Player Matchup

Cerberus
Cerberus
Ekyn
Cerberus
Level 42
God Stats
6W - 1L
1,688 SR
Queue Stats
23W - 22L
1,556 Elo+
Party 1
Arachne
Arachne
Kakacide
Arachne
Level 7
God Stats
1W - 2L
1,710 SR
Queue Stats
3W - 4L
1,509 Elo+
Party 1
Anubis
Anubis
zxcraterexz
Anubis
Level 26
God Stats
1W - 5L
1,399 SR
Queue Stats
23W - 22L
1,556 Elo+
Party 1
Team Averages
Level 25
1,599 SR
1,540 Elo+

VS

Team Averages
Level 95
1,611 SR
1,580 Elo+
Hera
Hera
AmneziaH
Hera
Level 88
God Stats
3W - 1L
1,789 SR
Queue Stats
135W - 141L
1,412 Elo+
Solo
Skadi
Skadi
Demchuu
Skadi
Level 68
God Stats
3W - 1L
1,567 SR
Queue Stats
43W - 12L
1,694 Elo+
Party 2
Charon
Charon
Xeltaras
Charon
Level 128
God Stats
1W - 0L
1,477 SR
Queue Stats
50W - 18L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ekyn
Cerberus
13
0 / 4 / 2
7,165
717
3,021
10,454
9,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Kakacide
Arachne
13
4 / 3 / 0
8,224
822
5,266
9,161
6,295
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
13
0 / 6 / 2
7,426
743
3,965
7,721
4,032
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
4 / 2 / 8
9,119
912
8,634
5,176
1,738
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Demchuu
Skadi
15
5 / 2 / 7
9,232
923
9,795
4,046
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Xeltaras
Charon
14
3 / 0 / 9
9,184
918
4,754
7,016
5,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
12
13
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
4
2
8
4
W
Skadi
Demchuu
Skadi
5
2
7
4.25
L
Cerberus
Ekyn
Cerberus
0
4
2
0.25
L
Arachne
Kakacide
Arachne
4
3
0
1.33
W
Charon
Xeltaras
Charon
3
0
9
7.5
L
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,252
Damage
23,183
27,336
Taken
16,238
20,248
Mitigated
8,337
2,445
Healing
2,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
8,634
2,759
0
953
5,176
1,738
763
2,483
2,693
37,400
0
W
Skadi
Demchuu
Skadi
9,795
5,091
0
302
4,046
1,452
1,119
1,856
2,180
0
30,020
L
Cerberus
Ekyn
Cerberus
3,021
224
0
828
10,454
9,921
0
4,640
5,804
16,784
739
L
Arachne
Kakacide
Arachne
5,266
3,860
0
712
9,161
6,295
16
4,691
4,466
0
15,128
W
Charon
Xeltaras
Charon
4,754
673
0
1,515
7,016
5,147
214
2,564
4,452
20,548
1,128
L
Anubis
3,965
173
0
905
7,721
4,032
0
3,755
3,960
25,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
27,535
97
Minions Killed
138
0
Camps Cleared
0
537,198
Distance Traveled
534,655
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,119
912
49
5
0
167,271
5
W
Skadi
9,232
923
56
6
0
184,188
1
L
Cerberus
7,165
717
25
3
0
179,055
0
L
Arachne
8,224
822
22
2
0
186,483
0
W
Charon
9,184
918
33
3
0
183,196
1
L
Anubis
7,426
743
50
5
0
171,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role