Player Matchup

Sol
Sol
Silver II
Dat_hiter_T
Sol
Silver II
Level 95
God Stats
13W - 19L
1,424 SR
Queue Stats
55W - 71L
963 MMR
Solo
Ymir
Ymir
Silver III
EMaestas02
Ymir
Silver III
Level 149
God Stats
47W - 36L
1,574 SR
Queue Stats
70W - 81L
1,111 MMR
Party 2
Achilles
Achilles
Silver IV
I Seriously Cry
Achilles
Silver IV
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 86L
956 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
JamesOfEarth
Ao Kuang
Silver IV
Level 159
God Stats
35W - 41L
1,414 SR
Queue Stats
322W - 352L
964 MMR
Solo
Danzaburou
Danzaburou
Silver I
mattydabs710
Danzaburou
Silver I
Level 124
God Stats
37W - 29L
1,550 SR
Queue Stats
86W - 91L
1,154 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,493 SR
1,029 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,442 SR
1,052 MMR
Artio
Artio
Silver IV
ArtyJay242
Artio
Silver IV
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 141L
774 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
QewDaMenace
Tsukuyomi
Silver II
Level 87
God Stats
3W - 6L
1,439 SR
Queue Stats
154W - 163L
1,079 MMR
Party 1
Chang'e
Chang'e
Silver III
SixPoint
Chang'e
Silver III
Level 138
God Stats
1W - 1L
1,297 SR
Queue Stats
122W - 138L
922 MMR
Solo
Nut
Nut
Gold V
slikrambo
Nut
Gold V
Level 161
God Stats
13W - 23L
1,472 SR
Queue Stats
107W - 122L
1,246 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
yomonkey25
Kuzenbo
Silver I
Level 128
God Stats
11W - 11L
1,501 SR
Queue Stats
193W - 199L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,018
602
924
3,923
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
5,034
503
3,528
10,654
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
7
0 / 5 / 0
4,552
455
2,476
8,284
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ao Kuang
JamesOfEarth
Ao Kuang
11
1 / 2 / 0
5,657
566
1,011
7,631
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
mattydabs710
Danzaburou
9
0 / 1 / 0
5,040
504
3,160
4,198
1,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PoseidonAwilixCthulhuThanatos

VS

Bans
Erlang ShenMulanArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
1 / 0 / 7
5,898
590
1,777
5,936
3,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
QewDaMenace
Tsukuyomi
11
4 / 0 / 6
6,231
623
6,322
6,278
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
SixPoint
Chang'e
11
1 / 1 / 4
6,090
609
3,453
4,591
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 0 / 4
6,695
670
4,842
3,963
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
yomonkey25
Kuzenbo
11
4 / 1 / 0
6,723
672
3,899
5,932
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
14
14
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
1
0
7
4.5
L
1
2
0
0.5
L
0
4
0
0
L
Achilles
0
5
0
0
L
Ao Kuang
JamesOfEarth
Ao Kuang
1
2
0
0.5
W
Tsukuyomi
QewDaMenace
Tsukuyomi
4
0
6
7
W
Chang'e
SixPoint
Chang'e
1
1
4
3
L
Danzaburou
mattydabs710
Danzaburou
0
1
0
0
W
4
0
4
6
W
Kuzenbo
yomonkey25
Kuzenbo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,099
Damage
20,293
34,690
Taken
26,700
13,746
Mitigated
11,839
10,181
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
1,777
147
400
2,251
5,936
3,797
23
1,877
3,951
9,437
0
L
924
314
0
1,578
3,923
896
60
1,296
2,499
33,954
0
L
3,528
277
0
1,972
10,654
5,722
234
2,067
8,468
19,207
1,431
L
Achilles
2,476
463
0
477
8,284
3,930
0
2,859
5,133
0
18,929
L
Ao Kuang
JamesOfEarth
Ao Kuang
1,011
211
0
4,099
7,631
2,073
0
1,068
6,453
35,274
10,361
W
Tsukuyomi
QewDaMenace
Tsukuyomi
6,322
1,693
0
2,901
6,278
1,979
0
1,315
4,889
0
36,885
W
Chang'e
SixPoint
Chang'e
3,453
191
459
2,050
4,591
1,311
42
773
3,738
31,452
2,257
L
Danzaburou
mattydabs710
Danzaburou
3,160
1,459
0
2,055
4,198
1,125
926
767
3,391
0
35,641
W
4,842
2,690
0
2,401
3,963
1,126
1,445
537
3,426
0
42,514
W
Kuzenbo
yomonkey25
Kuzenbo
3,899
1,352
0
681
5,932
3,626
34
572
5,178
32,161
3,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
31,637
281
Minions Killed
290
0
Camps Cleared
0
932,220
Distance Traveled
1,051,686
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,898
590
9
1
0
214,909
4
L
Sol
6,018
602
77
8
0
180,064
1
L
Ymir
5,034
503
24
2
0
190,348
0
L
Achilles
4,552
455
30
3
0
162,838
0
L
Ao Kuang
5,657
566
80
8
0
211,285
0
W
Tsukuyomi
6,231
623
63
6
0
250,213
0
W
Chang'e
6,090
609
82
8
0
213,232
0
L
Danzaburou
5,040
504
70
7
0
187,685
2
W
Nut
6,695
670
75
8
0
178,322
0
W
Kuzenbo
6,723
672
61
6
0
195,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role