Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
MasterSmite007
Cupid
Level 128
God Stats
9W - 10L
1,622 SR
Queue Stats
418W - 419L
1,457 Elo+
Solo
Nemesis
Nemesis
Shadowking721
Nemesis
Level 68
God Stats
15W - 10L
1,671 SR
Queue Stats
248W - 219L
1,576 Elo+
Solo
Sylvanus
Sylvanus
WavyRug28
Sylvanus
Level 123
God Stats
10W - 8L
1,724 SR
Queue Stats
436W - 453L
1,523 Elo+
Solo
Team Averages
Level 122
1,603 SR
1,511 Elo+

VS

Team Averages
Level 163
1,644 SR
1,533 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 300
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DragonStalin
King Arthur
Level 126
God Stats
13W - 8L
1,791 SR
Queue Stats
216W - 203L
1,577 Elo+
Party 1
Hel
Hel
Fush0843
Hel
Level 117
God Stats
9W - 4L
1,693 SR
Queue Stats
227W - 210L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
Justaplaya
Sylvanus
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 270L
1,509 Elo+
Party 2
Cupid
Cupid
xehara
Cupid
Level 84
God Stats
2W - 0L
1,737 SR
Queue Stats
40W - 37L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 4 / 0
6,047
605
7,426
13,403
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
 
Nu Wa
10
0 / 2 / 0
5,310
531
4,482
5,530
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 1
5,973
597
4,068
5,489
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
9
0 / 3 / 1
4,983
498
3,301
8,991
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
WavyRug28
Sylvanus
8
1 / 4 / 2
5,347
535
4,171
13,194
6,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 1 / 10
6,433
643
4,524
7,556
5,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

King Arthur
DragonStalin
King Arthur
10
0 / 0 / 2
6,175
618
7,026
10,499
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 0 / 4
7,112
711
8,362
5,891
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Justaplaya
Sylvanus
11
7 / 1 / 7
6,941
694
9,293
8,973
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
xehara
Cupid
11
1 / 2 / 2
6,342
634
4,967
6,618
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
15
15
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
0
0.25
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Aphrodite
 
Aphrodite
2
1
10
7
W
King Arthur
DragonStalin
King Arthur
0
0
2
1
W
5
0
4
7
W
Sylvanus
Justaplaya
Sylvanus
7
1
7
10.5
L
2
2
1
1.25
L
Nemesis
0
3
1
0.17
L
Sylvanus
WavyRug28
Sylvanus
1
4
2
0.5
W
Cupid
xehara
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
34,172
46,607
Taken
39,537
18,450
Mitigated
18,925
16,960
Healing
22,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,426
2,139
0
5,601
13,403
6,993
0
3,307
10,096
0
38,251
L
Nu Wa
 
Nu Wa
4,482
758
0
500
5,530
1,354
0
3,583
1,947
36,596
1,428
W
Aphrodite
 
Aphrodite
4,524
697
4,006
4,362
7,556
5,227
0
2,281
5,172
26,256
0
W
King Arthur
DragonStalin
King Arthur
7,026
966
0
3,071
10,499
5,457
0
410
9,542
0
37,325
W
8,362
1,543
1,591
3,227
5,891
1,937
0
2,786
3,020
53,333
0
W
Sylvanus
Justaplaya
Sylvanus
9,293
3,329
927
2,720
8,973
4,362
0
2,154
6,697
35,481
12,230
L
4,068
2,589
144
1,431
5,489
1,598
0
1,809
3,680
0
41,606
L
Nemesis
3,301
676
0
3,688
8,991
2,101
0
4,608
4,383
0
35,129
L
Sylvanus
WavyRug28
Sylvanus
4,171
949
2,039
3,557
13,194
6,404
0
8,334
4,860
12,984
1,114
W
Cupid
xehara
Cupid
4,967
3,329
246
2,269
6,618
1,942
0
1,122
5,496
0
46,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
33,003
312
Minions Killed
366
0
Camps Cleared
0
1,056,068
Distance Traveled
1,083,938
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,047
605
71
7
0
219,431
0
L
Nu Wa
5,310
531
76
8
0
204,341
2
W
Aphrodite
6,433
643
39
4
0
210,660
0
W
King Arthur
6,175
618
73
7
0
217,821
5
W
Hel
7,112
711
102
10
0
225,388
0
W
Sylvanus
6,941
694
73
7
0
211,237
0
L
Cupid
5,973
597
78
8
0
181,986
0
L
Nemesis
4,983
498
62
6
0
238,717
0
L
Sylvanus
5,347
535
25
3
0
211,593
2
W
Cupid
6,342
634
79
8
0
218,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role