Player Matchup

Fafnir
Fafnir
BossiBeastz
Fafnir
Level 181
God Stats
7W - 3L
1,661 SR
Queue Stats
121W - 130L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OrchidSunset
Ah Muzen Cab
Level 196
God Stats
7W - 0L
1,900 SR
Queue Stats
319W - 67L
1,908 Elo+
Party 1
Baron Samedi
Baron Samedi
thenagatox18
Baron Samedi
Level 152
God Stats
6W - 0L
1,685 SR
Queue Stats
232W - 225L
1,536 Elo+
Party 1
Team Averages
Level 176
1,749 SR
1,661 Elo+

VS

Team Averages
Level 146
1,491 SR
1,783 Elo+
Hou Yi
Hou Yi
HereUntilForever
Hou Yi
Level 148
God Stats
11W - 9L
1,569 SR
Queue Stats
388W - 270L
1,641 Elo+
Solo
Yu Huang
Yu Huang
Neoŋ
Yu Huang
Level 125
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 3L
1,920 Elo+
Party 2
Osiris
Osiris
Performanc3
Osiris
Level 164
God Stats
0W - 1L
1,602 SR
Queue Stats
1W - 3L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
8 / 4 / 8
10,807
1,081
10,431
17,750
20,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
OrchidSunset
Ah Muzen Cab
18
12 / 1 / 6
11,407
1,141
17,040
11,719
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
thenagatox18
Baron Samedi
14
0 / 3 / 13
9,115
912
7,355
7,703
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,516
852
8,903
11,323
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Neoŋ
Yu Huang
14
5 / 8 / 2
9,521
952
9,932
11,255
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
13
0 / 6 / 5
8,289
829
7,101
17,267
13,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
7
8
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
8
4
8
3
L
2
6
3
0.58
L
Yu Huang
Neoŋ
Yu Huang
5
8
2
0.75
W
Ah Muzen Cab
OrchidSunset
Ah Muzen Cab
12
1
6
15
L
Osiris
0
6
5
0.42
W
Baron Samedi
thenagatox18
Baron Samedi
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,826
Damage
25,936
37,172
Taken
39,845
32,122
Mitigated
20,888
12,134
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
10,431
2,701
0
6,016
17,750
20,540
557
3,143
13,299
24,081
2,982
L
8,903
4,990
0
1,934
11,323
3,553
0
5,051
5,497
0
31,278
L
Yu Huang
Neoŋ
Yu Huang
9,932
577
0
0
11,255
3,507
0
3,339
7,154
24,105
0
W
Ah Muzen Cab
OrchidSunset
Ah Muzen Cab
17,040
6,722
0
3,163
11,719
7,768
2,285
3,819
7,456
0
49,821
L
Osiris
7,101
996
0
510
17,267
13,828
0
8,195
7,706
0
17,572
W
Baron Samedi
thenagatox18
Baron Samedi
7,355
412
1,147
1,808
7,703
3,814
350
2,230
5,251
28,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
26,326
145
Minions Killed
120
0
Camps Cleared
0
574,234
Distance Traveled
497,945
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,807
1,081
27
3
0
182,123
0
L
Hou Yi
8,516
852
55
6
0
161,371
0
L
Yu Huang
9,521
952
34
3
0
148,556
0
W
Ah Muzen Cab
11,407
1,141
64
6
0
213,898
1
L
Osiris
8,289
829
31
3
0
188,018
0
W
Baron Samedi
9,115
912
54
5
0
178,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role