Player Matchup

Neith
Neith
GrannyGumJs
Neith
Level 121
God Stats
6W - 14L
1,598 SR
Queue Stats
255W - 284L
1,423 Elo+
Party 2
Fenrir
Fenrir
Grizzlybeard8562
Fenrir
Level 61
God Stats
2W - 8L
1,369 SR
Queue Stats
80W - 75L
1,417 Elo+
Solo
Kukulkan
Kukulkan
METR0SH00TIN
Kukulkan
Level 101
God Stats
10W - 12L
1,500 SR
Queue Stats
211W - 214L
1,447 Elo+
Party 2
Ares
Ares
aMediJasteriAM
Ares
Level 117
God Stats
2W - 2L
1,824 SR
Queue Stats
233W - 258L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
letmein1975
Hun Batz
Level 148
God Stats
8W - 4L
1,670 SR
Queue Stats
333W - 330L
1,509 Elo+
Solo
Team Averages
Level 110
1,592 SR
1,444 Elo+

VS

Team Averages
Level 81
1,500 SR
1,462 Elo+
Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
SkyDecay5354
Camazotz
Level 126
God Stats
11W - 8L
1,559 SR
Queue Stats
89W - 95L
1,421 Elo+
Solo
Medusa
Medusa
Taz3118
Medusa
Level 88
God Stats
9W - 11L
1,460 SR
Queue Stats
130W - 128L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
thistakestoolong
Zhong Kui
Level 82
God Stats
8W - 5L
1,481 SR
Queue Stats
74W - 57L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,051
675
2,316
2,522
712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

4
0 / 2 / 0
3,242
540
707
3,081
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
METR0SH00TIN
Kukulkan
8
0 / 2 / 0
3,947
658
1,526
2,444
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 1
4,202
700
1,730
4,102
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
letmein1975
Hun Batz
8
2 / 3 / 2
4,436
739
2,805
5,475
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
3 / 1 / 2
4,526
754
3,870
5,190
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
 
Bacchus
6
1 / 1 / 0
3,778
630
1,692
3,440
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
SkyDecay5354
Camazotz
8
1 / 3 / 1
4,436
739
982
3,870
2,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
Taz3118
Medusa
6
0 / 0 / 0
3,529
588
1,495
3,699
898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
9
2 / 0 / 1
4,746
791
1,086
2,904
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
7
8
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
2
4
W
Bacchus
 
Bacchus
1
1
0
1
L
2
1
0
2
L
0
2
0
0
L
Kukulkan
METR0SH00TIN
Kukulkan
0
2
0
0
W
Camazotz
SkyDecay5354
Camazotz
1
3
1
0.5
W
Medusa
Taz3118
Medusa
0
0
0
0
L
0
0
1
0.5
L
Hun Batz
letmein1975
Hun Batz
2
3
2
1
W
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,084
Damage
9,125
17,624
Taken
19,103
6,222
Mitigated
9,681
4,120
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,870
1,948
0
755
5,190
1,818
0
763
4,307
0
20,922
W
Bacchus
 
Bacchus
1,692
102
0
986
3,440
2,253
0
537
2,903
8,709
0
L
2,316
914
0
881
2,522
712
0
965
1,557
0
23,346
L
707
150
0
655
3,081
781
0
498
2,583
0
8,205
L
Kukulkan
METR0SH00TIN
Kukulkan
1,526
171
0
0
2,444
697
0
580
1,864
19,434
0
W
Camazotz
SkyDecay5354
Camazotz
982
0
0
778
3,870
2,601
0
0
3,870
0
18,677
W
Medusa
Taz3118
Medusa
1,495
490
0
938
3,699
898
0
879
2,820
0
16,283
L
1,730
286
0
1,773
4,102
2,520
0
727
3,375
9,035
602
L
Hun Batz
letmein1975
Hun Batz
2,805
649
0
811
5,475
1,512
0
0
5,285
0
21,379
W
Zhong Kui
1,086
195
0
1,794
2,904
2,111
0
566
2,210
25,466
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,878
Gold Earned
21,015
152
Minions Killed
174
0
Camps Cleared
0
581,630
Distance Traveled
662,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,526
754
39
7
0
151,455
0
W
Bacchus
3,778
630
13
2
0
154,036
0
L
Neith
4,051
675
49
8
0
116,981
0
L
Fenrir
3,242
540
17
3
0
85,025
0
L
Kukulkan
3,947
658
45
8
0
122,831
0
W
Camazotz
4,436
739
42
7
0
132,892
0
W
Medusa
3,529
588
26
4
0
104,685
2
L
Ares
4,202
700
12
2
0
129,122
2
L
Hun Batz
4,436
739
29
5
0
127,671
0
W
Zhong Kui
4,746
791
54
9
0
119,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role