Player Matchup

Thanatos
Thanatos
Milleseicento
Thanatos
Level 68
God Stats
45W - 14L
1,765 SR
Queue Stats
526W - 175L
1,685 Elo+
Solo
Charybdis
Charybdis
Mr Catpaws3799
Charybdis
Level 108
God Stats
281W - 251L
1,542 SR
Queue Stats
1,727W - 1,788L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PopcornJenk1ns
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Simbaktu11
Baron Samedi
Level 104
God Stats
4W - 8L
1,469 SR
Queue Stats
23W - 25L
1,597 Elo+
Solo
Cthulhu
Cthulhu
lTykel
Cthulhu
Level 104
God Stats
2W - 1L
1,685 SR
Queue Stats
3W - 2L
1,496 Elo+
Party 1
Team Averages
Level 86
1,554 SR
1,550 Elo+

VS

Team Averages
Level 94
1,531 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
Be_Serious7
Ah Muzen Cab
Level 143
God Stats
7W - 12L
1,387 SR
Queue Stats
482W - 493L
1,487 Elo+
Solo
Chronos
Chronos
Dehuagood
Chronos
Level 43
God Stats
1W - 2L
1,546 SR
Queue Stats
31W - 37L
1,409 Elo+
Solo
Janus
Janus
NK_SOUSAaa
Janus
Level 116
God Stats
0W - 1L
1,733 SR
Queue Stats
10W - 12L
1,437 Elo+
Solo
Surtr
Surtr
Stefski_
Surtr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
olteanu121
Baron Samedi
Level 77
God Stats
31W - 29L
1,491 SR
Queue Stats
114W - 117L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Milleseicento
Thanatos
20
17 / 2 / 13
16,301
1,358
26,286
12,349
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Mr Catpaws3799
Charybdis
20
5 / 2 / 19
13,258
1,105
9,276
18,584
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
PopcornJenk1ns
Morgan Le Fay
20
5 / 6 / 23
13,460
1,122
14,398
12,898
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Simbaktu11
Baron Samedi
20
4 / 5 / 27
13,819
1,152
21,423
17,572
7,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
lTykel
Cthulhu
20
8 / 3 / 23
14,577
1,215
26,389
28,624
27,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

137

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Be_Serious7
Ah Muzen Cab
19
3 / 6 / 9
13,052
1,088
14,532
18,163
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chronos
Dehuagood
Chronos
19
2 / 13 / 8
12,409
1,034
10,905
22,852
7,594
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
19
4 / 7 / 8
13,425
1,119
21,703
15,679
6,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Stefski_
Surtr
19
4 / 5 / 9
13,018
1,085
16,163
22,364
18,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
olteanu121
Baron Samedi
19
5 / 8 / 9
13,479
1,123
21,734
21,891
10,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
61
39
Kills
18
18
Deaths
39
105
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Be_Serious7
Ah Muzen Cab
3
6
9
1.25
L
Chronos
Dehuagood
Chronos
2
13
8
0.46
W
Thanatos
Milleseicento
Thanatos
17
2
13
11.75
W
Charybdis
Mr Catpaws3799
Charybdis
5
2
19
7.25
L
Janus
4
7
8
1.14
W
Morgan Le Fay
PopcornJenk1ns
Morgan Le Fay
5
6
23
2.75
W
Baron Samedi
Simbaktu11
Baron Samedi
4
5
27
3.5
L
Surtr
Stefski_
Surtr
4
5
9
1.7
W
Cthulhu
lTykel
Cthulhu
8
3
23
6.5
L
Baron Samedi
olteanu121
Baron Samedi
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,772
Damage
85,037
90,027
Taken
100,949
47,562
Mitigated
47,614
28,171
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Be_Serious7
Ah Muzen Cab
14,532
3,426
0
860
18,163
5,758
0
8,805
9,129
0
34,945
L
Chronos
Dehuagood
Chronos
10,905
2,759
0
477
22,852
7,594
0
12,125
10,336
30,859
0
W
Thanatos
Milleseicento
Thanatos
26,286
4,613
0
8,785
12,349
3,589
0
7,780
4,299
0
44,448
W
Charybdis
Mr Catpaws3799
Charybdis
9,276
4,017
0
2,728
18,584
5,337
0
9,816
8,350
0
45,783
L
Janus
21,703
1,128
0
0
15,679
6,022
0
10,247
5,044
60,604
0
W
Morgan Le Fay
PopcornJenk1ns
Morgan Le Fay
14,398
1,843
180
936
12,898
3,484
0
8,127
4,465
32,129
0
W
Baron Samedi
Simbaktu11
Baron Samedi
21,423
1,233
2,622
3,900
17,572
7,888
0
7,269
10,017
39,512
0
L
Surtr
Stefski_
Surtr
16,163
4,034
68
3,504
22,364
18,184
0
14,303
7,640
681
26,417
W
Cthulhu
lTykel
Cthulhu
26,389
1,583
659
8,361
28,624
27,264
0
19,559
8,105
52,368
3,463
L
Baron Samedi
olteanu121
Baron Samedi
21,734
1,120
1,634
1,966
21,891
10,056
0
13,993
7,674
47,472
185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,415
Gold Earned
65,383
317
Minions Killed
268
12
Camps Cleared
6
1,193,599
Distance Traveled
1,148,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,052
1,088
40
3
2
235,385
0
L
Chronos
12,409
1,034
48
4
1
222,072
0
W
Thanatos
16,301
1,358
46
4
6
297,754
0
W
Charybdis
13,258
1,105
91
8
1
214,416
0
L
Janus
13,425
1,119
111
9
1
231,142
0
W
Morgan Le Fay
13,460
1,122
51
4
1
202,391
0
W
Baron Samedi
13,819
1,152
48
4
2
224,199
0
L
Surtr
13,018
1,085
21
2
1
240,463
0
W
Cthulhu
14,577
1,215
81
7
2
254,839
0
L
Baron Samedi
13,479
1,123
48
4
1
219,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role