Player Matchup

Ra
Ra
Eulonima
Ra
Level 99
God Stats
14W - 12L
1,504 SR
Queue Stats
364W - 358L
1,460 Elo+
Party 1
Ymir
Ymir
Rage wolf8566
Ymir
Level 102
God Stats
6W - 8L
1,400 SR
Queue Stats
505W - 519L
1,488 Elo+
Party 1
Bastet
Bastet
kai3921
Bastet
Level 100
God Stats
42W - 28L
1,537 SR
Queue Stats
383W - 381L
1,511 Elo+
Party 1
Team Averages
Level 100
1,481 SR
1,486 Elo+

VS

Team Averages
Level 53
1,528 SR
1,472 Elo+
Fenrir
Fenrir
Jepejo
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
Knacke_
Cthulhu
Level 85
God Stats
1W - 1L
1,808 SR
Queue Stats
5W - 4L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
StainedBunion
Nu Wa
Level 11
God Stats
0W - 1L
1,275 SR
Queue Stats
5W - 4L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
7,938
992
5,675
2,862
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
5 / 2 / 8
7,962
995
7,038
8,934
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bastet
kai3921
Bastet
14
6 / 1 / 7
8,430
1,054
6,899
9,782
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jepejo
Fenrir
12
2 / 4 / 2
7,363
920
2,808
8,479
5,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Knacke_
Cthulhu
10
0 / 4 / 3
6,266
783
5,222
8,017
4,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 6 / 1
7,046
881
4,078
6,192
1,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Fenrir
Jepejo
Fenrir
2
4
2
0.75
L
Cthulhu
Knacke_
Cthulhu
0
4
3
0.38
W
5
2
8
4.5
L
2
6
1
0.42
W
Bastet
kai3921
Bastet
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,612
Damage
12,108
21,578
Taken
22,688
11,581
Mitigated
12,167
8,174
Healing
955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,675
443
2,099
539
2,862
1,179
888
1,818
1,044
28,178
0
L
Fenrir
Jepejo
Fenrir
2,808
702
0
273
8,479
5,675
0
3,833
4,197
0
7,857
L
Cthulhu
Knacke_
Cthulhu
5,222
606
103
329
8,017
4,759
0
4,013
3,375
11,567
0
W
7,038
962
0
1,620
8,934
6,724
740
3,802
5,132
13,215
1,100
L
4,078
1,312
0
250
6,192
1,733
0
3,056
2,822
17,558
0
W
Bastet
kai3921
Bastet
6,899
1,708
0
3,916
9,782
3,678
1,459
3,730
6,052
0
29,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
20,675
110
Minions Killed
53
0
Camps Cleared
0
478,804
Distance Traveled
427,418
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,938
992
56
7
0
157,665
0
L
Fenrir
7,363
920
18
2
0
155,630
0
L
Cthulhu
6,266
783
17
2
0
147,703
0
W
Ymir
7,962
995
14
2
0
144,292
0
L
Nu Wa
7,046
881
18
2
0
124,085
2
W
Bastet
8,430
1,054
40
5
0
176,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role