Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
ElderGodLumos
Anhur
Silver I
Level 149
God Stats
1W - 1L
1,599 SR
Queue Stats
39W - 57L
1,331 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Strixxx2020
Erlang Shen
Gold II
Level 129
God Stats
9W - 8L
1,550 SR
Queue Stats
185W - 193L
1,518 MMR
Party 2
Fafnir
Fafnir
Silver I
Trisectrix
Fafnir
Silver I
Level 124
God Stats
0W - 3L
1,283 SR
Queue Stats
188W - 208L
1,123 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,486 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,537 SR
1,329 MMR
Thanatos
Thanatos
Gold V
B3h0ld3r
Thanatos
Gold V
Level 65
God Stats
16W - 5L
1,790 SR
Queue Stats
96W - 101L
1,388 MMR
Party 1
Janus
Janus
Silver II
FutKiingsHD
Janus
Silver II
Level 113
God Stats
3W - 5L
1,266 SR
Queue Stats
43W - 51L
1,304 MMR
Solo
Apollo
Apollo
Gold III
JosuIBS
Apollo
Gold III
Level 145
God Stats
60W - 47L
1,535 SR
Queue Stats
87W - 75L
1,339 MMR
Solo
Bellona
Bellona
Silver I
Orion3902
Bellona
Silver I
Level 157
God Stats
6W - 4L
1,510 SR
Queue Stats
201W - 230L
1,286 MMR
Solo
Ganesha
Ganesha
Silver I
TyePower
Ganesha
Silver I
Level 145
God Stats
41W - 40L
1,586 SR
Queue Stats
101W - 109L
1,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 6 / 3
7,123
445
5,475
12,600
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
 
Nu Wa
10
1 / 7 / 1
6,883
430
4,197
7,794
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 1
7,496
469
6,237
12,641
3,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Erlang Shen
Strixxx2020
Erlang Shen
14
5 / 6 / 2
9,643
603
13,701
22,139
13,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Trisectrix
Fafnir
12
2 / 3 / 0
8,013
501
3,046
13,407
13,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
UllrAgniAwilixBastetMulan

VS

Bans
BakasuraAthenaAresCu ChulainnSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B3h0ld3r
Thanatos
20
20 / 1 / 1
12,321
770
13,766
13,497
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 1 / 10
9,455
591
6,275
5,596
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
JosuIBS
Apollo
17
6 / 1 / 2
10,498
656
10,031
13,929
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
Orion3902
Bellona
13
1 / 5 / 5
8,383
524
10,442
16,790
19,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
TyePower
Ganesha
14
0 / 1 / 18
9,555
597
5,953
8,942
8,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
9
Kills
30
30
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
3
0.42
L
Nu Wa
 
Nu Wa
1
7
1
0.21
W
Thanatos
B3h0ld3r
Thanatos
20
1
1
20.5
L
0
8
1
0.06
W
3
1
10
8
W
Apollo
JosuIBS
Apollo
6
1
2
7
W
Bellona
Orion3902
Bellona
1
5
5
0.7
L
Erlang Shen
Strixxx2020
Erlang Shen
5
6
2
1
L
Fafnir
Trisectrix
Fafnir
2
3
0
0.67
W
Ganesha
TyePower
Ganesha
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,656
Damage
46,467
68,581
Taken
58,754
35,105
Mitigated
40,567
19,999
Healing
35,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,475
1,323
0
2,430
12,600
3,065
0
2,802
9,686
0
43,723
L
Nu Wa
 
Nu Wa
4,197
687
0
564
7,794
1,380
34
803
6,895
31,247
276
W
Thanatos
B3h0ld3r
Thanatos
13,766
4,737
0
21,035
13,497
5,758
0
1,290
12,207
0
113,150
L
6,237
3,501
0
3,558
12,641
3,138
0
1,867
10,699
0
59,836
W
6,275
367
0
528
5,596
2,038
165
2,311
3,285
58,401
246
W
Apollo
JosuIBS
Apollo
10,031
6,241
0
8,148
13,929
4,798
3,134
1,931
11,998
0
92,466
W
Bellona
Orion3902
Bellona
10,442
4,561
0
4,171
16,790
19,857
434
1,011
15,779
0
54,335
L
Erlang Shen
Strixxx2020
Erlang Shen
13,701
7,874
0
11,667
22,139
13,972
0
3,220
17,918
0
70,795
L
Fafnir
Trisectrix
Fafnir
3,046
1,154
0
1,780
13,407
13,550
0
3,074
10,092
22,452
0
W
Ganesha
TyePower
Ganesha
5,953
708
0
1,980
8,942
8,116
0
1,919
7,023
32,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
50,212
399
Minions Killed
568
0
Camps Cleared
0
1,400,121
Distance Traveled
1,603,523
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,123
445
62
4
0
313,839
0
L
Nu Wa
6,883
430
59
4
0
198,845
2
W
Thanatos
12,321
770
178
11
0
399,656
3
L
Anhur
7,496
469
107
7
0
288,042
0
W
Janus
9,455
591
109
7
0
318,608
0
W
Apollo
10,498
656
170
11
0
319,980
0
W
Bellona
8,383
524
92
6
0
264,699
2
L
Erlang Shen
9,643
603
119
7
0
303,709
1
L
Fafnir
8,013
501
52
3
0
295,686
0
W
Ganesha
9,555
597
19
1
0
300,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role