Player Matchup

Agni
Agni
Gold IV
BenjaminsDLuffy
Agni
Gold IV
Level 109
God Stats
1W - 0L
1,339 SR
Queue Stats
48W - 47L
1,558 MMR
Party 1
Mulan
Mulan
Gold II
BunionJ
Mulan
Gold II
Level 63
God Stats
25W - 17L
1,590 SR
Queue Stats
95W - 100L
1,592 MMR
Solo
Bacchus
Bacchus
Silver II
FinаlJudgment
Bacchus
Silver II
Level 36
God Stats
2W - 0L
1,491 SR
Queue Stats
44W - 36L
1,528 MMR
Solo
Ishtar
Ishtar
Gold IV
KamakuraKuroe
Ishtar
Gold IV
Level 101
God Stats
3W - 2L
1,677 SR
Queue Stats
50W - 54L
1,555 MMR
Party 1
Shiva
Shiva
Platinum V
SomeoneVeryBad
Shiva
Platinum V
Level 148
God Stats
11W - 6L
1,769 SR
Queue Stats
78W - 67L
1,641 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,573 SR
1,575 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,567 SR
1,545 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
BasicSnowflake_
Skadi
Gold I
Level 245
God Stats
207W - 182L
1,597 SR
Queue Stats
714W - 726L
1,504 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
ItZxSloth
Zhong Kui
Bronze III
Level 73
God Stats
9W - 11L
1,455 SR
Queue Stats
28W - 34L
1,600 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
purplekhaki
Kumbhakarna
Gold II
Level 159
God Stats
1W - 1L
1,808 SR
Queue Stats
51W - 38L
1,618 MMR
Solo
Mercury
Mercury
Gold V
terrup987
Mercury
Gold V
Level 146
God Stats
12W - 23L
1,474 SR
Queue Stats
136W - 147L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
7,546
580
8,943
7,235
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
BunionJ
Mulan
14
10 / 0 / 3
8,308
639
9,217
9,870
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
5 / 0 / 5
7,575
583
6,252
9,586
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 3
7,349
565
5,114
8,357
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
3 / 0 / 4
8,117
624
7,719
13,034
7,925
Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Cu ChulainnSusanoThorNu WaBakasura

VS

Bans
AchillesAo KuangFreyaMedusaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 4 / 1
7,005
539
6,893
7,866
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 1
6,892
530
5,292
8,287
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ItZxSloth
Zhong Kui
10
0 / 6 / 0
6,143
473
4,886
10,841
6,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
purplekhaki
Kumbhakarna
9
0 / 2 / 4
6,189
476
3,259
10,900
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
terrup987
Mercury
12
1 / 6 / 1
6,373
490
5,805
12,462
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
6
7
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
1
0.88
L
2
5
1
0.5
W
3
4
5
1.38
W
Mulan
BunionJ
Mulan
10
0
3
11.5
W
5
0
5
7.5
L
Zhong Kui
ItZxSloth
Zhong Kui
0
6
0
0
W
2
3
3
1.17
W
3
0
4
5
L
Kumbhakarna
purplekhaki
Kumbhakarna
0
2
4
1
L
Mercury
terrup987
Mercury
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,245
Damage
26,135
48,082
Taken
50,356
27,173
Mitigated
21,348
14,567
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,893
323
0
862
7,866
2,164
0
4,995
2,419
43,511
698
L
5,292
1,238
0
1,047
8,287
2,105
0
1,561
6,726
0
45,536
W
8,943
884
0
1,064
7,235
2,163
336
4,304
2,631
47,187
455
W
Mulan
BunionJ
Mulan
9,217
1,715
0
4,235
9,870
5,137
0
1,742
8,046
0
59,220
W
6,252
699
0
2,827
9,586
8,827
0
3,166
6,216
28,413
0
L
Zhong Kui
ItZxSloth
Zhong Kui
4,886
340
0
4,021
10,841
6,533
0
1,457
9,328
37,519
0
W
5,114
1,976
0
3,280
8,357
3,121
0
1,303
7,054
0
57,933
W
7,719
908
0
3,161
13,034
7,925
22
3,809
9,144
0
55,131
L
Kumbhakarna
purplekhaki
Kumbhakarna
3,259
480
0
2,164
10,900
6,378
0
4,666
5,898
14,083
0
L
Mercury
terrup987
Mercury
5,805
3,373
0
1,919
12,462
4,168
0
1,668
10,702
0
44,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
32,602
400
Minions Killed
355
0
Camps Cleared
0
1,386,949
Distance Traveled
1,304,026
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,005
539
110
8
0
278,188
2
L
Skadi
6,892
530
86
7
0
257,233
2
W
Agni
7,546
580
89
7
0
276,593
0
W
Mulan
8,308
639
92
7
0
308,830
0
W
Bacchus
7,575
583
35
3
0
296,483
6
L
Zhong Kui
6,143
473
71
5
0
227,799
3
W
Ishtar
7,349
565
88
7
0
251,981
0
W
Shiva
8,117
624
96
7
0
253,062
1
L
Kumbhakarna
6,189
476
17
1
0
267,025
2
L
Mercury
6,373
490
71
5
0
273,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role