Player Matchup

Discordia
Discordia
Platinum I
Davidcete
Discordia
Platinum I
Level 124
God Stats
5W - 5L
1,606 SR
Queue Stats
135W - 115L
1,958 MMR
Party 1
Thor
Thor
Platinum III
MCHANNEY
Thor
Platinum III
Level 157
God Stats
4W - 1L
1,589 SR
Queue Stats
58W - 20L
1,938 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
Muas
Ne Zha
Platinum III
Level 183
God Stats
5W - 1L
1,847 SR
Queue Stats
58W - 20L
1,938 MMR
Party 2
Anhur
Anhur
Diamond V
WаgWаn
Anhur
Diamond V
Level 161
God Stats
17W - 8L
1,721 SR
Queue Stats
129W - 108L
1,935 MMR
Solo
Tyr
Tyr
Platinum I
davich199
Tyr
Platinum I
Level 123
God Stats
10W - 7L
1,590 SR
Queue Stats
100W - 84L
1,958 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,670 SR
1,945 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,688 SR
1,948 MMR
Hun Batz
Hun Batz
Diamond I
Baoluoxm
Hun Batz
Diamond I
Level 158
God Stats
6W - 2L
1,573 SR
Queue Stats
195W - 149L
2,035 MMR
Party 3
Zeus
Zeus
Diamond V
Casemiro
Zeus
Diamond V
Level 159
God Stats
1W - 1L
1,755 SR
Queue Stats
121W - 101L
1,923 MMR
Solo
Artio
Artio
Platinum I
L0SKI
Artio
Platinum I
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 112L
1,942 MMR
Solo
Vulcan
Vulcan
Platinum I
Mariole2927
Vulcan
Platinum I
Level 146
God Stats
49W - 32L
1,702 SR
Queue Stats
346W - 315L
1,961 MMR
Solo
Rama
Rama
Platinum II
frankestaing
Rama
Platinum II
Level 158
God Stats
12W - 1L
1,909 SR
Queue Stats
133W - 111L
1,877 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Davidcete
Discordia
10
2 / 1 / 0
5,962
596
3,726
4,250
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
12
3 / 0 / 4
6,289
629
6,099
6,587
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Muas
Ne Zha
10
3 / 0 / 4
6,529
653
4,059
6,888
2,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
WаgWаn
Anhur
12
5 / 2 / 2
6,929
693
7,865
8,317
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
2 / 0 / 1
6,434
643
5,874
10,074
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
King ArthurKuzenboSusanoHe Bo

VS

Bans
MedusaAo KuangAthenaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baoluoxm
Hun Batz
9
1 / 3 / 1
5,061
506
3,380
10,148
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zeus
9
0 / 7 / 1
4,589
459
3,637
7,152
938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
L0SKI
Artio
10
0 / 1 / 0
5,316
532
5,752
10,200
5,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
10
0 / 1 / 1
5,079
508
4,594
4,619
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
6,390
639
4,433
8,454
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Baoluoxm
Hun Batz
1
3
1
0.5
L
Zeus
0
7
1
0.07
W
Discordia
Davidcete
Discordia
2
1
0
2
L
Artio
L0SKI
Artio
0
1
0
0
W
Thor
3
0
4
5
L
Vulcan
0
1
1
0.5
W
Ne Zha
Muas
Ne Zha
3
0
4
5
W
Anhur
WаgWаn
Anhur
5
2
2
3
W
2
0
1
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
21,796
36,116
Taken
40,573
13,736
Mitigated
12,225
14,153
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Baoluoxm
Hun Batz
3,380
1,354
0
4,549
10,148
2,165
0
0
10,148
0
35,878
L
Zeus
3,637
524
0
831
7,152
938
0
896
6,080
25,402
0
W
Discordia
Davidcete
Discordia
3,726
316
0
815
4,250
878
0
2,982
1,025
30,875
1,283
L
Artio
L0SKI
Artio
5,752
1,271
120
5,458
10,200
5,924
0
0
10,200
34,349
0
W
Thor
6,099
2,468
0
1,657
6,587
2,397
0
1,065
5,433
0
47,109
L
Vulcan
4,594
38
0
500
4,619
1,209
0
2,087
2,154
28,452
760
W
Ne Zha
Muas
Ne Zha
4,059
1,055
0
2,275
6,888
2,896
0
1,989
4,833
0
28,684
W
Anhur
WаgWаn
Anhur
7,865
3,984
0
4,354
8,317
2,824
648
680
7,637
0
55,716
W
5,874
537
0
5,052
10,074
4,741
0
6,582
3,418
0
39,218
L
4,433
3,242
0
2,966
8,454
1,989
0
0
8,454
0
34,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
26,435
373
Minions Killed
305
0
Camps Cleared
0
1,084,468
Distance Traveled
1,053,304
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,061
506
62
6
0
232,979
0
L
Zeus
4,589
459
42
4
0
213,144
0
W
Discordia
5,962
596
80
8
0
204,379
0
L
Artio
5,316
532
56
6
0
199,421
1
W
Thor
6,289
629
79
8
0
241,121
0
L
Vulcan
5,079
508
72
7
0
215,253
2
W
Ne Zha
6,529
653
32
3
0
238,861
2
W
Anhur
6,929
693
104
10
0
188,361
1
W
Tyr
6,434
643
78
8
0
211,746
1
L
Rama
6,390
639
73
7
0
192,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role