Player Matchup

Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
F4llenEx1le
Cthulhu
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 145L
1,530 Elo+
Solo
Artio
Artio
Ultra Spartan 5
Artio
Level 120
God Stats
6W - 3L
1,713 SR
Queue Stats
217W - 202L
1,477 Elo+
Solo
Anhur
Anhur
elpepinillo1114
Anhur
Level 46
God Stats
1W - 1L
1,740 SR
Queue Stats
66W - 45L
1,638 Elo+
Solo
Team Averages
Level 121
1,591 SR
1,529 Elo+

VS

Team Averages
Level 149
1,588 SR
1,529 Elo+
Charybdis
Charybdis
CosmiChampionxX
Charybdis
Level 134
God Stats
2W - 1L
1,802 SR
Queue Stats
73W - 73L
1,523 Elo+
Party 1
Arachne
Arachne
RailgunSol
Arachne
Level 157
God Stats
88W - 80L
1,367 SR
Queue Stats
463W - 430L
1,555 Elo+
Solo
Anubis
Anubis
StewBeefComics
Anubis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,530 Elo+
Party 1
King Arthur
King Arthur
WorldsDopest
King Arthur
Level 157
God Stats
3W - 2L
1,586 SR
Queue Stats
32W - 35L
1,499 Elo+
Solo
Janus
Janus
iBlueFlxme
Janus
Level 143
God Stats
7W - 6L
1,683 SR
Queue Stats
188W - 174L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 1
6,496
591
4,860
6,802
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
 
Aphrodite
11
1 / 0 / 2
6,194
563
2,993
5,219
1,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
F4llenEx1le
Cthulhu
11
1 / 2 / 3
6,214
565
5,916
7,578
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 0
7,540
685
9,740
15,626
10,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
4 / 1 / 0
8,064
733
6,259
4,926
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CosmiChampionxX
Charybdis
12
0 / 3 / 1
6,326
575
1,825
5,944
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
RailgunSol
Arachne
11
1 / 3 / 1
5,835
530
3,288
12,084
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 2 / 1
5,236
476
4,516
9,107
6,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
WorldsDopest
King Arthur
11
1 / 4 / 0
6,594
599
7,774
12,801
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
12
1 / 1 / 0
6,594
599
3,525
4,389
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
13
Kills
4
4
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
1
3.5
W
Aphrodite
 
Aphrodite
1
0
2
2
L
Charybdis
CosmiChampionxX
Charybdis
0
3
1
0.17
W
Cthulhu
F4llenEx1le
Cthulhu
1
2
3
1.25
L
Arachne
RailgunSol
Arachne
1
3
1
0.5
L
1
2
1
0.75
W
4
1
0
4
L
King Arthur
WorldsDopest
King Arthur
1
4
0
0.25
W
4
1
0
4
L
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,768
Damage
20,928
40,151
Taken
44,325
17,553
Mitigated
17,576
22,611
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,860
1,004
0
3,383
6,802
1,812
0
2,129
4,673
0
52,151
W
Aphrodite
 
Aphrodite
2,993
233
3,472
3,167
5,219
1,263
99
1,646
3,573
17,316
0
L
Charybdis
CosmiChampionxX
Charybdis
1,825
560
0
1,878
5,944
1,060
0
267
5,677
0
47,001
W
Cthulhu
F4llenEx1le
Cthulhu
5,916
182
263
1,373
7,578
2,214
0
3,339
4,239
38,508
0
L
Arachne
RailgunSol
Arachne
3,288
2,649
0
3,409
12,084
3,864
0
3,062
8,886
0
39,063
L
4,516
546
0
2,066
9,107
6,589
0
3,215
5,547
26,011
0
W
9,740
1,834
0
8,817
15,626
10,960
0
0
15,626
52,435
3,420
L
King Arthur
WorldsDopest
King Arthur
7,774
1,575
0
3,748
12,801
4,829
0
8,506
4,295
0
51,517
W
6,259
3,408
0
2,136
4,926
1,304
0
927
3,999
0
70,946
L
Janus
3,525
86
0
1,139
4,389
1,234
0
2,404
1,606
52,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
30,585
435
Minions Killed
401
0
Camps Cleared
0
1,232,214
Distance Traveled
1,103,081
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,496
591
97
9
0
270,561
0
W
Aphrodite
6,194
563
44
4
0
253,445
5
L
Charybdis
6,326
575
110
10
0
214,313
0
W
Cthulhu
6,214
565
72
7
0
261,090
0
L
Arachne
5,835
530
63
6
0
231,923
2
L
Anubis
5,236
476
28
3
0
215,527
1
W
Artio
7,540
685
91
8
0
216,408
1
L
King Arthur
6,594
599
84
8
0
211,384
0
W
Anhur
8,064
733
131
12
0
230,710
0
L
Janus
6,594
599
116
11
0
229,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role