTN
Freya
6,535
1,789
0
1,422
6,253
1,552
0
780
5,473
17,968
632
L
5,340
489
0
1,005
6,422
4,780
0
2,312
4,110
30,888
0
W
Ne Zha
iEquality
Ne Zha
5,249
2,796
0
4,679
8,820
2,601
0
1,588
7,102
0
34,791
L
1,631
505
0
544
3,961
553
0
1,465
2,496
16,126
0
W
2,563
0
0
1,843
4,648
1,583
0
2,064
2,450
36,907
641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,691
Gold Earned
28,780
179
Minions Killed
227
0
Camps Cleared
0
872,793
Distance Traveled
1,053,411
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,035
604
64
6
0
195,708
0
L
Izanami
4,551
455
29
3
0
172,073
0
W
Horus
5,640
564
11
1
0
213,430
2
L
Kali
4,963
496
38
4
0
213,589
0
W
Cthulhu
5,284
528
36
4
0
174,215
3
L
Freya
4,761
476
29
3
0
165,894
0
L
Ymir
5,821
582
58
6
0
200,386
0
W
Ne Zha
6,221
622
58
6
0
275,247
0
L
Nu Wa
4,595
460
25
3
0
120,851
0
W
Anubis
5,600
560
58
6
0
194,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role