Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
BonzaTiger
Apollo
Silver I
Level 157
God Stats
17W - 10L
1,600 SR
Queue Stats
72W - 69L
1,269 MMR
Solo
Thor
Thor
Silver III
Lil_Smiley_619
Thor
Silver III
Level 109
God Stats
4W - 11L
1,484 SR
Queue Stats
115W - 152L
1,051 MMR
Solo
Charon
Charon
Silver I
treysongz
Charon
Silver I
Level 107
God Stats
3W - 7L
1,353 SR
Queue Stats
27W - 27L
1,240 MMR
Party 1
Freya
Freya
Bronze III
zevara
Freya
Bronze III
Level 98
God Stats
7W - 8L
1,470 SR
Queue Stats
26W - 26L
1,269 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,481 SR
1,266 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,552 SR
1,339 MMR
Sol
Sol
Silver III
 
Sol
Silver III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze V
 
Cthulhu
Bronze V
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Athal2552
Achilles
Silver I
Level 160
God Stats
10W - 13L
1,402 SR
Queue Stats
89W - 115L
1,260 MMR
Solo
Da Ji
Da Ji
Silver II
GnastyRoyal
Da Ji
Silver II
Level 124
God Stats
2W - 0L
1,761 SR
Queue Stats
29W - 33L
1,121 MMR
Solo
Charybdis
Charybdis
Silver III
Macilsmore
Charybdis
Silver III
Level 145
God Stats
6W - 7L
1,596 SR
Queue Stats
20W - 23L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
2 / 2 / 0
4,117
823
3,026
3,453
856
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
BonzaTiger
Apollo
7
1 / 0 / 1
3,696
739
2,329
3,468
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 1 / 0
2,774
555
0
1,426
381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
treysongz
Charon
6
1 / 0 / 1
3,899
780
2,009
2,863
1,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
zevara
Freya
7
0 / 0 / 0
3,503
701
75
1,826
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
TsukuyomiKuzenboMedusa

VS

Bans
ThanatosSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 0 / 1
4,429
886
549
1,465
331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
 
Cthulhu
6
0 / 1 / 0
3,721
744
1,655
4,215
1,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Athal2552
Achilles
7
2 / 1 / 0
4,423
885
1,784
4,453
1,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 1 / 1
3,594
719
1,112
3,793
921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Macilsmore
Charybdis
7
0 / 1 / 0
3,717
743
1,796
3,282
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
W
Sol
 
Sol
0
0
1
0.5
W
Cthulhu
 
Cthulhu
0
1
0
0
W
Achilles
Athal2552
Achilles
2
1
0
2
L
Apollo
BonzaTiger
Apollo
1
0
1
1.5
W
1
1
1
1.5
L
0
1
0
0
W
Charybdis
Macilsmore
Charybdis
0
1
0
0
L
Charon
treysongz
Charon
1
0
1
1.5
L
Freya
zevara
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,439
Damage
6,896
13,036
Taken
17,208
3,945
Mitigated
5,735
5,486
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,026
697
0
933
3,453
856
0
0
3,211
16,916
1,357
W
Sol
 
Sol
549
279
0
771
1,465
331
897
35
1,390
24,242
2,402
W
Cthulhu
 
Cthulhu
1,655
0
718
1,646
4,215
1,850
0
1,235
2,980
15,551
0
W
Achilles
Athal2552
Achilles
1,784
273
0
2,080
4,453
1,839
0
1,964
2,489
0
15,650
L
Apollo
BonzaTiger
Apollo
2,329
1,797
0
2,104
3,468
819
0
943
2,525
0
24,203
W
1,112
69
0
1,783
3,793
921
0
881
2,912
0
11,590
L
0
0
0
250
1,426
381
0
144
1,282
0
5,475
W
Charybdis
Macilsmore
Charybdis
1,796
918
0
1,462
3,282
794
72
736
2,546
0
21,018
L
Charon
treysongz
Charon
2,009
555
0
1,338
2,863
1,441
0
712
2,151
8,687
0
L
Freya
zevara
Freya
75
0
0
861
1,826
448
0
381
1,445
9,506
1,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,989
Gold Earned
19,884
124
Minions Killed
168
0
Camps Cleared
0
452,883
Distance Traveled
587,937
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,117
823
34
7
0
112,811
0
W
Sol
4,429
886
50
10
0
113,535
0
W
Cthulhu
3,721
744
26
5
0
126,897
4
W
Achilles
4,423
885
29
6
0
113,189
3
L
Apollo
3,696
739
44
9
0
113,439
0
W
Da Ji
3,594
719
24
5
0
125,818
0
L
Thor
2,774
555
12
2
0
32,717
0
W
Charybdis
3,717
743
39
8
0
108,498
0
L
Charon
3,899
780
11
2
0
108,877
0
L
Freya
3,503
701
23
5
0
85,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role