Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Neshrany
Discordia
Level 123
God Stats
4W - 6L
1,596 SR
Queue Stats
163W - 174L
1,494 Elo+
Party 1
Pele
Pele
Raeynlark
Pele
Level 132
God Stats
16W - 12L
1,668 SR
Queue Stats
216W - 242L
1,495 Elo+
Party 1
Hel
Hel
TamaraRose
Hel
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 96L
1,521 Elo+
Solo
Lancelot
Lancelot
TavishMcFife
Lancelot
Level 102
God Stats
3W - 0L
1,666 SR
Queue Stats
44W - 38L
1,593 Elo+
Party 2
Team Averages
Level 114
1,586 SR
1,520 Elo+

VS

Team Averages
Level 105
1,571 SR
1,508 Elo+
Anhur
Anhur
 
Anhur
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
HeyeLash
Pele
Level 144
God Stats
3W - 2L
1,682 SR
Queue Stats
81W - 80L
1,521 Elo+
Solo
Yu Huang
Yu Huang
M-T-P97
Yu Huang
Level 121
God Stats
1W - 2L
1,549 SR
Queue Stats
84W - 87L
1,455 Elo+
Solo
Cabrakan
Cabrakan
Ogre679
Cabrakan
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 307L
1,512 Elo+
Party 3
Ra
Ra
sir_creeperton3
Ra
Level 100
God Stats
15W - 17L
1,623 SR
Queue Stats
330W - 376L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 2 / 2
6,570
657
9,513
9,276
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Neshrany
Discordia
12
4 / 0 / 2
7,006
701
5,796
3,779
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
12
6 / 0 / 0
7,554
755
7,021
8,423
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 7
5,721
572
3,926
6,363
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
TavishMcFife
Lancelot
11
4 / 0 / 2
6,013
601
4,330
7,546
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 6 / 2
5,288
529
6,429
10,219
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
12
2 / 3 / 2
5,854
585
4,047
8,684
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
M-T-P97
Yu Huang
10
0 / 3 / 0
5,387
539
2,154
5,656
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Ogre679
Cabrakan
9
0 / 6 / 0
4,794
479
3,228
8,398
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 1 / 3
5,576
558
3,707
8,958
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
19
Kills
5
5
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
2
2.5
L
Anhur
 
Anhur
2
6
2
0.5
L
Pele
2
3
2
1
L
Yu Huang
M-T-P97
Yu Huang
0
3
0
0
W
Discordia
Neshrany
Discordia
4
0
2
5
L
Cabrakan
Ogre679
Cabrakan
0
6
0
0
W
Pele
6
0
0
6
W
1
3
7
1.5
W
Lancelot
TavishMcFife
Lancelot
4
0
2
5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,586
Damage
19,565
35,387
Taken
41,915
9,458
Mitigated
19,059
16,687
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,513
7,775
0
2,712
9,276
2,006
0
2,422
6,794
0
53,654
L
Anhur
 
Anhur
6,429
2,735
0
1,125
10,219
2,748
0
1,885
8,334
0
30,117
L
Pele
4,047
1,028
0
4,290
8,684
2,481
0
1,360
7,324
0
41,433
L
Yu Huang
M-T-P97
Yu Huang
2,154
359
0
250
5,656
1,942
0
3,932
1,724
33,457
0
W
Discordia
Neshrany
Discordia
5,796
296
0
750
3,779
1,088
0
1,280
2,499
42,682
2,353
L
Cabrakan
Ogre679
Cabrakan
3,228
618
0
500
8,398
7,789
0
0
8,398
24,370
0
W
Pele
7,021
1,867
0
2,946
8,423
2,588
10
3,228
5,195
0
53,369
W
3,926
40
4,229
2,917
6,363
1,242
0
1,338
4,977
22,995
1,379
W
Lancelot
TavishMcFife
Lancelot
4,330
1,067
0
3,133
7,546
2,534
0
1,288
6,258
0
35,352
L
3,707
570
1,514
5,346
8,958
4,099
0
2,505
6,453
21,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
26,899
360
Minions Killed
253
0
Camps Cleared
0
1,084,987
Distance Traveled
1,034,901
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,570
657
74
7
0
187,060
1
L
Anhur
5,288
529
38
4
0
204,967
0
L
Pele
5,854
585
70
7
0
252,309
0
L
Yu Huang
5,387
539
81
8
0
199,841
0
W
Discordia
7,006
701
83
8
0
222,762
0
L
Cabrakan
4,794
479
35
4
0
174,179
0
W
Pele
7,554
755
98
10
0
206,779
0
W
Hel
5,721
572
52
5
0
198,494
2
W
Lancelot
6,013
601
53
5
0
269,892
1
L
Ra
5,576
558
29
3
0
203,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role